From 1fde480d8138b0ba9a2a881cd458f6b163bf198b Mon Sep 17 00:00:00 2001 From: ousttrue Date: Wed, 16 Jun 2021 18:57:59 +0900 Subject: [PATCH] =?UTF-8?q?=E4=BD=9C=E6=A5=AD=E3=83=9F=E3=82=B9=E3=80=82?= =?UTF-8?q?=E3=82=A8=E3=83=87=E3=82=A3=E3=82=BF=E3=81=A7=E4=BF=9D=E5=AD=98?= =?UTF-8?q?=E3=81=95=E3=82=8C=E3=81=A6=E3=81=AA=E3=81=8B=E3=81=A3=E3=81=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/UniGLTF/Runtime/UniGLTF/RuntimeGltfInstance.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/UniGLTF/Runtime/UniGLTF/RuntimeGltfInstance.cs b/Assets/UniGLTF/Runtime/UniGLTF/RuntimeGltfInstance.cs index e1ae55c695..248700a391 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/RuntimeGltfInstance.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/RuntimeGltfInstance.cs @@ -18,7 +18,7 @@ public class RuntimeGltfInstance : MonoBehaviour, IResponsibilityForDestroyObjec List<(SubAssetKey, UnityEngine.Object)> m_resources = new List<(SubAssetKey, UnityEngine.Object)>(); - public IReadOnlyList<(SubAssetKey, UnityEngine.Object)> OwnedResources => m_resources; + public IReadOnlyList<(SubAssetKey, UnityEngine.Object)> RuntimeResources => m_resources; public static RuntimeGltfInstance AttachTo(GameObject go, ImporterContext context) {