Skip to content

Latest commit

 

History

History
134 lines (73 loc) · 4.28 KB

ScheduleComponentsEntity.md

File metadata and controls

134 lines (73 loc) · 4.28 KB

ScheduleComponentsEntity

Properties

Name Type Description Notes
Id Pointer to string The id of the ProcessGroup [optional]
State Pointer to string The desired state of the descendant components [optional]
Components Pointer to map[string]RevisionDTO Optional components to schedule. If not specified, all authorized descendant components will be used. [optional]
DisconnectedNodeAcknowledged Pointer to bool Acknowledges that this node is disconnected to allow for mutable requests to proceed. [optional]

Methods

NewScheduleComponentsEntity

func NewScheduleComponentsEntity() *ScheduleComponentsEntity

NewScheduleComponentsEntity instantiates a new ScheduleComponentsEntity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewScheduleComponentsEntityWithDefaults

func NewScheduleComponentsEntityWithDefaults() *ScheduleComponentsEntity

NewScheduleComponentsEntityWithDefaults instantiates a new ScheduleComponentsEntity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *ScheduleComponentsEntity) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *ScheduleComponentsEntity) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *ScheduleComponentsEntity) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *ScheduleComponentsEntity) HasId() bool

HasId returns a boolean if a field has been set.

GetState

func (o *ScheduleComponentsEntity) GetState() string

GetState returns the State field if non-nil, zero value otherwise.

GetStateOk

func (o *ScheduleComponentsEntity) GetStateOk() (*string, bool)

GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetState

func (o *ScheduleComponentsEntity) SetState(v string)

SetState sets State field to given value.

HasState

func (o *ScheduleComponentsEntity) HasState() bool

HasState returns a boolean if a field has been set.

GetComponents

func (o *ScheduleComponentsEntity) GetComponents() map[string]RevisionDTO

GetComponents returns the Components field if non-nil, zero value otherwise.

GetComponentsOk

func (o *ScheduleComponentsEntity) GetComponentsOk() (*map[string]RevisionDTO, bool)

GetComponentsOk returns a tuple with the Components field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetComponents

func (o *ScheduleComponentsEntity) SetComponents(v map[string]RevisionDTO)

SetComponents sets Components field to given value.

HasComponents

func (o *ScheduleComponentsEntity) HasComponents() bool

HasComponents returns a boolean if a field has been set.

GetDisconnectedNodeAcknowledged

func (o *ScheduleComponentsEntity) GetDisconnectedNodeAcknowledged() bool

GetDisconnectedNodeAcknowledged returns the DisconnectedNodeAcknowledged field if non-nil, zero value otherwise.

GetDisconnectedNodeAcknowledgedOk

func (o *ScheduleComponentsEntity) GetDisconnectedNodeAcknowledgedOk() (*bool, bool)

GetDisconnectedNodeAcknowledgedOk returns a tuple with the DisconnectedNodeAcknowledged field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDisconnectedNodeAcknowledged

func (o *ScheduleComponentsEntity) SetDisconnectedNodeAcknowledged(v bool)

SetDisconnectedNodeAcknowledged sets DisconnectedNodeAcknowledged field to given value.

HasDisconnectedNodeAcknowledged

func (o *ScheduleComponentsEntity) HasDisconnectedNodeAcknowledged() bool

HasDisconnectedNodeAcknowledged returns a boolean if a field has been set.

[Back to Model list] [Back to API list] [Back to README]