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Releases: uinosoft/t3d.js

v0.2.0

15 Aug 07:57
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[Breaking Changes]

  • WebGLRenderPass -> WebGLRenderer.
  • WebGLRenderer: add beginRender() and endRender() methods. If you are using renderScene() method, they are already called internally.
  • WebGLRenderer: rename renderer.gl to renderer.context.
  • Refactor WebGLProperties to PropertyMap. The key value of webgl resource obtained from the object is changed to _gl{id}$.

[Other Changes]

  • Material: add forceUpdateUniforms property.
  • FileLoader: optimize progress event.
  • WebGLRenderPass: export the init method to handle contextlost.
  • WebGLRenderPass: add shaderCompileOptions.
  • Examples: Add unrealbloom example.
  • Remove long-deprecated code.
  • GLTFLoader: Remove the unique processing of node names.