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[Call for Team] Future Development of sK1 & UniConvertor #284
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I'm here. |
@maxim-s-barabash, please, check maybe you also has an access to manage |
I will definitely check if I will be able to recover my father's GitHub account from his computer when I will have a chance to come back home from abroad. But that will be late May. |
Alternatively, repository ownership may be transferred to successor via Successor can manage repositories after presenting a death certificate then waiting for 7 days or presenting an obituary then waiting for 21 days. |
Hi team, hi Albert. I have just learned of what has happened and I am very saddened. I have been following the project with great interest for years, initially because at the beginning of my career as a graphic designer I could not invest much money and Sk1 was a bit of a hope. Later, even if I no longer needed it, I remained fond of the project and I have to thank Ihor who not only welcomed me into the team but often listened with interest to my advice and opinions, despite my not too much knowledge of software development. Even if perhaps it will not be the same now, I will stay with the team and I will try in my small way to keep this project active and make it grow, as I am sure you will do too, so as to keep alive the memory of its founder. RIP. |
FYI,
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@Symbian9 |
@albertbronsky, Has you an access to old account? (Just to check what the status in repos it has) |
Wow, I just checked this old account and it seems like it DOES have administrative rights for this repo (I can see that I can close issues, edit Readme, merge pull requests), but I am not sure to what extent? Do you know how can I check what kind of permissions do I have in this repo? Also, I checked the other repos on @sk1project account and unfortunately it seems I don't have any permissions for those, including UniConvertor. |
@coffee5 (@albertbronsky), I may just suppose that Ihor granted
Read GitHub Docs to see permissions levels & difference between
At least @maxim-s-barabash has |
I don't have access to the official documents needed for transferring the project while I am abroad now. I will be coming home this summer and I will do it then. Is |
As for now its enough. @albertbronsky, But transfer ownership to You is needed to take a full control (better late than never). |
I regained access to my father's account (@sk1project). What should I do now? |
I thought about it for a while, there would be other things to recover (eg Facebook page, website) and maybe the solution could be to simply leave sk1 as it is and opt for a fork or at least a name change (Ihor?). I know that you have recently been busy changing the python version but I have also thought about a possible further complete rewrite in rust, for the future. In addition to this, I wish I could deal more with the visual side of the app and its visual communication. The last thing I would propose is to find a way to finance the project so that we can perhaps devote more time to it and motivate the team, perhaps with donations via Liberapay or something similar. In short, my idea is to try to make sK1 the definitive alternative to the most popular and commercial professional software of the same kind. I know they are huge changes but I thought about this for a long time before proposing them and in the end I decided to do it. I look forward to hearing your opinion on this. |
Yes, I have recovered Facebook and Twitter pages as well. I am now fixing the website now and I am waiting for domain transfer approval, so hopefully next week the site will be working again. The name change would be a good idea, I guess. Maybe it can help revitalize the project. The complete rewrite - I don't know if it's feasible with a small team. My father was working on migrating the project from Python 2 -> Python 3 lately. He was opposed to the idea of rewriting it to some low-level language, because he felt like the current model of writing logic in Python and occasionally using small C modules for interop in performance-critical parts is a better approach for a small team. I feel like rewriting the whole project in Rust is going to take many years for a team of few people. Last year, my father started experimenting on a web-based version of sK1, with front-end written in JavaScript (something like Vectr, Pixlr, etc.). His vision was that vector editors would gradually move to browsers, since it's a more effective cross-platform solution that works without any installation at all. I found some initial work on his computer, as well as some notes on the future of the project. Maybe it's worth exploring this field? |
The browser variant is certainly interesting, even if being a software intended mainly for professionals, I believe that for most of them an installable software is more convenient, however the web version could find various uses on the customer side. Being able to implement the editor on a designer's website could dispose of a lot of minor work, when the client already knows what he wants and just needs to be guided in printing. If this would be possible, I think it will be amazing. As for the fact that the team is small at the moment, I believe that by working on communication, making the project more known, others could join. As for another language, it is just a personal preference since we have sometimes found ourselves limited in the use of some graphic components (e.g. icon fonts for Windows) but since it's not to me to decide about the code, consider it just a proposal. |
Yes, after sK
Web version of sK1 could be an additional version, but "classic" desktop variant of sK1 should be primary version of this DTP (Desktop Publishing) software anyway. |
TODO
user
toorganization
on GitHub:CODEOWNERS
file to define individuals or teams that are responsible for code in a repository:sK1 Project Team
Collaborator
insk1-wx
&uniconvertor
Collaborator
insk1-wx
Collaborator
insk1-wx
Collaborator
insk1-wx
Contributor
insk1-wx
Contributor
inwixpy
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