significant stuttering and frame issues #89
Labels
bug
Something isn't working right
compatibility
These mods could work together better
complete
Complete! In a development branch...
duplicate
This issue or pull request already exists
optimization
to be used in conjunction with #enhancement
planned
It's being/will be addressed
getting significantly more stuttering but similar frames with using resounding compared to not in the overworld, especially when moving around. inside caves with live entities, that stuttering become unbearable, and frames are lost.
for just an audio engine, anything but this should significantly decrease my clients performance, especially considering it is entirely an audio plugin and doesnt affect physical rendering at all.
i did 4 tests, all of them after waiting 3+ minutes for chunks to load in (after teleporting) and many entities to spawn in order to push the plugin a bit. was constantly moving, jumping around and punching things as well. no mods were added in between these tests except for the removal of resounding. no programs or additional system strain was added to my system. the same locations were used.
with the overworld, i always set it to midnight while waiting for chunks to load in.
test order:
overworld midnight (with resounding)
deep dark cave (with resounding)
restarted minecraft after removing resounding
deep dark cave (without resounding)
overworld midnight (without resounding)
My Machine:
OS: Windows 10
Minecraft Version: 1.19.2
Mod version: resounding-1.0.0-bc.19.x
AMD Ryzen 5 2600 Six-Core Processor 3.40 GHz
32.0 GB DDR4 3200MHz
GTX 1060-6gb
Mods list:
The text was updated successfully, but these errors were encountered: