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When using dolly it is limited to approaching the orbit target as would be with zoom. That limitation isn't how a real world dolly operation would behave. I'd like the ability to continue to dolly in the current direction. Is that something that could be added? Perhaps moving the target like the forward function but along the current vector.
The text was updated successfully, but these errors were encountered:
Since CameraControls is sort of orbit-control, dolly over the target is difficult to add.
Maybe you could use .moveTo() method with the front direction.
CameraControls could provide the front direction for that.
When using dolly it is limited to approaching the orbit target as would be with zoom. That limitation isn't how a real world dolly operation would behave. I'd like the ability to continue to dolly in the current direction. Is that something that could be added? Perhaps moving the target like the forward function but along the current vector.
The text was updated successfully, but these errors were encountered: