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With the recent ArchLinux update to version 3 of SDL I'm no more able to get force feedback working.
Using (or not) SDL_JOYSTICK_HIDAPI=0 makes no difference, regarding force feedback:
$ SDL_JOYSTICK_HIDAPI=0 supermodel ROM.zip
Supermodel: A Sega Model 3 Arcade Emulator (Version 0.3a-WIP)
Copyright 2003-2024 by The Supermodel Team
GPU info: 4.5.0 NVIDIA 565.77 (core profile)
Error: Unable to obtain haptic interface for joystick Sony Interactive Entertainment Wireless Controller. Force feedback will be disabled for this joystick.
SDL_JOYSTICK_HIDAPI=0:
Joysticks:
1: Sony Interactive Entertainment Wireless Controller
SDL_JOYSTICK_HIDAPI=1:
Joysticks:
1: PS4 Controller
Supermodel: A Sega Model 3 Arcade Emulator (Version 0.3a-WIP)
Copyright 2003-2024 by The Supermodel Team
GPU info: 4.5.0 NVIDIA 565.77 (core profile)
Error: Unable to obtain haptic interface for joystick Sony Interactive Entertainment Wireless Controller. Force feedback will be disabled for this joystick.
Input Assignments
-----------------
Common Controls:
P1 Start = JOY1_BUTTON10
P2 Start = KEY_2,JOY2_BUTTON9
P1 Coin = JOY1_BUTTON9
P2 Coin = KEY_4,JOY2_BUTTON10
Service A = KEY_H
Service B = KEY_K
Test A = KEY_J
Test B = KEY_L
4-Way Joysticks:
P1 Joystick Up = JOY1_POV1_UP
P1 Joystick Down = JOY1_POV1_DOWN
P1 Joystick Left = JOY1_POV1_LEFT
P1 Joystick Right = JOY1_POV1_RIGHT
P2 Joystick Up = JOY2_UP
P2 Joystick Down = JOY2_DOWN
P2 Joystick Left = JOY2_LEFT
P2 Joystick Right = JOY2_RIGHT
Fighting Game Buttons:
P1 Punch = KEY_A,JOY1_BUTTON1
P1 Kick = KEY_S,JOY1_BUTTON2
P1 Guard = KEY_D,JOY1_BUTTON3
P1 Escape = KEY_F,JOY1_BUTTON4
P2 Punch = JOY2_BUTTON1
P2 Kick = JOY2_BUTTON2
P2 Guard = JOY2_BUTTON3
P2 Escape = JOY2_BUTTON4
Spikeout Buttons:
Shift = KEY_A,JOY1_BUTTON1
Beat = KEY_S,JOY1_BUTTON2
Charge = KEY_D,JOY1_BUTTON3
Jump = KEY_F,JOY1_BUTTON4
Virtua Striker Buttons:
P1 Short Pass = KEY_A,JOY1_BUTTON1
P1 Long Pass = KEY_S,JOY1_BUTTON2
P1 Shoot = KEY_D,JOY1_BUTTON3
P2 Short Pass = JOY2_BUTTON1
P2 Long Pass = JOY2_BUTTON2
P2 Shoot = JOY2_BUTTON3
Racing Game Steering Controls:
Steer Left = JOY1_XAXIS_NEG
Steer Right = JOY1_XAXIS_POS
Full Steering = JOY1_XAXIS
Accelerator Pedal = JOY1_RZAXIS_POS
Brake Pedal/Front Brake = JOY1_ZAXIS_POS
Shift Up = KEY_Y
Shift Down = KEY_H
Racing Game Gear 4-Way Shift:
Shift 1 = JOY1_BUTTON1
Shift 2 = JOY1_BUTTON2
Shift 3 = JOY1_BUTTON3
Shift 4 = JOY1_BUTTON4
Shift Neutral = KEY_T
Racing Game 4 VR View Buttons:
VR1 = KEY_A,JOY1_BUTTON1
VR2 = KEY_S,JOY1_BUTTON2
VR3 = KEY_D,JOY1_BUTTON3
VR4 = KEY_F,JOY1_BUTTON4
Racing Game View Change:
View Change = JOY1_BUTTON6
Racing Game Handbrake:
Hand Brake = JOY1_BUTTON5
Harley Davidson Controls:
Rear Brake = KEY_S,JOY1_BUTTON2
Music Selection = KEY_D,JOY1_BUTTON3
Virtual On Controls:
Macro Turn Left = KEY_Q,JOY1_RXAXIS_NEG
Macro Turn Right = KEY_W,JOY1_RXAXIS_POS
Macro Forward = KEY_UP,JOY1_YAXIS_NEG
Macro Reverse = KEY_DOWN,JOY1_YAXIS_POS
Macro Strafe Left = KEY_LEFT,JOY1_XAXIS_NEG
Macro Strafe Right = KEY_RIGHT,JOY1_XAXIS_POS
Macro Jump = KEY_E,JOY1_BUTTON1
Macro Crouch = KEY_R,JOY1_BUTTON2
Left Joystick Left = NONE
Right Joystick Left = NONE
Left Joystick Right = NONE
Right Joystick Right = NONE
Left Joystick Up = NONE
Right Joystick Up = NONE
Left Joystick Down = NONE
Right Joystick Down = NONE
Left Shot Trigger = KEY_A,JOY1_BUTTON5
Right Shot Trigger = KEY_S,JOY1_BUTTON6
Left Turbo = KEY_Z,JOY1_BUTTON7
Right Turbo = KEY_X,JOY1_BUTTON8
Analog Joystick:
Analog Left = JOY1_XAXIS_NEG
Analog Right = JOY1_XAXIS_POS
Analog Up = JOY1_YAXIS_NEG
Analog Down = JOY1_YAXIS_POS
Analog X-Axis = JOY_XAXIS,MOUSE_XAXIS
Analog Y-Axis = JOY_YAXIS,MOUSE_YAXIS
Trigger Button 1 = KEY_A,JOY_BUTTON1,MOUSE_LEFT_BUTTON
Trigger Button 2 = KEY_D,JOY_BUTTON2
Event Button 1 = KEY_S,JOY_BUTTON2,MOUSE_RIGHT_BUTTON
Event Button 2 = NONE
Light Guns:
P1 Gun Left = KEY_LEFT
P1 Gun Right = KEY_RIGHT
P1 Gun Up = KEY_UP
P1 Gun Down = KEY_DOWN
P1 Gun X-Axis = MOUSE_XAXIS,JOY1_XAXIS
P1 Gun Y-Axis = MOUSE_YAXIS,JOY1_YAXIS
P1 Trigger = KEY_A,JOY1_BUTTON1,MOUSE_LEFT_BUTTON
P1 Point Off-screen = KEY_S,JOY1_BUTTON2,MOUSE_RIGHT_BUTTON
P2 Gun Left = NONE
P2 Gun Right = NONE
P2 Gun Up = NONE
P2 Gun Down = NONE
P2 Gun X-Axis = JOY2_XAXIS
P2 Gun Y-Axis = JOY2_YAXIS
P2 Trigger = JOY2_BUTTON1
P2 Point Off-screen = JOY2_BUTTON2
Analog Guns:
P1 Analog Gun Left = KEY_LEFT
P1 Analog Gun Right = KEY_RIGHT
P1 Analog Gun Up = KEY_UP
P1 Analog Gun Down = KEY_DOWN
P1 Analog Gun X-Axis = MOUSE_XAXIS,JOY1_XAXIS
P1 Analog Gun Y-Axis = MOUSE_YAXIS,JOY1_YAXIS
P1 Analog Gun Left Trigger = KEY_A,JOY1_BUTTON1,MOUSE_LEFT_BUTTON
P1 Analog Gun Right Trigger = KEY_S,JOY1_BUTTON2,MOUSE_RIGHT_BUTTON
P2 Analog Gun Left = NONE
P2 Analog Gun Right = NONE
P2 Analog Gun Up = NONE
P2 Analog Gun Down = NONE
P2 Analog Gun X-Axis = NONE
P2 Analog Gun Y-Axis = NONE
P2 Analog Gun Left Trigger = NONE
P2 Analog Gun Right Trigger = NONE
Ski Controls:
Ski Champ Left = KEY_LEFT
Ski Champ Right = KEY_RIGHT
Ski Champ Up = KEY_UP
Ski Champ Down = KEY_DOWN
Ski Champ X-Axis = JOY1_XAXIS
Ski Champ Y-Axis = JOY1_YAXIS
Ski Champ Poll Left = KEY_A,JOY1_BUTTON1
Ski Champ Poll Right = KEY_S,JOY1_BUTTON2
Ski Champ Select 1 = KEY_Q,JOY1_BUTTON3
Ski Champ Select 2 = KEY_W,JOY1_BUTTON4
Ski Champ Select 3 = KEY_E,JOY1_BUTTON5
Magical Truck Controls:
P1 Magical Lever Up = KEY_UP
P1 Magical Lever Down = KEY_DOWN
P2 Magical Lever Up = NONE
P2 Magical Lever Down = NONE
P1 Magical Lever = JOY1_YAXIS
P2 Magical Lever = JOY2_YAXIS
P1 Magical Pedal = KEY_A,JOY1_BUTTON1
P2 Magical Pedal = KEY_S,JOY2_BUTTON1
Fishing Controls:
Rod Left = KEY_LEFT
Rod Right = KEY_RIGHT
Rod Up = KEY_UP
Rod Down = KEY_DOWN
Stick Left = KEY_A
Stick Right = KEY_D
Stick Up = KEY_W
Stick Down = KEY_S
Rod X-Axis = JOY1_XAXIS
Rod Y-Axis = JOY1_YAXIS
Reel Speed = KEY_SPACE,JOY1_ZAXIS_POS
Stick X-Axis = JOY1_RXAXIS
Stick Y-Axis = JOY1_RYAXIS
Cast = KEY_Z,JOY1_BUTTON1
Select = KEY_X,JOY1_BUTTON2
Tension = KEY_T,JOY1_ZAXIS_NEG
Input System Settings
---------------------
Input System: SDL
Keyboards:
System Keyboard
Mice:
System Mouse
Joysticks:
1: Sony Interactive Entertainment Wireless Controller
Common Keyboard Settings:
Sensitivity = 25 %
Decay Speed = 50 %
Common Mouse Settings:
X-Axis Dead Zone = 0 %
Y-Axis Dead Zone = 0 %
Z-Axis Dead Zone = 0 %
Joystick 1 Settings:
X-Axis Min Value = -32768
X-Axis Center/Off Value = 0
X-Axis Max Value = 32767
X-Axis Dead Zone = 1 %
X-Axis Saturation = 100 %
Y-Axis Min Value = -32768
Y-Axis Center/Off Value = 0
Y-Axis Max Value = 32767
Y-Axis Dead Zone = 1 %
Y-Axis Saturation = 100 %
Z-Axis Min Value = -32768
Z-Axis Center/Off Value = -32767
Z-Axis Max Value = 32767
Z-Axis Dead Zone = 1 %
Z-Axis Saturation = 100 %
RX-Axis Min Value = -32768
RX-Axis Center/Off Value = 0
RX-Axis Max Value = 32767
RX-Axis Dead Zone = 1 %
RX-Axis Saturation = 100 %
RY-Axis Min Value = -32768
RY-Axis Center/Off Value = 0
RY-Axis Max Value = 32767
RY-Axis Dead Zone = 1 %
RY-Axis Saturation = 100 %
RZ-Axis Min Value = -32768
RZ-Axis Center/Off Value = -32767
RZ-Axis Max Value = 32767
RZ-Axis Dead Zone = 1 %
RZ-Axis Saturation = 100 %
The text was updated successfully, but these errors were encountered:
With the recent ArchLinux update to version 3 of SDL I'm no more able to get force feedback working.
Using (or not)
SDL_JOYSTICK_HIDAPI=0
makes no difference, regarding force feedback:SDL_JOYSTICK_HIDAPI=0
:1: Sony Interactive Entertainment Wireless Controller
SDL_JOYSTICK_HIDAPI=1
:1: PS4 Controller
The text was updated successfully, but these errors were encountered: