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index.mjs
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import path from 'path';
import fs from 'fs';
import child_process from 'child_process';
//
const SERVER_NAME = 'local.webaverse.com';
const DEVSERVER_PORT = 443;
const MULTIPLAYER_PORT = 2222;
const COMPILER_PORT = 3333;
const WIKI_PORT = 4444;
const RENDERER_PORT = 5555;
//
const dirname = path.dirname(import.meta.url.replace(/^file:\/\//, ''));
Error.stackTraceLimit = 300;
//
const open = url => {
const s = fs.readFileSync('/proc/version', 'utf8');
const isWsl = /microsoft/i.test(s);
if (process.platform === 'win32' || isWsl) {
// console.log('spawn', 'cmd.exe', ['/C', 'start ' + url]);
// console.log('got old path', process.env.PATH, process.env.OLDPATH);
const cp = child_process.spawn('cmd.exe', ['/C', 'start ' + url]);
cp.on('error', err => {
console.warn(err);
});
} else if (process.platform === 'linux') {
const cp = child_process.spawn('xdg-open', [url]);
cp.on('error', err => {
console.warn(err);
});
} else /* if (process.platform === 'darwin') */ {
const cp = child_process.spawn('open', [url]);
cp.on('error', err => {
console.warn(err);
});
}
};
//
const _waitForRegex = (process, regex) => {
return new Promise((resolve, reject) => {
const onerror = err => {
reject(err);
cleanup();
};
process.on('error', onerror);
process.stdout.setEncoding('utf8');
const ondata = data => {
if (regex.test(data)) {
resolve();
cleanup();
}
};
process.stdout.on('data', ondata);
const cleanup = () => {
process.removeListener('error', onerror);
process.stdout.removeListener('data', ondata);
};
});
};
const makeWaitForExit = cp => {
let exited = false;
cp.on('close', (code, signal) => {
exited = true;
});
return to => {
if (!exited) {
return new Promise((accept, reject) => {
const timeout = setTimeout(() => {
reject(new Error('timeout in process: ' + cp));
}, to);
const close = (code, signal) => {
accept(code);
cleanup();
};
cp.on('close', close);
cp.on('error', err => {
reject(err);
cleanup();
});
const cleanup = () => {
cp.removeListener('close', close);
cp.removeListener('error', reject);
clearTimeout(timeout);
};
});
} else {
return Promise.resolve();
}
};
};
// let httpServer = null;
let logging = false;
let quitted = false;
const loggedProcesses = [];
const _logProcess = childProcess => {
const tombstoneLogs = {
stdout: [],
stderr: [],
};
childProcess.stdout.on('data', data => {
if (logging && !quitted) {
process.stdout.write(data);
}
tombstoneLogs.stderr.push(data);
while (tombstoneLogs.stderr.length > 1000) {
tombstoneLogs.stderr.shift();
}
});
childProcess.stderr.on('data', data => {
if (logging && !quitted) {
process.stderr.write(data);
}
tombstoneLogs.stderr.push(data);
while (tombstoneLogs.stderr.length > 1000) {
tombstoneLogs.stderr.shift();
}
});
loggedProcesses.push(childProcess);
childProcess.on('close', (exitCode, signal) => {
if (!quitted) {
console.log(`${childProcess.name} process exited with code ${exitCode} and signal ${signal}`);
if (exitCode !== 0) {
console.log('stdout:\n', tombstoneLogs.stdout.join(''));
console.log('stderr:\n', tombstoneLogs.stderr.join(''));
}
}
});
};
{
if(process.stdin.setRawMode)
process.stdin.setRawMode(true);
process.stdin.resume();
process.stdin.setEncoding('utf8');
const killall = async () => {
quitted = true;
// console.log('quit 2');
for (const cp of loggedProcesses) {
console.log('kill pid', cp.name, cp.pid);
// treeKill(cp.pid, 9);
try {
process.kill(cp.pid, 'SIGTERM');
} catch(err) {
if (err.code !== 'ESRCH') {
console.warn(err.stack);
}
}
}
await Promise.all(loggedProcesses.map(cp => cp.waitForExit(10 * 1000)));
};
const data = (key) => {
if (key === 'a') {
open(`https://local.webaverse.com/`);
} else if (key === 'm') {
open(`http://127.0.0.1:${MULTIPLAYER_PORT}/`);
} else if (key === 'w') {
open(`https://local.webaverse.com:${WIKI_PORT}/`);
} else if (key === 'p') {
open(`http://127.0.0.1:${RENDERER_PORT}/`);
// } else if (key === 't') {
// _startE2eTest()
} else if (key === 'd') {
logging = !logging;
console.log('logging', logging);
} else if (key === '\x03') { // ctrl-c
killall();
process.exit();
} else if (key === 'q') {
(async () => {
await killall();
process.exit();
})();
}
};
process.stdin.on('data', data);
}
/* const _startE2eTest = () => {
const cp = child_process.spawn('npm', ['run', 'test-e2e'], {
env: process.env,
cwd: dirname,
stdio: 'inherit'
});
cp.on('error', err => {
console.warn(err);
});
} */
const _startDevServer = async () => {
const devServerProcess = child_process.spawn(process.argv[0], ['./dev-server.js'], {
cwd: dirname,
env: {
...process.env,
PORT: DEVSERVER_PORT,
COMPILER_PORT,
RENDERER_PORT,
},
// uid: oldUid,
stdio: 'pipe',
});
devServerProcess.name = 'dev-server';
devServerProcess.waitForExit = makeWaitForExit(devServerProcess);
devServerProcess.stdout.pipe(process.stdout);
devServerProcess.stderr.pipe(process.stderr);
_logProcess(devServerProcess);
await _waitForRegex(devServerProcess, /local/i);
return devServerProcess;
};
const _startCompiler = async () => {
const compilerPath = path.join(dirname, 'packages', 'compiler');
// const nextPath = path.join(dirname, 'node_modules', '.bin', 'next');
const compilerProcess = child_process.spawn(
process.argv[0],
['index.mjs'],
{
cwd: compilerPath,
env: {
...process.env,
PORT: COMPILER_PORT,
BASE_CWD: dirname,
},
// uid: oldUid,
stdio: 'pipe',
}
);
compilerProcess.name = 'compiler';
compilerProcess.waitForExit = makeWaitForExit(compilerProcess);
_logProcess(compilerProcess);
compilerProcess.stdout.pipe(process.stdout);
compilerProcess.stderr.pipe(process.stderr);
await _waitForRegex(compilerProcess, /ready/i);
return compilerProcess;
};
const _startMultiplayer = async () => {
const nodePath = process.argv[0];
const multiplayerPath = path.join(dirname, 'packages', 'multiplayer');
const wranglerPath = path.join(dirname, 'node_modules', '.bin', 'wrangler');
const multiplayerProcess = child_process.spawn(nodePath, [
wranglerPath,
'dev',
'-l',
'--port',
MULTIPLAYER_PORT + '',
], {
cwd: multiplayerPath,
env: {
...process.env,
PORT: MULTIPLAYER_PORT,
},
// uid: oldUid,
});
multiplayerProcess.name = 'multiplayer';
multiplayerProcess.waitForExit = makeWaitForExit(multiplayerProcess);
_logProcess(multiplayerProcess);
await _waitForRegex(multiplayerProcess, /starting/i);
return multiplayerProcess;
};
const _startRenderer = async () => {
const rendererPath = path.join(dirname, 'packages', 'previewer');
const rendererProcess = child_process.spawn(process.argv[0], ['server.js'], {
cwd: rendererPath,
env: {
// ...process.env,
PORT: RENDERER_PORT,
},
// uid: oldUid,
stdio: 'pipe',
});
rendererProcess.name = 'renderer';
rendererProcess.waitForExit = makeWaitForExit(rendererProcess);
rendererProcess.stdout.pipe(process.stdout);
rendererProcess.stderr.pipe(process.stderr);
_logProcess(rendererProcess);
await _waitForRegex(rendererProcess, /ready/i);
return rendererProcess;
};
//
(async () => {
await Promise.all([
_startDevServer(),
_startCompiler(),
_startRenderer(),
_startMultiplayer(),
]);
console.log(`Welcome to the Webaverse!`);
console.log(` > Local: https://${SERVER_NAME}:${DEVSERVER_PORT}/`);
console.log('You have some options...');
console.log(`[A] App [W] Wiki [M] Multiplayer [R] Renderer [T] Automated Tests [D] Debug logging [Q] Quit`);
})();