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1Kill2Steal committed Jan 3, 2024
1 parent d8d27dd commit 1c48080
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22 changes: 22 additions & 0 deletions dist/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -356,6 +356,11 @@ const THREE_PARTICIPANTS_INTERACTIONS = [
"${participant1} tried killing ${participant2}, but only dealt 1 damage. ${participant3} was confused about it.",
"${participant1} threw a fake grenade. ${participant2} and ${participant3} weren't entertained.",
"${participant1} threw a live grenade. ${participant2} and ${participant3} ran away from it.",
"${participant1}, ${participant2}, and ${participant3} tried to kill each other. they felt dumb when all of them realized they'd actually make a good team.",
"${participant1} got knocked down by ${participant2}, but was revived by ${participant3} and ran away.",
"${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} escaped the group immediately.",
"${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} cried and hoped for the best.",
"${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} simply laughed and shrugged it off. ",
// 1Kill2Steal
"${participant1} tells ${participant2} and ${participant3} that they suck (they didn't like it).",
"${participant1} tells ${participant2} and ${participant3} that they suck (they liked it).",
Expand Down Expand Up @@ -538,6 +543,23 @@ const WAYS_TO_DIE_TEMPLATES = [
"${personDying} tried hacking but instead noclipped out of the world.",
"${personDying} encountered the man behind the slaughter.",
"${personDying} forgot their happy thought.",
"${personDying} got sent to gulag randomly, and lost.",
"${personDying} forgot to breathe in their sleep.",
"${personDying} tried their luck. it didn't go well.",
"${personDying} was caught by a weird tribe and got tickled to death.",
"${personDying} had a stroke reading allat.",
"${personDying} fell out of the world.",
"${personDying} tried to prevent drowning by drinking water. nice try, though.",
"${personDying} suffocated in a wall. how? i have no idea.",
"${personDying} was killed by [Intentional Game Design]",
"${personDying} was compressed using the wrong file format.",
"${personDying} either went high above or down below.",
"${personDying} glitched out and won! err, wait, i think they died.",
"${personDying} blamed the lag.",
"${personDying} didn't bring a totem of undying.",
"${personDying} got pricked to death.",
"${personDying} said shazam! they got struck by lightning.",
"${personDying} fell off a chair.",
// 1Kill2Steal
"${personDying} slipped on a banana peel. (you silly goose)",
"A meteorite fell on ${personDying}'s head. (relateable) { NO AoE SOMEHOW }",
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22 changes: 22 additions & 0 deletions play/src/index.ts
Original file line number Diff line number Diff line change
Expand Up @@ -399,6 +399,11 @@ const THREE_PARTICIPANTS_INTERACTIONS = [
"${participant1} tried killing ${participant2}, but only dealt 1 damage. ${participant3} was confused about it.",
"${participant1} threw a fake grenade. ${participant2} and ${participant3} weren't entertained.",
"${participant1} threw a live grenade. ${participant2} and ${participant3} ran away from it.",
"${participant1}, ${participant2}, and ${participant3} tried to kill each other. they felt dumb when all of them realized they'd actually make a good team.",
"${participant1} got knocked down by ${participant2}, but was revived by ${participant3} and ran away.",
"${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} escaped the group immediately.",
"${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} cried and hoped for the best.",
"${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} simply laughed and shrugged it off. ",

// 1Kill2Steal
"${participant1} tells ${participant2} and ${participant3} that they suck (they didn't like it).",
Expand Down Expand Up @@ -594,6 +599,23 @@ const WAYS_TO_DIE_TEMPLATES: string[] = [
"${personDying} tried hacking but instead noclipped out of the world.",
"${personDying} encountered the man behind the slaughter.",
"${personDying} forgot their happy thought.",
"${personDying} got sent to gulag randomly, and lost.",
"${personDying} forgot to breathe in their sleep.",
"${personDying} tried their luck. it didn't go well.",
"${personDying} was caught by a weird tribe and got tickled to death.",
"${personDying} had a stroke reading allat.",
"${personDying} fell out of the world.",
"${personDying} tried to prevent drowning by drinking water. nice try, though.",
"${personDying} suffocated in a wall. how? i have no idea.",
"${personDying} was killed by [Intentional Game Design]",
"${personDying} was compressed using the wrong file format.",
"${personDying} either went high above or down below.",
"${personDying} glitched out and won! err, wait, i think they died.",
"${personDying} blamed the lag.",
"${personDying} didn't bring a totem of undying.",
"${personDying} got pricked to death.",
"${personDying} said shazam! they got struck by lightning.",
"${personDying} fell off a chair.",

// 1Kill2Steal
"${personDying} slipped on a banana peel. (you silly goose)",
Expand Down

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