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Update to tslint 5.1 #9
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Few related issues fixed on following PR #8 |
@roman-petrov I would love to get it updated to TSLint 5.x. I haven't had much time in the last month to work on it. Have you looking into what it would take? |
@abierbaum I already tried to compile vrsource rules with TSLint 5.1 and got just a few compilation errors. Maybe i will try to make a PR in a few days if you don't mind. I didn't do that before because I currently have no experience working with forks on GitHub so I just need to get this basic knowledge :) |
I will see if I can make any progress on it today. I haven't looked closely at the API changes or if there is a straight forward way to update. |
@abierbaum thank you very much. Please let me know if you find any issues migrating to tslint 5.1 that require time to R & D, i will be glad to spent my time to help |
@roman-petrov I just pushed up a new version that works with tslint 5.1. It didn't end up being as hard as I expected. Most of the issues were around the update to typescript 2.1 |
@abierbaum, thank you! Update works perfectly with tslint 5.1! |
Hello!
We are using these great rules in our project and seems that they are not compatible with TsLint 5.x release (maybe with 5.1 only...). Can you please update rules to latest TsLint ?
Many thanks!
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