Name | Type | Description | Notes |
---|---|---|---|
Identifier | Pointer to string | The identifier of the resource. | [optional] |
Name | Pointer to string | The name of the resource. | [optional] |
func NewResourceDTO() *ResourceDTO
NewResourceDTO instantiates a new ResourceDTO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewResourceDTOWithDefaults() *ResourceDTO
NewResourceDTOWithDefaults instantiates a new ResourceDTO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ResourceDTO) GetIdentifier() string
GetIdentifier returns the Identifier field if non-nil, zero value otherwise.
func (o *ResourceDTO) GetIdentifierOk() (*string, bool)
GetIdentifierOk returns a tuple with the Identifier field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceDTO) SetIdentifier(v string)
SetIdentifier sets Identifier field to given value.
func (o *ResourceDTO) HasIdentifier() bool
HasIdentifier returns a boolean if a field has been set.
func (o *ResourceDTO) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ResourceDTO) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceDTO) SetName(v string)
SetName sets Name field to given value.
func (o *ResourceDTO) HasName() bool
HasName returns a boolean if a field has been set.