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build: provide option to build as wine built-in dll
CI Build #307: Commit f8314e5 pushed by 3Shain
January 29, 2025 23:09 6m 29s main
January 29, 2025 23:09 6m 29s
feat(airconv): support integer (bitcast) depth output register
CI Build #306: Commit 22ff44b pushed by 3Shain
January 28, 2025 00:12 8m 11s main
January 28, 2025 00:12 8m 11s
feat(d3d11): handle CopyFlags in UpdateSubresource1
CI Build #305: Commit 5165d8d pushed by 3Shain
January 27, 2025 04:33 7m 27s main
January 27, 2025 04:33 7m 27s
feat: staging resource renaming optimization
CI Build #304: Commit cb8c76c pushed by 3Shain
January 26, 2025 22:08 6m 39s main
January 26, 2025 22:08 6m 39s
fix(d3d11): handle incorrect SysMemPitch when initializing 2d texture
CI Build #303: Commit 4abd7b6 pushed by 3Shain
January 24, 2025 02:14 9m 22s main
January 24, 2025 02:14 9m 22s
feat(dxmt): encode dummy resource for unbound sampler & constant buffer
CI Build #302: Commit 8bcc650 pushed by 3Shain
January 23, 2025 21:42 7m 16s main
January 23, 2025 21:42 7m 16s
fix(d3d11): fix an unintentional autorelease
CI Build #301: Commit 004e1bd pushed by 3Shain
January 23, 2025 21:06 6m 48s main
January 23, 2025 21:06 6m 48s
fix(dxmt): map R16G16B16A16_TYPELESS to its float interpretation.
CI Build #300: Commit af78f44 pushed by 3Shain
January 23, 2025 19:06 7m 19s main
January 23, 2025 19:06 7m 19s
feat: handle array texture bound as non-array descriptor and vice versa
CI Build #299: Commit 5674d4b pushed by 3Shain
January 22, 2025 14:58 7m 32s main
January 22, 2025 14:58 7m 32s
fix(d3d11): prevent flush too early if the next operation promotes fl…
CI Build #298: Commit 9fff169 pushed by 3Shain
January 21, 2025 13:23 8m 7s main
January 21, 2025 13:23 8m 7s
feat(d3d11): add dummy pipeline statistics query
CI Build #297: Commit 77deabf pushed by 3Shain
January 20, 2025 13:26 8m 16s main
January 20, 2025 13:26 8m 16s
feat(d3d11): support emulated fullscreen
CI Build #296: Commit 7d65822 pushed by 3Shain
January 20, 2025 08:53 6m 54s main
January 20, 2025 08:53 6m 54s
fix(d3d11): ensure null dsv is set in OMGetRenderTargets
CI Build #295: Commit 3c42c1b pushed by 3Shain
January 18, 2025 15:22 6m 38s main
January 18, 2025 15:22 6m 38s
fix(d3d11): add lock to input/so layout map
CI Build #294: Commit 76c3b82 pushed by 3Shain
January 16, 2025 15:04 6m 48s main
January 16, 2025 15:04 6m 48s
chore(d3d11): eliminate unreachable path warnings
CI Build #293: Commit 6aa3a98 pushed by 3Shain
January 15, 2025 13:29 7m 35s main
January 15, 2025 13:29 7m 35s
fix: workaround a suspicious gcc compiler bug, 2nd attempt
CI Build #292: Commit 27647bf pushed by 3Shain
January 15, 2025 11:09 7m 31s main
January 15, 2025 11:09 7m 31s
chore(d3d11): don't explicit set layer pixel format
CI Build #291: Commit 46cf4d0 pushed by 3Shain
January 15, 2025 10:25 8m 2s main
January 15, 2025 10:25 8m 2s
ci: add gcc build job
CI Build #290: Commit ee4ccaf pushed by 3Shain
January 15, 2025 10:10 6m 0s main
January 15, 2025 10:10 6m 0s
refactor: support sampler lod bias
CI Build #289: Commit 1e9b9e9 pushed by 3Shain
January 15, 2025 09:52 5m 2s main
January 15, 2025 09:52 5m 2s
ci: trigger ci workflow on main branch push
CI Build #283: Commit 8af20dc pushed by 3Shain
January 11, 2025 14:08 3m 55s main
January 11, 2025 14:08 3m 55s