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Ambient Occlusion artifacts on Intel HD4000 #1751
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Just to clarify, the issue in the provided image is the corruption of the ground underneath the kart and to the sides of the road. I noticed that it kind of looks like something is going on in the sky as well, but that seemed independent of the graphics settings, and may or may not be an issue for all I know. :D |
@vlj : any idea? |
Not really... Does it work with shadows and Global Illumination disabled ? |
Please provide stk log too |
After disabling shadows and Global Illumination the issue is still present, exactly as described above. I wasn't totally sure what you meant by stk log, but I saw some stdout.log files in ~/.config/supertuxkart. So I just redirected my session to a file and pasted that here: Some more details: |
Is this still an issue in our second beta? |
@vlj any ideas? |
Can you please test if it still happens with STK 0.9.1? There have been quite a few fixes since that issue was created |
Latest code, latest mesa git code. I've still been seeing it for a while, but it seems to have turned black to kind of look like a shadow. Unfortunately, I have shadows turned off and it gets lighter the further away the camera is from the kart, so I'm pretty sure it isn't supposed to be there. With ambient occlusion turned off, it goes away. This admittedly isn't that big an issue, but it is definitely still an issue. In the interest of completeness, here is the stdout from a race with AO enabled. Also, before that huge long thing runs off into the distance, I want to say how clear it is that so much work has gone into this game. It's a huge step forward from what it was just a year ago, and the entire community should be proud. [verbose ] main: Error messages and other text output will be logged to /home/matto/.config/supertuxkart/0.8.2/stdout.log. [warn ] [IrrDriver Temp Logger]: Level 2: From call : unknown Mesa: User error: GL_INVALID_ENUM in glGetString(GL_EXTENSIONS) Mesa: User error: GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?) Mesa: User error: GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?) Mesa: User error: GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?) Mesa: User error: GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?) Mesa: User error: GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?) Mesa: User error: GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?) [info ] Singleton: Destroyed singleton. |
This is still an issue. I was looking at this recetly, but I found also this issue: #2403. I will try to find the reason. |
Should be fixed in this commit: cdae595 |
Yep. Fixed for me. |
Turning on Ambient Occlusion causes the following artifact:
I'm assuming that those artifacts underneath the kart and at the upward edges of the road aren't supposed to be there.
The console continuously prints the following lines while this is going on:
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glDrawElements(incomplete framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glClear(incomplete framebuffer)
This is on an Intel HD4000 using the latest code and assets. I tried it on both a 'next gen' and a 'standard' track with the same result in both. I also tried turning other graphics features on and off, but the only thing that seemed to affect the artifacts was Ambient Occlusion.
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