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MediaAssembler.cpp
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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Additions and refactorings by E.S.R.Labs GmbH
*/
#include "MediaAssembler.h"
#include "mindroid/os/Clock.h"
#include "mindroid/util/Buffer.h"
#include <stdio.h>
using namespace mindroid;
MediaAssembler::MediaAssembler() :
mSeqNumber(0),
mInitSeqNumber(true),
mFirstSeqNumberFailureTime(0) {
}
void MediaAssembler::processMediaQueue() {
Status status;
while (true) {
status = assembleMediaData();
if (status == OK) {
mFirstSeqNumberFailureTime = 0;
break;
} else if (status == SEQ_NUMBER_FAILURE) {
if (mFirstSeqNumberFailureTime != 0) {
if (Clock::monotonicTime() - mFirstSeqNumberFailureTime > TIME_PERIOD_20MS) {
mFirstSeqNumberFailureTime = 0;
// We lost that packet. Empty the media queue.
mSeqNumber = fixPacketLoss();
// printf("Timeout in MediaAssembler::processMediaQueue -> dropping frames\n");
continue;
}
} else {
mFirstSeqNumberFailureTime = Clock::monotonicTime();
}
break;
} else {
mFirstSeqNumberFailureTime = 0;
}
}
}