Releases: sirskunkalot/PlanBuild
Releases · sirskunkalot/PlanBuild
v0.10.0
- Split plan and blueprint functionality into two separate items
- If you want to use plans, you must craft the new item "Plan Hammer" from your player crafting screen
- Reorganized configuration entries for more clarity
- Please revise your configuration once after installing this version
- Added saving of local scaling into blueprints. Note that the scale is not saved/synced by the vanilla game for most of the prefabs, so an additional mod for piece scaling should be installed.
- Added saving of item stand and armor stand items. Loadouts only get placed when using "Direct Build".
- Added the ability to change blueprint categories via the Marketplace GUI
- Removed the blueprint "Quick Select" tool, use the add/remove/edit selection tools instead
- Added temporary capturing of blueprints from the "Edit Selection" tool at runtime without saving a file for it (copy+paste)
- Added deletion of selected pieces from the "Edit Selection" tool
- Added ability to capture blueprints using the vanilla snap points (can be used in copy+paste)
- Added ability to "finish" planned pieces without having the needed resources when the "no placement cost" debug option is active
- Changed building requirements for the plan totem (1x Wood, 1x Grey Dwarf Eye) and skuld crystal (1 x Grey Dwarf Eye)
- Added rotation to the square shaped marker
- Added config to set piece health to "unlimited" for direct builds
- Check out the README file on github for more in-depth instructions on the new usage: https://github.com/sirskunkalot/PlanBuild/blob/master/README.md
v0.9.5
changelog
v0.9.4
changelog
v0.9.3
use jötunn v2.4.5
v0.9.2
needs jötunn v2.4.3
v0.9.1
changelog
v0.9.0
changelog