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PedPOJO.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GTA;
namespace GTAVRewardHook
{
class PedPOJO
{
/// <summary>
/// 是否是人类
/// </summary>
public bool IsHuman { get; set; }
/// <summary>
/// 是否是站立的(不在车里)
/// </summary>
/// <returns></returns>
public bool IsOnFoot { get; set; }
/// <summary>
/// 是否是玩本人
/// </summary>
public bool IsPlayer { get; set; }
/// <summary>
/// 是否出现在屏幕上
/// </summary>
public bool IsOnScreen { get; set; }
/// <summary>
/// 当前位置坐标
/// </summary>
public Vector3POJO Position { get; set; }
/// <summary>
/// 右方向向量
/// </summary>
public Vector3POJO RightVector { get; set; }
/// <summary>
/// 旋转向量
/// </summary>
public Vector3POJO Rotation { get; set; }
/// <summary>
/// 前方向向量
/// </summary>
public Vector3POJO ForwardVector { get; set; }
/// <summary>
/// 速度向量
/// </summary>
public Vector3POJO Velocity { get; set; }
}
}