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This Kotlin codebase showcases an object-oriented implementation of a Tic-Tac-Toe game. It employs data classes, enums, and utility functions to manage game state, user interactions, and game analysis. The design emphasizes encapsulation and modularity for maintainability and extensibility.

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AuYahyire/Simple_OOP_Tic-Tac-Toe-_Kotlin

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This is the Simple Tic-Tac-Toe (Kotlin) project I made myself.

Everybody remembers this paper-and-pencil game from childhood: Tic-Tac-Toe, also known as Noughts and crosses or Xs and Os. A single mistake usually costs you the game, but thankfully it is simple enough that most players discover the best strategy quickly. Let’s program Tic-Tac-Toe and get playing!



Learn more at https://hyperskill.org/projects/123

Here's the link to the project: https://hyperskill.org/projects/123

Check out my profile: https://hyperskill.org/profile/430285115

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This Kotlin codebase showcases an object-oriented implementation of a Tic-Tac-Toe game. It employs data classes, enums, and utility functions to manage game state, user interactions, and game analysis. The design emphasizes encapsulation and modularity for maintainability and extensibility.

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