Merge branch 'v2-dev' #13
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name: Build Windows | |
on: | |
push: | |
branches: [ master ] | |
paths: | |
- ".github/workflows/build_windows.yaml" | |
- "**.c" | |
- "**.h" | |
- "**.hpp" | |
- "**.cpp" | |
- "**.cmake" | |
- "**.patch" | |
- "**.ico" | |
- "**.rc" | |
- "**.json" | |
- "**.hpp.in" | |
- "**.py" | |
- "**/CMakeLists.txt" | |
repository_dispatch: | |
types: [ update ] | |
jobs: | |
build_windows: | |
#runs-on: windows-2022 | |
runs-on: self-hosted | |
steps: | |
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it | |
- name: Check out | |
uses: actions/checkout@v2 | |
with: | |
submodules: recursive | |
fetch-depth: 0 | |
- name: Prepare | |
shell: powershell | |
run: | | |
# Set git tag | |
$PROJECT_TAG=git describe --tags --dirty --match "v*" | |
Add-Content -Path $env:GITHUB_ENV -Value "PROJECT_TAG=$PROJECT_TAG" | |
# Find compiler | |
$VCVAR_PATH=vswhere -latest -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -find "VC\**\vcvars64.bat" | |
if (-Not (Test-Path -Path "$VCVAR_PATH")) { Write-Error "VC++ compiler not found" -ErrorAction Stop } | |
Add-Content -Path $env:GITHUB_ENV -Value "VCVAR_PATH=$VCVAR_PATH" | |
# Create CPM cache folder | |
mkdir /cpm_cache -ErrorAction SilentlyContinue | |
Add-Content -Path $env:GITHUB_ENV -Value "CPM_SOURCE_CACHE=/cpm_cache" | |
# Create intermediate folders | |
mkdir cmake-build-x64 | |
mkdir dist | |
- name: Build x64 Shipping | |
shell: cmd | |
run: | | |
call "%VCVAR_PATH%" x64 | |
cd cmake-build-x64 | |
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -G "Ninja" | |
ninja -j %NUMBER_OF_PROCESSORS% | |
- name: Copy shipping build output | |
run: | | |
copy cmake-build-x64\src\v2\LuaSTGPlus2.exe dist\LuaSTGPlus2.exe | |
- name: Build x64 Development | |
shell: cmd | |
run: | | |
call "%VCVAR_PATH%" x64 | |
cd cmake-build-x64 | |
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -G "Ninja" -DLSTG_SHIPPING=OFF | |
ninja -j %NUMBER_OF_PROCESSORS% | |
- name: Copy development build output | |
run: | | |
copy cmake-build-x64\src\v2\LuaSTGPlus2.exe dist\LuaSTGPlus2.dev.exe | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: LuaSTGPlus2-${{ env.PROJECT_TAG }} | |
path: | | |
dist/*.exe |