I'm Alirie, a full-stack software engineer, student, and writer from Los Angeles. I'm passionate about video games as a storytelling medium and the potential of technology as a force for good in the world. Also a perpetual project-starter working on being more of a "project-finisher."
- Dragon Age World State Manager app, a web app I'm working on in the MERN stack that allows users to create and track custom world states and story branches for Bioware's RPG series Dragon Age.
- Escape from Stonefang Cavern, a cute spooky side-scroller written with a team in the Unity engine for a weekend-long game jam
- Girl x Descent: Diamond Sea Chronicles, a run-and-gun magical girl game written with a team in the Unity engine
- Meowain the Tuna, a visual novel RPG written with a team for a game jam in the Ren'Py engine and available to play on itch.io
- Finish my bachelor's degree in computer science after taking a several year hiatus
- Work at a company with a positive social impact
- Work on a team creating indie video games
- Conversational fluency in Spanish and Arabic
- Publish a novel