diff --git a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs index c469e194cf21..35a15178d876 100644 --- a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs +++ b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs @@ -508,8 +508,7 @@ protected void MuzzleFlash(EntityUid gun, AmmoComponent component, Angle worldAn return; var ev = new MuzzleFlashEvent(GetNetEntity(gun), sprite, worldAngle); - var sending = _netManager.IsServer && user != null ? user : gun; - CreateEffect(gun, ev, sending); + CreateEffect(gun, ev, user); } public void CauseImpulse(EntityCoordinates fromCoordinates, EntityCoordinates toCoordinates, EntityUid user, PhysicsComponent userPhysics)