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tiv_lib.h
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/*
* Copyright (c) 2017-2023, Stefan Haustein, Aaron Liu
*
* This file is free software: you may copy, redistribute and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This file is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* Alternatively, you may copy, redistribute and/or modify this file under
* the terms of the Apache License, version 2.0:
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TIV_LIB_H
#define TIV_LIB_H
#include <array>
#include <functional>
// Implementation of flag representation for flags in the main() method
constexpr int FLAG_FG = 1;
constexpr int FLAG_BG = 2;
constexpr int FLAG_MODE_256 = 4; // Limit colors to 256-color mode
constexpr int FLAG_24BIT = 8; // 24-bit color mode
constexpr int FLAG_NOOPT = 16; // Only use the same half-block character
constexpr int FLAG_TELETEXT = 32; // Use teletext characters
// Color saturation value steps from 0 to 255
constexpr int COLOR_STEP_COUNT = 6;
constexpr int COLOR_STEPS[COLOR_STEP_COUNT] = {0, 0x5f, 0x87, 0xaf, 0xd7, 0xff};
// Grayscale saturation value steps from 0 to 255
constexpr int GRAYSCALE_STEP_COUNT = 24;
constexpr int GRAYSCALE_STEPS[GRAYSCALE_STEP_COUNT] = {
0x08, 0x12, 0x1c, 0x26, 0x30, 0x3a, 0x44, 0x4e, 0x58, 0x62, 0x6c, 0x76,
0x80, 0x8a, 0x94, 0x9e, 0xa8, 0xb2, 0xbc, 0xc6, 0xd0, 0xda, 0xe4, 0xee};
typedef std::function<unsigned long(int, int)> GetPixelFunction;
unsigned char get_channel(unsigned long rgb, int index);
int clamp_byte(int value);
int best_index(int value, const int STEPS[], int count);
double sqr(double n);
/**
* @brief Struct to represent a character to be drawn.
* @param fgColor RGB
* @param bgColor RGB
* @param codePoint The code point of the character to be drawn.
*/
struct CharData {
std::array<int, 3> fgColor = std::array<int, 3>{0, 0, 0};
std::array<int, 3> bgColor = std::array<int, 3>{0, 0, 0};
int codePoint;
};
// Return a CharData struct with the given code point and corresponding averag
// fg and bg colors.
CharData createCharData(GetPixelFunction get_pixel, int x0, int y0,
int codepoint, int pattern);
/**
* @brief Find the best character and colors
* for a 4x8 part of the image at the given position
*
* @param image
* @param x0
* @param y0
* @param flags
* @return CharData
*/
CharData findCharData(GetPixelFunction get_pixel, int x0, int y0,
const int &flags);
#endif