action-deps: bump actions/upload-artifact from 4.4.3 to 4.5.0 (#59) #359
Annotations
5 errors and 9 warnings
Run game-ci/unity-builder@v4
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
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Run game-ci/unity-builder@v4
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
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Run game-ci/unity-builder@v4
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
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Run game-ci/unity-builder@v4
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
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Run game-ci/unity-builder@v4
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
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ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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Run game-ci/unity-builder@v4
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Run game-ci/unity-builder@v4
PlayerSettings->Active Input Handling is set to Both, this is unsupported on Android and might cause issues with input and application performance. Please choose only one active input handling.
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Run game-ci/unity-builder@v4
Errors during XML parse:
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Run game-ci/unity-builder@v4
Additionally, the fallback loader failed to parse the XML.
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Run game-ci/unity-builder@v4
Errors during XML parse:
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Run game-ci/unity-builder@v4
Additionally, the fallback loader failed to parse the XML.
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Run game-ci/unity-builder@v4
Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings'.
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Run game-ci/unity-builder@v4
Library/Bee/artifacts/Android/Manifest/IntermediateLauncherManifestDiag.txt: Unity is trying to add element uses-permission#android.permission.INTERNET but it is already declared by the user in Assets/Plugins/Android/AndroidManifest.xml.
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