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v1.9.0.8
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0ceal0t committed Jul 27, 2024
1 parent 7cfb5bc commit bc879ec
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Showing 6 changed files with 25 additions and 51 deletions.
4 changes: 1 addition & 3 deletions VFXEditor/Select/Formats/AtchSelectDialog.cs
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@@ -1,13 +1,11 @@
using VfxEditor.Formats.AtchFormat;
using VfxEditor.Select.Tabs.Character;
using VfxEditor.Select.Tabs.Npc;

namespace VfxEditor.Select.Formats {
public class AtchSelectDialog : SelectDialog {
public AtchSelectDialog( string id, AtchManager manager, bool isSourceDialog ) : base( id, "atch", manager, isSourceDialog ) {
GameTabs.AddRange( [
new NpcTabAtch( this, "Npc" ),
new CharacterTabAtch( this, "Character" ),
new CharacterTabAtch( this, "Character" )
] );
}
}
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5 changes: 4 additions & 1 deletion VFXEditor/Select/Formats/PbdSelectDialog.cs
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@@ -1,9 +1,12 @@
using VfxEditor.Formats.PbdFormat;
using VfxEditor.Select.Tabs.Common;

namespace VfxEditor.Select.Formats {
public class PbdSelectDialog : SelectDialog {
public PbdSelectDialog( string id, PbdManager manager, bool isSourceDialog ) : base( id, "pbd", manager, isSourceDialog ) {
GameTabs.AddRange( [] );
GameTabs.AddRange( [
new CommonTabPbd( this, "Common" ),
] );
}
}
}
17 changes: 17 additions & 0 deletions VFXEditor/Select/Tabs/Common/CommonTabPbd.cs
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@@ -0,0 +1,17 @@
namespace VfxEditor.Select.Tabs.Common {
public class CommonTabPbd : SelectTab<CommonRow> {
public CommonTabPbd( SelectDialog dialog, string name ) : base( dialog, name, "Common-Pbd" ) { }

// ===== LOADING =====

public override void LoadData() {
Items.Add( new CommonRow( 0, "chara/xls/boneDeformer/human.pbd", "Human", 0 ) );
}

// ===== DRAWING ======

protected override void DrawSelected() {
Dialog.DrawPaths( Selected.Path, Selected.Name, SelectResultType.GameUi );
}
}
}
44 changes: 0 additions & 44 deletions VFXEditor/Select/Tabs/Npc/NpcTabAtch.cs

This file was deleted.

4 changes: 2 additions & 2 deletions VFXEditor/VFXEditor.csproj
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<Company></Company>
<Product>VFXEditor</Product>
<Copyright>Copyright © 2020</Copyright>
<FileVersion>1.9.0.7</FileVersion>
<AssemblyVersion>1.9.0.7</AssemblyVersion>
<FileVersion>1.9.0.8</FileVersion>
<AssemblyVersion>1.9.0.8</AssemblyVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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2 changes: 1 addition & 1 deletion VFXEditor/VFXEditor.json
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Expand Up @@ -4,7 +4,7 @@
"Punchline": "VFX editor and viewer",
"Description": "VFX, animation, and sound editing plugin. Icon by PAPACHIN",
"InternalName": "VFXEditor",
"AssemblyVersion": "1.9.0.7",
"AssemblyVersion": "1.9.0.8",
"RepoUrl": "https://github.com/0ceal0t/Dalamud-VFXEditor",
"ApplicableVersion": "any",
"Tags": [ "VFX", "AVFX" ],
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