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Platformered Menu Game

Player in main menu is in Platformer Mode now!

That mod modify MenuGameLayer that being used in MenuLayer. MenuLayer is a 2nd layer that you see when game was just launched.

In MenuGameLayer::update method, that calls on every frame, mod freezes background and ground. That can be disabled in settings.

In MenuGameLayer::tryJump method, that calls every ~100ms, mod set player object variable that stands for platformer mode. And also randomly changes variables about holding left/right.

Mod have also updating schedule that make player object run away from mouse. It can be disabled in settings.