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MakeTx - Why is the alpha premultiplied in output? #3267

Answered by lgritz
Ophtis asked this question in Q&A
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OK, so I looked into this more today. Here's what I found:

  1. You are right that direct calls to make_texture(), either in Python or C++, did not properly honor the "maketx:ignore_unassoc" option. I've posted #3269 as a fix for this.
  2. However, the maketx executable did some extra work that, as far as I can tell, did this correctly all along.

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