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Right now shorebird release ios builds run about 10x slower than necessary.
This is because we compile with DART_SIMULATOR on always.
The fix is to make DART_SIMULATOR a runtime switch instead of a compile time switch. The simulator is only needed as part of running patched builds (and can be made much faster).
The text was updated successfully, but these errors were encountered:
Right now
shorebird release ios
builds run about 10x slower than necessary.This is because we compile with
DART_SIMULATOR
on always.The fix is to make DART_SIMULATOR a runtime switch instead of a compile time switch. The simulator is only needed as part of running patched builds (and can be made much faster).
The text was updated successfully, but these errors were encountered: