Releases: uinosoft/t3d.js
Releases · uinosoft/t3d.js
v0.2.0
[Breaking Changes]
- WebGLRenderPass -> WebGLRenderer.
- WebGLRenderer: add beginRender() and endRender() methods. If you are using renderScene() method, they are already called internally.
- WebGLRenderer: rename renderer.gl to renderer.context.
- Refactor WebGLProperties to PropertyMap. The key value of webgl resource obtained from the object is changed to
_gl{id}$
.
[Other Changes]
- Material: add forceUpdateUniforms property.
- FileLoader: optimize progress event.
- WebGLRenderPass: export the init method to handle contextlost.
- WebGLRenderPass: add shaderCompileOptions.
- Examples: Add unrealbloom example.
- Remove long-deprecated code.
- GLTFLoader: Remove the unique processing of node names.