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websocket_session.hpp
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//
// Copyright (c) 2018 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/vinniefalco/CppCon2018
//
#ifndef CPPCON2018_WEBSOCKET_SESSION_HPP
#define CPPCON2018_WEBSOCKET_SESSION_HPP
#include "net.hpp"
#include "beast.hpp"
#include "shared_state.hpp"
#include <cstdlib>
#include <memory>
#include <string>
#include <vector>
#include <iostream>
// Forward declaration
class shared_state;
/** Represents an active WebSocket connection to the server
*/
class websocket_session : public std::enable_shared_from_this<websocket_session>
{
beast::flat_buffer buffer_;
websocket::stream<tcp::socket> ws_;
std::shared_ptr<shared_state> state_;
std::vector<std::shared_ptr<std::string const>> queue_;
void fail(error_code ec, char const* what);
void on_accept(error_code ec);
void on_read(error_code ec, std::size_t bytes_transferred);
void on_write(error_code ec, std::size_t bytes_transferred);
public:
websocket_session(
tcp::socket socket,
std::shared_ptr<shared_state> const& state);
~websocket_session();
template<class Body, class Allocator>
void
run(http::request<Body, http::basic_fields<Allocator>> req);
// Send a message
void
send(std::shared_ptr<std::string const> const& ss);
};
template<class Body, class Allocator>
void
websocket_session::
run(http::request<Body, http::basic_fields<Allocator>> req)
{
// Accept the websocket handshake
ws_.async_accept(
req,
std::bind(
&websocket_session::on_accept,
shared_from_this(),
std::placeholders::_1));
}
#endif