A high performance, editable terrain system for Godot 4.
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Updated
Feb 3, 2025 - C++
A high performance, editable terrain system for Godot 4.
LimboAI - Behavior Trees and State Machines for Godot 4
Orchestrator: Unleashing Creativity with Visual Scripting
Draw 3D debug graphics and 2D overlays with this add-on.
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
Immersive spatial audio extension for Godot, using Valve's SteamAudio
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
Steam Sockets Multiplayer Peer for Godot 4 via GDExtension
📜 A template project for building Godot 4 GDExtensions using CMake
Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
An integration of Rive into Godot 4 using GDExtension
Fast falling sand game made within Godot and utilizing GDExtension features
CPU Particle system for godot engine.
Jenova Runtime is an extension library for the Godot 4 Game Engine that brings fully-featured C++ scripting directly into the Godot Editor.
MySQL connector to Godot Engine.
GDExtension for Godot 4+ to load GIF files as AnimatedTexture and/or SpriteFrames.
A godot module support serial port communication.
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