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fix: add a rotation name in debug.
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ArchiDog1998 committed Feb 4, 2023
1 parent ac3cb97 commit e2a52d4
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Showing 3 changed files with 29 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,6 @@ private bool Ability(byte abilitiesRemaining, IAction nextGCD, out IAction act,

//Run!
if (!InCombat && IsMoving && role == JobRole.RangedPhysical
&& !Service.ClientState.LocalPlayer.HasStatus(false, StatusID.Peloton)
&& Peloton.CanUse(out act, mustUse: true)) return true;

return false;
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28 changes: 28 additions & 0 deletions RotationSolver/Rotations/RangedMagicial/BLM/BLM_Alpha.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,28 @@
using RotationSolver.Actions;
using RotationSolver.Rotations.Basic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RotationSolver.Rotations.RangedMagicial.BLM;

internal class BLM_Alpha : BLM_Base
{
public override string GameVersion => "6.31";

public override string RotationName => "Alpha";

private protected override bool AttackAbility(byte abilitiesRemaining, out IAction act)
{
act = null;
return false;
}

private protected override bool GeneralGCD(out IAction act)
{
act = null;
return false;
}
}
1 change: 1 addition & 0 deletions RotationSolver/Windows/RotationConfigWindow_Debug.cs
Original file line number Diff line number Diff line change
Expand Up @@ -69,6 +69,7 @@ private unsafe void DrawDebugTab()

if (ImGui.CollapsingHeader("Next Action"))
{
ImGui.Text(RotationUpdater.RightNowRotation.RotationName);
ImGui.Text(RSCommands.SpecialType.ToString());

ActionUpdater.NextAction?.Display(false);
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