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Update for the wiki: "Half Life 2: Deathmatch" - ID 320 - playable #30
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Now that you mention it… A game is not supposed to create more than one process. Is it trying to run a helper executable or something? Let me check it. |
That doesn't mean much, by the way:
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Was it a VAC-protected match? With VAC you should see a crash within ~20 minutes. |
Yes, it is VAC protected. I just played an empty map for maybe a minute. I'm not really interested in a deathmatch, I just tested them as I had bought the HL-bundle and was able to provide info for other people. |
Fair enough. I don't want to test VAC either. |
multi-player tested
does NOT hang on exit
What I noticed: it's the sdl audio process which hangs the source games (at least it is the process which needs to be killed). For the deathmatch there is no audio in the menu -> no hang.
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