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Use UINT32 for certain indices
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(cherry picked from commit 4a6ce39)
(cherry picked from commit d9b3d90)
(cherry picked from commit b12e274)
(cherry picked from commit 90bb3bf)
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AndyMoreland committed Feb 9, 2017
1 parent d37694c commit 6c63653
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions js/symbol/symbol_instances.js
Original file line number Diff line number Diff line change
Expand Up @@ -19,10 +19,10 @@ const SymbolInstancesArray = createStructArrayType({
{ type: 'Uint16', name: 'textBoxEndIndex' },
{ type: 'Uint16', name: 'iconBoxStartIndex' },
{ type: 'Uint16', name: 'iconBoxEndIndex' },
{ type: 'Uint16', name: 'glyphQuadStartIndex' },
{ type: 'Uint16', name: 'glyphQuadEndIndex' },
{ type: 'Uint16', name: 'iconQuadStartIndex' },
{ type: 'Uint16', name: 'iconQuadEndIndex' },
{ type: 'Uint32', name: 'glyphQuadStartIndex' },
{ type: 'Uint32', name: 'glyphQuadEndIndex' },
{ type: 'Uint32', name: 'iconQuadStartIndex' },
{ type: 'Uint32', name: 'iconQuadEndIndex' },

// each symbolInstance is centered around the anchor point
{ type: 'Int16', name: 'anchorPointX' },
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