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setup.py
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# -*- coding: utf-8 -*-
import os
import io
import re
import sys
import platform
import subprocess
from setuptools import setup, Extension
from setuptools.command.build_ext import build_ext
class CMakeExtension(Extension):
def __init__(self, name, sourcedir=''):
Extension.__init__(self, name, sources=[])
self.sourcedir = os.path.abspath(sourcedir)
class CMakeBuild(build_ext):
def run(self):
try:
out = subprocess.check_output(['cmake', '--version'])
except OSError:
raise RuntimeError("CMake must be installed to build the following extensions: " +
", ".join(e.name for e in self.extensions))
for ext in self.extensions:
self.build_extension(ext)
def build_extension(self, ext):
extdir = os.path.abspath(os.path.dirname(self.get_ext_fullpath(ext.name)))
cmake_args = ['-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=' + extdir,
'-DPYTHON_EXECUTABLE=' + sys.executable]
cfg = 'Debug' if self.debug else 'Release'
build_args = ['--config', cfg]
if platform.system() == "Windows":
cmake_args += ['-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{}={}'.format(cfg.upper(), extdir)]
if sys.maxsize > 2 ** 32:
cmake_args += ['-A', 'x64']
build_args += ['--', '/m']
else:
cmake_args += ['-DCMAKE_BUILD_TYPE=' + cfg]
build_args += ['--', '-j2']
env = os.environ.copy()
env['CXXFLAGS'] = '{} -DVERSION_INFO=\\"{}\\"'.format(env.get('CXXFLAGS', ''),
self.distribution.get_version())
if not os.path.exists(self.build_temp):
os.makedirs(self.build_temp)
subprocess.check_call(['cmake', ext.sourcedir] + cmake_args, cwd=self.build_temp, env=env)
subprocess.check_call(['cmake', '--build', '.'] + build_args, cwd=self.build_temp)
def read(filename):
filename = os.path.join(os.path.dirname(__file__), filename)
text_type = type(u"")
with io.open(filename, mode="r", encoding='utf-8') as fd:
return re.sub(text_type(r':[a-z]+:`~?(.*?)`'), text_type(r'``\1``'), fd.read())
setup(
name='yurlungur',
version="0.9.8",
url='https://sho7noka.github.io/Yurlungur/',
license='MIT',
author='sho7noka',
author_email='shosumioka@gmail.com',
platforms="any",
description='Universal scripting environment with Python which Maya, Houdini and Unreal Engine.',
long_description=read("Readme.md"),
keywords=['maya', 'houdini', 'blender', 'unreal', '3DCG', 'Game', 'VFX'],
packages=["yurlungur"],
include_package_data=True,
test_suite='test',
# cmdclass={'build_ext': CMakeBuild},
# ext_modules=[CMakeExtension('yurlungur')],
)