Currently worn avatar uses original name of avatar, even if it's been changed since #1072
AdeonWriter
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The Avatar names are based on the name stored inside the image info. |
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I'm actually not sure if this is a bug, but I can't even tell where this original name is being pulled from since it doesn't appear to be in any of the avatar's JSON. This is the only place in VRCX that appears to pull from this aspect of the avatar, the name is not visible anywhere when opening up that blueprint's data.
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