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Merge pull request #92 from GaladWarder/patch-2
Update style-guide.md
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docs/art/style-guide.md

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@@ -106,11 +106,15 @@ Animations should be either baked into the GLB, or in the case of character anim
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## Export Requirements
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Exports will be heavily based on the type of asset being exported. Some general guidelines, though:
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Props and Environments - GLB, limited textures, limited polys dependent on asset type
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Animations - FBX on a skinless Mixamo rig as discussed above
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Characters - VRM export through Unity, max 2 textures, less than 12k polys
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# Zone 0
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![](https://i.imgur.com/nOCihEA.jpg)
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