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significant stuttering and frame issues #89

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sponnify opened this issue Sep 30, 2022 · 4 comments
Open

significant stuttering and frame issues #89

sponnify opened this issue Sep 30, 2022 · 4 comments
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bug Something isn't working right compatibility These mods could work together better complete Complete! In a development branch... duplicate This issue or pull request already exists optimization to be used in conjunction with #enhancement planned It's being/will be addressed

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@sponnify
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getting significantly more stuttering but similar frames with using resounding compared to not in the overworld, especially when moving around. inside caves with live entities, that stuttering become unbearable, and frames are lost.
for just an audio engine, anything but this should significantly decrease my clients performance, especially considering it is entirely an audio plugin and doesnt affect physical rendering at all.
i did 4 tests, all of them after waiting 3+ minutes for chunks to load in (after teleporting) and many entities to spawn in order to push the plugin a bit. was constantly moving, jumping around and punching things as well. no mods were added in between these tests except for the removal of resounding. no programs or additional system strain was added to my system. the same locations were used.
with the overworld, i always set it to midnight while waiting for chunks to load in.

test order:

  • overworld midnight (with resounding)
    2022-09-30_21 19 12

  • deep dark cave (with resounding)
    2022-09-30_21 22 20

  • restarted minecraft after removing resounding

  • deep dark cave (without resounding)
    2022-09-30_23 55 43

  • overworld midnight (without resounding)
    2022-10-01_00 02 40

My Machine:

  • OS: Windows 10

  • Minecraft Version: 1.19.2

  • Mod version: resounding-1.0.0-bc.19.x

  • AMD Ryzen 5 2600 Six-Core Processor 3.40 GHz

  • 32.0 GB DDR4 3200MHz

  • GTX 1060-6gb

  • Mods list:
    image
    image

@sponnify sponnify added bug Something isn't working right need confirmation Still needs to be reproduced by a dev labels Sep 30, 2022
@Helios3991
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That's an issue when using Bobby, I've already reported it: #88

@mikenrafter mikenrafter added compatibility These mods could work together better optimization to be used in conjunction with #enhancement labels Oct 2, 2022
@mikenrafter
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mikenrafter commented Oct 2, 2022

Could you retry your tests using fewer mods? Perhaps just using:

- sodium+
- betterF3
- starlight
- bobby (and another without this one)
- entity-culling
- fabric-api
- resounding (and another without this one)

(3 tests, each in the same scenarios you demonstrated above (above, above -bobby, above -resounding, above -bobby -resounding))
Explicitly do not use farsight in addition to bobby... These are (iirc) incompatible/competing mods.

@Eianex
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Eianex commented Oct 18, 2022

Same happens with Sound Physics too and Resounding with Bobby. I still want to use Bobby because with farsight you need to re-visit the chunks every time.

@Taleuxss
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also experienced this, game runs without stutter after removing resounding
O27xXaR77T

@mikenrafter mikenrafter added planned It's being/will be addressed and removed need confirmation Still needs to be reproduced by a dev labels Apr 5, 2023
@mikenrafter mikenrafter added the duplicate This issue or pull request already exists label Apr 5, 2023
@mikenrafter mikenrafter added the complete Complete! In a development branch... label Jun 18, 2023
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Labels
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