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Releases: Alkapivo/visu-project

kedy_selma - Passion AND Zoogies - digitalshadow

05 Nov 18:38
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visu-project-241105-win-yyc.zip Windows
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[YouTube] kedy_selma - Passion

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[YouTube] Zoogies - digitalshadow

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kedy_selma - Just To Create Something 2024.09.14

14 Sep 19:16
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visu-project-240914-win-yyc.zip Windows Project compiled using YYC target. MORE FPS (gamemaker yoyocompiler transform gml into cpp and compile it using cmake).
visu-project-240914-win-vm.zip Windows Project compiled using VM target (gamemaker virtual machine that runs gml bytecode).

Work on the documentation is ongoing, so here is a short summary of useful information.

Keyboard shortcuts

General:

Key Description
SPACE play/resume track
F1 show/hide left panel
F2 show/hide timeline
F3 show/hide right panel (brush toolbar)
F4 show/hide track controls
F5 show/hide UI
F6 F7 - camera debug mode
F11 fullscreen
CTRL+S save project
CTRL+O open project

Note: Instead of keyboard shortcuts, you can use buttons in the UI, e.g. F1, F2, F3, F4, F11 functions can be found in the upper right corner

Editor:

Key Description
S select tool (selected event can be modified through event inspector)
E eraase tool (click on event to delete)
C clone tool (click on timeline to clone selected event)
B brush tool (click on timeline to add event based on selected brush
G enable/disable snap to grid
+ timeline zoom in
- timeline zoom out
T save selected template
U save selected brush
I preview selected event
P preview selected brush

To navigate between text fields press TAB and SHIFT+TAB.

_Note: Instead of keyboard shortcuts, you can use buttons in the UI, e.g. S, E, C, B, G, +, - functions can be found in track controls.

Perturbator - Sentient 2024.06.07

25 Jun 23:28
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WARNING! This release is work in progress, something between alpha and beta. Which means there are bugs and some unexpected behaviours.

Download

File Platform Description
visu-project-240626-win-yyc.zip Windows Project compiled using YYC target. MORE FPS (gamemaker yoyocompiler transformrs gml into cpp and compile it using cmake).
visu-project-240626-win-vm.zip Windows Project compiled using VM target (gamemaker virtual machine that runs gml bytecode).

Work on the documentation is ongoing, so here is a short summary of useful information.

Keyboard shortcuts

General:

Key Description
SPACE play/resume track
F1 show/hide left panel
F2 show/hide timeline
F3 show/hide right panel (brush toolbar)
F4 show/hide track controls
F5 show/hide UI
F6 F7 - camera debug mode
F11 fullscreen
CTRL+S save project
CTRL+O open project

Note: Instead of keyboard shortcuts, you can use buttons in the UI, e.g. F1, F2, F3, F4, F11 functions can be found in the upper right corner

Editor:

Key Description
S select tool (selected event can be modified through event inspector)
E eraase tool (click on event to delete)
C clone tool (click on timeline to clone selected event)
B brush tool (click on timeline to add event based on selected brush
G enable/disable snap to grid
+ timeline zoom in
- timeline zoom out
T save selected template
U save selected brush
I preview selected event
P preview selected brush

To navigate between text fields press TAB and SHIFT+TAB.

_Note: Instead of keyboard shortcuts, you can use buttons in the UI, e.g. S, E, C, B, G, +, - functions can be found in track controls.

Midbooze - Mare 2024.05.30

01 Jun 13:43
dc7ee74
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WARNING! This release is work in progress, something between alpha and beta. Which means there are bugs and some unexpected behaviours.

Download

File Platform Description
visu-project-240530-yyc.zip Windows Project compiled using YYC target. MORE FPS (gamemaker yoyocompiler transformrs gml into cpp and compile it using cmake).
visu-project-240530-vm.zip Windows Project compiled using VM target (gamemaker virtual machine that runs gml bytecode).

Current status:

  • Visuals: Implemented
  • Gameplay: Implemented

Work on the documentation is ongoing, so here is a short summary of useful information.

Keyboard shortcuts

General:

Key Description
SPACE play/resume track
F1 show/hide left panel
F2 show/hide timeline
F3 show/hide right panel (brush toolbar)
F4 show/hide track controls
F5 show/hide UI
F6 F7 - camera debug mode
F11 fullscreen
CTRL+S save project
CTRL+O open project

Note: Instead of keyboard shortcuts, you can use buttons in the UI, e.g. F1, F2, F3, F4, F11 functions can be found in the upper right corner

Editor:

Key Description
S select tool (selected event can be modified through event inspector)
E eraase tool (click on event to delete)
C clone tool (click on timeline to clone selected event)
B brush tool (click on timeline to add event based on selected brush
G enable/disable snap to grid
+ timeline zoom in
- timeline zoom out
T save selected template
U save selected brush
I preview selected event
P preview selected brush

To navigate between text fields press TAB and SHIFT+TAB.

_Note: Instead of keyboard shortcuts, you can use buttons in the UI, e.g. S, E, C, B, G, +, - functions can be found in track controls.

Full Changelog: v0.24.04.30-beta...v0.24.05.30-beta

Lolratz - KAIDECA - work in progress 2024.04.30

20 Apr 16:26
8e1af85
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WARNING! This release is work in progress, something between alpha and beta. Which means there are bugs and some unexpected behaviours. E.g. due to gamemaker bugs rewinding a video can cause a exception that can be handled only by killing the process visu-project.exe.

Download

File Platform Description
visu-project-240430-yyc.zip Windows Project compiled using YYC target. MORE FPS (gamemaker yoyocompiler transformrs gml into cpp and compile it using cmake).
visu-project-240430-vm.zip Windows Project compiled using VM target (gamemaker virtual machine that runs gml bytecode).

Current status:

  • Visuals: Implemented
  • Gameplay: Partially implemented (0:00-2:00).

Work on the documentation is ongoing, so here is a short summary of useful information.

Keyboard shortcuts

General:

Key Description
SPACE play/resume track
F1 show/hide left panel
F2 show/hide timeline
F3 show/hide right panel (brush toolbar)
F4 show/hide track controls
F5 show/hide UI
F6 F7 - camera debug mode
F11 fullscreen
CTRL+S save project
CTRL+O open project

Note: Instead of keyboard shortcuts, you can use buttons in the UI, e.g. F1, F2, F3, F4, F11 functions can be found in the upper right corner

Editor:

Key Description
S select tool (selected event can be modified through event inspector)
E eraase tool (click on event to delete)
C clone tool (click on timeline to clone selected event)
B brush tool (click on timeline to add event based on selected brush
G enable/disable snap to grid
+ timeline zoom in
- timeline zoom out
P preview selected brush
I preview selected event

To navigate between text fields press TAB and SHIFT+TAB.

_Note: Instead of keyboard shortcuts, you can use buttons in the UI, e.g. S, E, C, B, G, +, - functions can be found in track controls.