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ResourceDTO.md

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ResourceDTO

Properties

Name Type Description Notes
Identifier Pointer to string The identifier of the resource. [optional]
Name Pointer to string The name of the resource. [optional]

Methods

NewResourceDTO

func NewResourceDTO() *ResourceDTO

NewResourceDTO instantiates a new ResourceDTO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewResourceDTOWithDefaults

func NewResourceDTOWithDefaults() *ResourceDTO

NewResourceDTOWithDefaults instantiates a new ResourceDTO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetIdentifier

func (o *ResourceDTO) GetIdentifier() string

GetIdentifier returns the Identifier field if non-nil, zero value otherwise.

GetIdentifierOk

func (o *ResourceDTO) GetIdentifierOk() (*string, bool)

GetIdentifierOk returns a tuple with the Identifier field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIdentifier

func (o *ResourceDTO) SetIdentifier(v string)

SetIdentifier sets Identifier field to given value.

HasIdentifier

func (o *ResourceDTO) HasIdentifier() bool

HasIdentifier returns a boolean if a field has been set.

GetName

func (o *ResourceDTO) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ResourceDTO) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ResourceDTO) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ResourceDTO) HasName() bool

HasName returns a boolean if a field has been set.

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