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Merge pull request #62 from webaverse/GaladWarder-patch-1
Updating technical specs for 3D
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docs/create/guidelines.md

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@@ -71,15 +71,15 @@ These are soft limits that we're setting in order to have a smooth experience fo
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Keep in mind that the platform being targetted is the web browser. <5k triangles and 1 texture is optimal.
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**Triangles:** 10k is considered high.
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**Triangles:** 20k is considered high.
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**Materials:** No more than 3 materials.
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**Materials:** No more than 5 materials.
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**Textures:** No larger than 2k texture size.
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**Size:** Try not to be as big as a skyscraper.
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**Size:** 1 Meter to 4 Meters
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**Total file size:** 5mb is fine
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**Total file size:** 20 MB max
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#### Wearables, Pets, and Vehicles
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@@ -93,21 +93,21 @@ Everything from swords, guns, hats, pets, mounts, hoverboads and hovercrafts fal
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**Size:** Use your best judgement with a [VRM sample](https://github.com/madjin/vrm-samples)
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**Total file size:** 5mb is okay
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**Total file size:** Shoot for 5 MB, max 8MB
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#### Neighborhoods
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Each neighborhood should follow the limits below and be respectful in design to not clog The Street.
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**Triangles:** No more than 200k triangles.
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**Triangles:** No more than 350k triangles.
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**Materials:** No more than 8 materials.
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**Textures:** No larger than 4k texture size.
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**Textures:** No larger than 2k texture size.
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**Size:** No larger than 100m wide. (depth & height can be larger)
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**Total file size:** No larger than 20mb.
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**Total file size:** No larger than 40mb.
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## :hammer: Builders
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