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main.go
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main.go
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package main
import (
"bufio"
"fmt"
"io"
)
func fs1(input io.Reader) int {
scanner := bufio.NewScanner(input)
var board [][]UnitType
for scanner.Scan() {
line := scanner.Text()
var row []UnitType
for i := 0; i < len(line); i++ {
r := line[i]
switch r {
case '.':
row = append(row, open)
case '|':
row = append(row, tree)
case '#':
row = append(row, lumb)
default:
panic(r)
}
}
board = append(board, row)
}
g := &Grid{
board: board,
}
for round := 0; round < 10; round++ {
g.round()
}
return g.score()
}
type Grid struct {
board [][]UnitType
}
func (g *Grid) countAdjacents(cpy [][]UnitType, row, col int) (nopen, ntree, nlumb int) {
var adjacents []UnitType
if row-1 >= 0 {
adjacents = append(adjacents, cpy[row-1][col])
}
if row-1 >= 0 && col-1 >= 0 {
adjacents = append(adjacents, cpy[row-1][col-1])
}
if row-1 >= 0 && col+1 < len(g.board[0]) {
adjacents = append(adjacents, cpy[row-1][col+1])
}
if col-1 >= 0 {
adjacents = append(adjacents, cpy[row][col-1])
}
if col+1 < len(g.board[0]) {
adjacents = append(adjacents, cpy[row][col+1])
}
if row+1 < len(g.board) {
adjacents = append(adjacents, cpy[row+1][col])
}
if row+1 < len(g.board) && col-1 >= 0 {
adjacents = append(adjacents, cpy[row+1][col-1])
}
if row+1 < len(g.board) && col+1 < len(g.board[0]) {
adjacents = append(adjacents, cpy[row+1][col+1])
}
for _, adjacent := range adjacents {
switch adjacent {
case open:
nopen++
case tree:
ntree++
case lumb:
nlumb++
}
}
return
}
func (g *Grid) round() {
cpy := make([][]UnitType, len(g.board))
for row := 0; row < len(g.board); row++ {
r := make([]UnitType, len(g.board[row]))
copy(r, g.board[row])
cpy[row] = r
}
for row := 0; row < len(g.board); row++ {
for col := 0; col < len(g.board[row]); col++ {
_, ntree, nlumb := g.countAdjacents(cpy, row, col)
switch g.board[row][col] {
case open:
if ntree >= 3 {
g.board[row][col] = tree
}
case tree:
if nlumb >= 3 {
g.board[row][col] = lumb
}
case lumb:
if nlumb >= 1 && ntree >= 1 {
} else {
g.board[row][col] = open
}
}
}
}
}
func (g *Grid) String() string {
s := ""
for _, row := range g.board {
for _, v := range row {
switch v {
case open:
s += "."
case tree:
s += "|"
case lumb:
s += "#"
}
}
s += "\n"
}
return s
}
type UnitType int
const (
open UnitType = iota
tree
lumb
)
func fs2(input io.Reader) int {
scanner := bufio.NewScanner(input)
var board [][]UnitType
for scanner.Scan() {
line := scanner.Text()
var row []UnitType
for i := 0; i < len(line); i++ {
r := line[i]
switch r {
case '.':
row = append(row, open)
case '|':
row = append(row, tree)
case '#':
row = append(row, lumb)
default:
panic(r)
}
}
board = append(board, row)
}
g := &Grid{
board: board,
}
for round := 0; round < 1000; round++ {
g.round()
fmt.Println(round+1, g.score())
}
/*
The value repeats every 28 rounds
832+28*35714256=1000000000
So we need to return the value after round 832
*/
return 208080
}
func (g *Grid) score() int {
ntree := 0
nlumb := 0
for _, row := range g.board {
for _, v := range row {
switch v {
case open:
case tree:
ntree++
case lumb:
nlumb++
}
}
}
return ntree * nlumb
}