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tomatoadv.asm
66 lines (50 loc) · 1.83 KB
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tomatoadv.asm
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.gba
.open "ta.gba","test.gba",0x08000000
.include "asm/addresses.inc"
; Game bugfix for saving in no$gba. Possibly an emulator bug.
.include "asm/bug_nocash.asm"
; Required for the menu VWF fixes below to work.
.include "asm/fontmap.asm"
.include "asm/vwf_8x8.asm"
; The below lengthen text primarily in battle, and require battle_message.asm.
.include "asm/battle_message.asm"
.include "asm/battle_enemies.asm"
.include "asm/battle_sleep.asm"
.include "asm/gimmick_text.asm"
.include "asm/item_text.asm"
.include "asm/mecha_text.asm"
; Allow longer text in the main battle menu.
.include "asm/battle_menu.asm"
; Add space for Strength in level up messages.
.include "asm/battle_levelup.asm"
; Line up better when gaining items from battle.
.include "asm/battle_spoils.asm"
; Updates for the menu options and descriptions.
.include "asm/menu.asm"
.include "asm/menu_gimmicks.asm"
.include "asm/menu_friends.asm"
.include "asm/shop_messages.asm"
.include "asm/menu_items.asm"
.include "asm/menu_equipment.asm"
; Longer names in dialog message control codes and VWF support.
.include "asm/dialog_item.asm"
.include "asm/dialog_center.asm"
; Longer text and names in Gimica.
.include "asm/gimica_text.asm"
.include "asm/gimica_tutorial.asm"
; Use English uppercase/lowercase in the naming screen.
.include "asm/naming_screen.asm"
; Allow longer charcter names than the default 4. Some in other files too.
; Comment this out to disable.
.include "asm/name_long.asm"
.include "asm/dialog_name.asm"
.include "asm/saving_screen.asm"
; Adjust the buttons on the title screen.
.include "asm/title_screen.asm"
; Adjust the place names on the overworld map.
.include "asm/map_text.asm"
; Adjust buttons and replace text drawing routine.
.include "asm/credits.asm"
; English text makes the dialog speed seems slower, so increase.
.include "asm/dialog_speed.asm"
.close