From bbb3ba9e3faf5f392adc61af38f6247f12770438 Mon Sep 17 00:00:00 2001 From: zuckung Date: Wed, 29 Jan 2025 12:08:00 +0100 Subject: [PATCH] removed the screenshots from the plugin readmes --- myplugins/additional.command.buttons.radial/README.md | 5 +---- myplugins/bunrodea.missions/README.md | 7 ------- myplugins/captureable.person.ships/README.md | 2 -- myplugins/coalition.shopping/README.md | 2 -- myplugins/control.station/README.md | 2 -- myplugins/expert.crew.members/README.md | 3 --- myplugins/galactic.capital.investment/README.md | 2 -- myplugins/human.labels/README.md | 2 -- myplugins/jump.gates/README.md | 3 --- myplugins/landing.images.android/README.md | 6 ------ myplugins/landing.images/README.md | 2 +- myplugins/more.boarding.missions/README.md | 10 ---------- myplugins/more.person.ships/README.md | 3 --- myplugins/navy.licenses/README.md | 2 -- myplugins/outfits.weapon.slot/README.md | 2 -- myplugins/paint.your.ships/README.md | 1 - myplugins/planet.map/README.md | 3 --- myplugins/show.reputation/README.md | 3 --- myplugins/snowfeather.robotics/README.md | 3 --- myplugins/space.fauna/README.md | 3 --- myplugins/uniques/README.md | 7 ------- 21 files changed, 2 insertions(+), 71 deletions(-) diff --git a/myplugins/additional.command.buttons.radial/README.md b/myplugins/additional.command.buttons.radial/README.md index 6fc0f25..f3285a0 100644 --- a/myplugins/additional.command.buttons.radial/README.md +++ b/myplugins/additional.command.buttons.radial/README.md @@ -13,10 +13,7 @@ This plugin
- greyes out inactive buttons
- puts images behind the buttons.

-To change the colour of the buttons, copy the contents of your desired colour folder 'images/ui/color' to 'images/ui/' and overwrite the files there.
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- - +To change the color of the buttons, copy the contents of your desired color folder 'images/ui/color' to 'images/ui/' and overwrite the files there.



diff --git a/myplugins/bunrodea.missions/README.md b/myplugins/bunrodea.missions/README.md index 34352e9..14cc1aa 100644 --- a/myplugins/bunrodea.missions/README.md +++ b/myplugins/bunrodea.missions/README.md @@ -9,13 +9,6 @@ Some missions from landing/spaceport unlock jobs. Others just give reputation or Averagely you have to do like 50 jobs, less if you take the fighting jobs. Like in vanilla play, hit spaceport often.

Since it's often questioned, here is a guide to the bunrodea first contact mission. Travel through Bunrodea territory till you've killed at least one Bunrodea ship, then fly to a human system, land there and you get a mission that mission brings you back to the Bunrodea. You can land on 4 planets now, and at this point this plugin starts.
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Changelog:
diff --git a/myplugins/captureable.person.ships/README.md b/myplugins/captureable.person.ships/README.md index 3c4db5c..b9df412 100644 --- a/myplugins/captureable.person.ships/README.md +++ b/myplugins/captureable.person.ships/README.md @@ -12,8 +12,6 @@ After you've killed them all, you receive a small unique gift.

I tested this plugin with 10x KIV349, all equipped with Mereti beam weapons, was probably an overkill on most. Boarding "Zitchas"(1000 crew) needed an Echo-Galleon, and I tried it with hand2hand outfits plugin. Maybe it works with nerve gas too.
In cap_persons.txt you find the following line under gamerules: "# "person spawn period" 2000". If you remove the "#" the spawning speed is increased to one spawn in max a minute.
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diff --git a/myplugins/more.person.ships/README.md b/myplugins/more.person.ships/README.md index 7af1c5e..74455b8 100644 --- a/myplugins/more.person.ships/README.md +++ b/myplugins/more.person.ships/README.md @@ -18,9 +18,6 @@ Coinin Tapa | east of Gegno territory| Coinin (new ship with new outfits)
Sesk Lem | Korath territory | Ikatila'ej (new ship, vanilla sprites)(@2x in official hdpi plugin)
Planet Express | everywhere | Old Bessie (new ship, stats by timeout.fu)
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Changelog:

diff --git a/myplugins/navy.licenses/README.md b/myplugins/navy.licenses/README.md index ca12e74..7da2f0d 100644 --- a/myplugins/navy.licenses/README.md +++ b/myplugins/navy.licenses/README.md @@ -6,8 +6,6 @@ Adds a mission on Stormhold (Alcyone system) which leads you to Geminus (Castor The mission can get started with 550,000 credits cash available. You have to pay 50,000 credits for making the contact and 500,000 credits for each of the four licenses.
If you reject the mission, you can restart it on other visits. Also not buying all licenses lets the buying mission on Geminus restart on other landings (until all are bought).
You get the following licenses: Navy license, Navy Auxiliary license, Navy Cruiser license, Navy Carrier license.
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Changelog:
diff --git a/myplugins/outfits.weapon.slot/README.md b/myplugins/outfits.weapon.slot/README.md index 7ae6dc8..51c3081 100644 --- a/myplugins/outfits.weapon.slot/README.md +++ b/myplugins/outfits.weapon.slot/README.md @@ -6,8 +6,6 @@ Adds several non-weapon outfits for gun and turret ports. See the README for det These outfits use an empty gun or turret port and add stats like fuel, cargo, bunks etc.
Half the outfits are designed by timeout.fu and he did an overall balancing of all outfits (thx).
Currently there are 7 gun port outfits and 6 turret port outfits. Available on Glaze, Valhalla, Wayfarer, Luna and Sunracer.
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Changelog:
diff --git a/myplugins/paint.your.ships/README.md b/myplugins/paint.your.ships/README.md index 28fddbf..9371622 100644 --- a/myplugins/paint.your.ships/README.md +++ b/myplugins/paint.your.ships/README.md @@ -4,7 +4,6 @@ Offers a job on Earth to paint your ships.

There are already like five plugins that change the swizzle color, but this one has the colors displayed ingame (image by amazinite).
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Changelog:
diff --git a/myplugins/planet.map/README.md b/myplugins/planet.map/README.md index 20a43cb..760a85b 100644 --- a/myplugins/planet.map/README.md +++ b/myplugins/planet.map/README.md @@ -9,9 +9,6 @@ A small storyline got added.

As in the spirit of Epsil-Astra, feel free to modify/use this plugin for your own content creation.

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Changelog:

diff --git a/myplugins/show.reputation/README.md b/myplugins/show.reputation/README.md index 9554269..cd5c7c0 100644 --- a/myplugins/show.reputation/README.md +++ b/myplugins/show.reputation/README.md @@ -6,9 +6,6 @@ Enables a job on every planet's job board, that shows the reputation values.
Accept the job and the reputations conversation pops up. Then you can choose between viewing the 35 most useful or all.


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Changelog:

22025-01-5
diff --git a/myplugins/snowfeather.robotics/README.md b/myplugins/snowfeather.robotics/README.md index 2a0def3..3893740 100644 --- a/myplugins/snowfeather.robotics/README.md +++ b/myplugins/snowfeather.robotics/README.md @@ -6,9 +6,6 @@ Starts on Snowfeather(Bore Fah) when having at least one android installed.

To get an android, which is needed to start this plugin, do the remnant mission 'shattered light 4'. Alternatively my plugin 'more.boarding.missions' gives androids as rare reward for boarding pirates.
The new buyable worker androids are twice as expensive as the original ones, and pay off after like 4 years. Also 6 fighting androids are added, technically they are h2h outfits (with attack/defense 2/2, 4/4, 6/6, 8/8, 10/10, 12/12). To keep all androids close a new outfit category "Androids" was made.
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Changelog:
diff --git a/myplugins/space.fauna/README.md b/myplugins/space.fauna/README.md index 97233e9..11e37e3 100644 --- a/myplugins/space.fauna/README.md +++ b/myplugins/space.fauna/README.md @@ -5,9 +5,6 @@ Adds space fauna fleets to all systems. Useless but pretty, to make the universe
There are 14 different organisms, 1 titan-sized, 3 superheavy-sized, 4 heavy-sized, 6 medium-sized. They are coming in fleet sized from 1 to 5 and aren't capturable/plunderable. There are 4 Hive planets around the galaxy, with increased spawn rates and a "queen". Uninhabited systems have a higher spawn chance than inhabited systems.

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Changelog:

diff --git a/myplugins/uniques/README.md b/myplugins/uniques/README.md index 6365b8b..e965c8c 100644 --- a/myplugins/uniques/README.md +++ b/myplugins/uniques/README.md @@ -44,13 +44,6 @@ This plugin contains my former plugins unique.fix (just some vanilla unique adju
  • new unique, "Gegno Starmap" (Wye Tzeou, 10% chance)
  • new unique, "Nav Buoys" (human outfitter, after discovered shrouded systems, 10% chance)
  • -vanilla uniques
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    -added uniques
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    Changelog: