It is a 2D Game similar to mario and I used a GODOT Game Engine for creating this game. It's a simple and straight forward game
Before designing the story and challenges of the game it is necessary to determine a series of game characteristics that may affect subsequent design decisions. These features include gender, avatar control, platform, future users, narrative level, area of application and interactivity. For example, the classification of things could be used to determine the video game genre (e.g. action, adventure, fight, logic, simulation, sport, strategy, etc.). We divide our design process into 4 parts: -
- Ideation
- Story and Narrative Development
- Character and World Design
- Player Testing and Prototyping
System Designing become even more important to complete any game. For our project we divide it into 5 key factors: -
- About Platform
- Programming Language
- Actor Designing
- Level Designing
- User Interface
We learned a lot from this project about 2D game development. How things actually get done
and how sometime game making can be easy and how it can be so much difficult to build
games.
https://github.com/Abhay-Kanwasi/Player-2D-Game/blob/main/Level%20Designing%20Process.jpg
https://github.com/Abhay-Kanwasi/Player-2D-Game/blob/main/Level1.jpg
https://github.com/Abhay-Kanwasi/Player-2D-Game/blob/main/MainScreen.jpg
You can read all it in detail in my report here : https://github.com/Abhay-Kanwasi/Player-2D-Game/blob/main/Player%202D%20Game%20Report.pdf