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Drugs: Rabbit Edition (#4183)
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## About The Pull Request

Continues the Drug Adventures.

Reflavors bath salts as 'Mammoth' - a strength enhancing stimulant that
puts the user into a violent rage.
recipe is the same as bath salts
Adds Stardrop and Starlight, two related chemicals that allow the user
to see better in the dark.
Stardrop is made with 1 mercury, 1 acetone, and 2 carrot juice. It
requires 5u of stable plasma as a catalyst
Starlight is made with 1 stardrop, 1 phenol, and 1 sulfur, with 5 units
of plasma as a catalyst. Requires cooling to 150k

Adds Stasis, a chemical that when injected, causes the injectee to enter
into a temporary stasis.
Made with 1 phenol, 1 copper, and 3 saline glucose, 5 unit plasma
catalyst, 207k temperature

Adds carfencadrizine, a painkiller that allows the user to keep fighting
in crit.
Made with 1 dimorlin, 1 synaptizine, 2 sugar.

Removes krokodil

## Why It's Good For The Game

I think the effects are interesting. It's fun to envision their usage.

## Changelog

:cl:
add: Stasis Drug - a chemical which induces stasis in a person once it's
administered.
add: Starlight/stardrop. two chemicals that enhance the user's vision.
add: Carfencadrizine. No Crit? No Problem
add: more injectors/syringes for people to buy.
add: replace bath salts with mammoth. a generic strength enhancer.
del: krokodil and krokodil zombies. byeeee
balance: nerf finobranc/combat drug do_after bonuses
/:cl:

---------

Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
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Erikafox and FalloutFalcon authored Feb 22, 2025
1 parent d5a3369 commit 84cefc6
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Showing 35 changed files with 377 additions and 148 deletions.
8 changes: 4 additions & 4 deletions _maps/RandomRuins/IceRuins/icemoon_tesla_lab.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -5252,10 +5252,6 @@
pixel_x = 11;
pixel_y = -10
},
/obj/item/reagent_containers/syringe/contraband/bath_salts{
pixel_y = 13;
pixel_x = 6
},
/obj/item/reagent_containers/hypospray/medipen/survival{
pixel_y = -12;
pixel_x = -4
Expand All @@ -5264,6 +5260,10 @@
pixel_x = -7;
pixel_y = 9
},
/obj/item/reagent_containers/syringe/contraband/mammoth{
pixel_y = 11;
pixel_x = 5
},
/turf/open/floor/plasteel/white,
/area/ruin/icemoon/tesla_lab/medbay)
"vj" = (
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8 changes: 4 additions & 4 deletions _maps/RandomRuins/JungleRuins/jungle_cavecrew.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -2844,16 +2844,16 @@
dir = 8
},
/obj/structure/closet/wall/directional/west,
/obj/item/reagent_containers/syringe/contraband/bath_salts{
pixel_y = 6;
pixel_x = -4
},
/obj/item/restraints/handcuffs/cable/white,
/obj/effect/decal/cleanable/dirt/dust,
/obj/effect/decal/cleanable/chem_pile,
/obj/effect/decal/cleanable/blood/drip,
/obj/effect/decal/cleanable/plastic,
/obj/effect/decal/cleanable/glass,
/obj/item/reagent_containers/syringe/contraband/mammoth{
pixel_y = 11;
pixel_x = 5
},
/turf/open/floor/wood{
icon_state = "wood-broken2"
},
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2 changes: 1 addition & 1 deletion code/__DEFINES/is_helpers.dm
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ GLOBAL_LIST_INIT(turfs_without_ground, typecacheof(list(
#define iszombie(A) (is_species(A, /datum/species/zombie))
#define isskeleton(A) (is_species(A, /datum/species/skeleton))
#define ismoth(A) (is_species(A, /datum/species/moth))
#define ishumanbasic(A) (is_species(A, /datum/species/human) && !is_species(A, /datum/species/human/krokodil_addict))
#define ishumanbasic(A) (is_species(A, /datum/species/human))
#define iselzuose(A) (is_species(A, /datum/species/elzuose))
#define isvampire(A) (is_species(A,/datum/species/vampire))
#define isdullahan(A) (is_species(A, /datum/species/dullahan))
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1 change: 1 addition & 0 deletions code/__DEFINES/lighting.dm
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,7 @@

#define LIGHTING_PLANE_ALPHA_VISIBLE 255
#define LIGHTING_PLANE_ALPHA_NV_TRAIT 245
#define LIGHTING_PLANE_ALPHA_NV_DRUG 225
#define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192
/// For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell.
#define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128
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1 change: 0 additions & 1 deletion code/__DEFINES/mobs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -105,7 +105,6 @@
#define SPECIES_VAMPIRE "vampire"
#define SPECIES_VOX "vox"
#define SPECIES_ZOMBIE "zombie"
#define SPECIES_GOOFZOMBIE "krokodil_zombie"
#define SPECIES_XENOMORPH "xenomorph"

#define DIGITIGRADE_NEVER 0
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1 change: 1 addition & 0 deletions code/__DEFINES/status_effects.dm
Original file line number Diff line number Diff line change
Expand Up @@ -138,6 +138,7 @@
// Grouped effect sources, see also code/__DEFINES/traits.dm

#define STASIS_MACHINE_EFFECT "stasis_machine"
#define STASIS_DRUG_EFFECT "stasis_drug"

// Stasis helpers

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4 changes: 4 additions & 0 deletions code/__DEFINES/traits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -341,6 +341,10 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_BADTOUCH "bad_touch"
#define TRAIT_ANXIOUS "anxious"
#define TRAIT_ANALGESIA "congenital_analgesia"
#define TRAIT_CLOUDED "clouded_eyes"
#define TRAIT_PINPOINT_EYES "pinpoint_eyes"
#define TRAIT_CHEMICAL_NIGHTVISION "chemical_nightvision"
#define TRAIT_GOOD_CHEMICAL_NIGHTVISION "good_chemical_nightvision"

/// Trait granted by lipstick
#define LIPSTICK_TRAIT "lipstick_trait"
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6 changes: 5 additions & 1 deletion code/_globalvars/traits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -149,7 +149,11 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_ANXIOUS" = TRAIT_ANXIOUS,
"TRAIT_KISS_OF_DEATH" = TRAIT_KISS_OF_DEATH,
"TRAIT_PLANT_SAFE" = TRAIT_PLANT_SAFE,
"TRAIT_AIMING" = TRAIT_AIMING
"TRAIT_AIMING" = TRAIT_AIMING,
"TRAIT_CLOUDED" = TRAIT_CLOUDED,
"TRAIT_PINPOINT_EYES" = TRAIT_PINPOINT_EYES,
"TRAIT_CHEMICAL_NIGHT_VISION" = TRAIT_CHEMICAL_NIGHTVISION,
"TRAIT_GOOD_CHEMICAL_NIGHT_VISION" = TRAIT_GOOD_CHEMICAL_NIGHTVISION,
),
/obj/item/bodypart = list(
"TRAIT_PARALYSIS" = TRAIT_PARALYSIS
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4 changes: 2 additions & 2 deletions code/datums/brain_damage/special.dm
Original file line number Diff line number Diff line change
Expand Up @@ -203,7 +203,7 @@

/datum/brain_trauma/special/psychotic_brawling
name = "Violent Psychosis"
desc = "Patient fights in unpredictable ways, ranging from helping his target to hitting them with brutal strength."
desc = "Patient fights in unpredictable ways due to re-arranged neural pathways."
scan_desc = "violent psychosis"
gain_text = "<span class='warning'>You feel unhinged...</span>"
lose_text = "<span class='notice'>You feel more balanced.</span>"
Expand All @@ -221,7 +221,7 @@
psychotic_brawling.remove(owner)
QDEL_NULL(psychotic_brawling)

/datum/brain_trauma/special/psychotic_brawling/bath_salts
/datum/brain_trauma/special/psychotic_brawling/mammoth
name = "Chemical Violent Psychosis"

/datum/brain_trauma/special/tenacity
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13 changes: 3 additions & 10 deletions code/datums/martial/psychotic_brawl.dm
Original file line number Diff line number Diff line change
Expand Up @@ -15,13 +15,6 @@
var/atk_verb
switch(rand(1,8))
if(1)
D.help_shake_act(A)
atk_verb = "helped"
if(2)
A.emote("cry")
A.Stun(20)
atk_verb = "cried looking at"
if(3)
if(A.grab_state >= GRAB_AGGRESSIVE)
D.grabbedby(A, 1)
else
Expand All @@ -38,7 +31,7 @@
else
log_combat(A, D, "grabbed", addition="passively")
A.setGrabState(GRAB_PASSIVE)
if(4)
if(2)
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
atk_verb = "headbutt"
D.visible_message("<span class='danger'>[A] [atk_verb]s [D]!</span>", \
Expand All @@ -51,7 +44,7 @@
D.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5)
A.Stun(rand(10,45))
D.Stun(rand(5,30))
if(5,6)
if(3,4)
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
atk_verb = pick("kick", "hit", "slam")
D.visible_message("<span class='danger'>[A] [atk_verb]s [D] with such inhuman strength that it sends [D.p_them()] flying backwards!</span>", \
Expand All @@ -62,7 +55,7 @@
var/throwtarget = get_edge_target_turf(A, get_dir(A, get_step_away(D, A)))
D.throw_at(throwtarget, 4, 2, A)//So stuff gets tossed around at the same time.
D.Paralyze(60)
if(7,8)
else
return FALSE //Resume default behaviour

if(atk_verb)
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2 changes: 1 addition & 1 deletion code/datums/traits/negative.dm
Original file line number Diff line number Diff line change
Expand Up @@ -515,7 +515,7 @@
gain_text = "<span class='danger'>You suddenly feel the craving for drugs.</span>"
lose_text = "<span class='notice'>You feel like you should kick your drug habit.</span>"
medical_record_text = "Patient has a history of hard drugs."
var/drug_list = list(/datum/reagent/drug/crank, /datum/reagent/drug/krokodil, /datum/reagent/medicine/morphine, /datum/reagent/drug/happiness, /datum/reagent/drug/methamphetamine) //List of possible IDs
var/drug_list = list(/datum/reagent/drug/crank, /datum/reagent/medicine/morphine, /datum/reagent/drug/happiness, /datum/reagent/drug/methamphetamine) //List of possible IDs
var/datum/reagent/reagent_type //!If this is defined, reagent_id will be unused and the defined reagent type will be instead.
var/datum/reagent/reagent_instance //! actual instanced version of the reagent
var/where_drug //! Where the drug spawned
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3 changes: 1 addition & 2 deletions code/game/objects/effects/spawners/random/exotic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -33,10 +33,9 @@
/obj/item/lighter = 3,
/obj/item/storage/box/matches = 3,
/obj/item/reagent_containers/syringe/contraband/space_drugs = 1,
/obj/item/reagent_containers/syringe/contraband/krokodil = 1,
/obj/item/reagent_containers/syringe/contraband/crank = 1,
/obj/item/reagent_containers/syringe/contraband/methamphetamine = 1,
/obj/item/reagent_containers/syringe/contraband/bath_salts = 1,
/obj/item/reagent_containers/syringe/contraband/mammoth = 1,
/obj/item/reagent_containers/syringe/contraband/fentanyl = 1,
/obj/item/reagent_containers/syringe/contraband/morphine = 1,
/obj/item/storage/pill_bottle/happy = 1,
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2 changes: 1 addition & 1 deletion code/game/objects/items/cigs_lighters.dm
Original file line number Diff line number Diff line change
Expand Up @@ -341,7 +341,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM

/obj/item/clothing/mask/cigarette/xeno
desc = "A Xeno Filtered brand cigarette."
list_reagents = list (/datum/reagent/drug/nicotine = 20, /datum/reagent/medicine/regen_jelly = 15, /datum/reagent/drug/krokodil = 4)
list_reagents = list (/datum/reagent/drug/nicotine = 20, /datum/reagent/medicine/regen_jelly = 15)

// Rollies.

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2 changes: 1 addition & 1 deletion code/game/objects/items/clown_items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@
/obj/item/paper/fluff/stations/soap
name = "ancient janitorial poem"
desc = "An old paper that has passed many hands."
default_raw_text = "The legend of the omega soap</B><BR><BR> Essence of <B>potato</B>. Juice, not grind.<BR><BR> A <B>cactus</B> brew, fermented into <B>wine</B>.<BR><BR> <B>powder of monkey</B>, to help the workload.<BR><BR> Some <B>Krokodil</B>, because meth would explode.<BR><BR> <B>Nitric acid</B> and <B>Baldium</B>, for organic dissolving.<BR><BR> A cup filled with <B>Hooch</B>, for sinful absolving<BR><BR> Some <B>Bluespace Dust</B>, for removal of stains.<BR><BR> A syringe full of <B>Pump-up</B>, it's security's bane.<BR><BR> Add a can of <B>Space Cola</B>, because we've been paid.<BR><BR> <B>Heat</B> as hot as you can, let the soap be your blade.<BR><BR> <B>Ten units of each regent create a soap that could topple all others.</B>"
default_raw_text = "The legend of the omega soap</B><BR><BR> Essence of <B>potato</B>. Juice, not grind.<BR><BR> A <B>cactus</B> brew, fermented into <B>wine</B>.<BR><BR> <B>powder of monkey</B>, to help the workload.<BR><BR> <B>Nitric acid</B> and <B>Baldium</B>, for organic dissolving.<BR><BR> A cup filled with <B>Hooch</B>, for sinful absolving<BR><BR> Some <B>Bluespace Dust</B>, for removal of stains.<BR><BR> A syringe full of <B>Pump-up</B>, it's security's bane.<BR><BR> Add a can of <B>Space Cola</B>, because we've been paid.<BR><BR> <B>Heat</B> as hot as you can, let the soap be your blade.<BR><BR> <B>Ten units of each regent create a soap that could topple all others.</B>"

/obj/item/soap/proc/decreaseUses(mob/user)
var/skillcheck = user.mind.get_skill_modifier(/datum/skill/cleaning, SKILL_SPEED_MODIFIER)
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2 changes: 1 addition & 1 deletion code/game/objects/items/melee/sword.dm
Original file line number Diff line number Diff line change
Expand Up @@ -289,7 +289,7 @@
/datum/reagent/drug/space_drugs = 10,
/datum/reagent/drug/crank = 5,
/datum/reagent/drug/methamphetamine = 5,
/datum/reagent/drug/bath_salts = 5,
/datum/reagent/drug/mammoth = 5,
/datum/reagent/drug/aranesp = 5,
/datum/reagent/drug/pumpup = 10,
/datum/reagent/medicine/omnizine = 10,
Expand Down
10 changes: 9 additions & 1 deletion code/game/objects/items/storage/firstaid.dm
Original file line number Diff line number Diff line change
Expand Up @@ -485,8 +485,16 @@
/obj/item/storage/pill_bottle/finobranc
name = "bottle of finobranc tablets"
desc = "Party in the Solar Cantons, tonight."
custom_price = 50

/obj/item/storage/pill_bottle/finobranc/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/finobranc(src)

/obj/item/storage/pill_bottle/stardrop
name = "bottle of stardrop capsules"
desc = "Contains vision-enhancing pills."
custom_price = 300

/obj/item/storage/pill_bottle/stardrop/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/stardrop(src)
20 changes: 20 additions & 0 deletions code/modules/cargo/blackmarket/blackmarket_items/consumables.dm
Original file line number Diff line number Diff line change
Expand Up @@ -293,6 +293,26 @@
availability_prob = 25
spawn_weighting = FALSE

/datum/blackmarket_item/consumable/mammoth
name = "Mammoth Injector"
desc = "Found a bunch of kickass injectors hiding under the corpse of a Cliquer. Don't ask bout how they became a corpse Iunno. Doesn't matter. These things boost your strength and keep you going way too damn long..."
item = /obj/item/reagent_containers/hypospray/medipen/mammoth
price_min = 500
price_max = 1000
stock_max = 6
availability_prob = 40
spawn_weighting = FALSE

/datum/blackmarket_item/consumable/rabbit
name = "Rabbit Injector"
desc = "We were bummin around towards CLIP space the other day, and saw this. Ahem. Business opportunity with a bun. Words came to words and after some serious business planning, I'm the distributer for this line for this line of designer injectors. Supposed to make you like a rabbit or somethin."
item = /obj/item/reagent_containers/hypospray/medipen/rabbit
price_min = 600
price_max = 800
stock_max = 6
availability_prob = 30
spawn_weighting = FALSE

/datum/blackmarket_item/consumable/finobranc
name = "Finobranc Tablets"
desc = "So get this, I know a Solarian Tgirl over the intranet, and we're chatting, and she sends me these things to try. I figure, hell yeah, try them, and got 5 days work done in one day. Now I'm sellin them. Miracle product I tell ya"
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3 changes: 1 addition & 2 deletions code/modules/cargo/bounties/reagent.dm
Original file line number Diff line number Diff line change
Expand Up @@ -143,7 +143,6 @@
/datum/reagent/medicine/pen_acid,\
/datum/reagent/medicine/atropine,\
/datum/reagent/drug/aranesp,\
/datum/reagent/drug/krokodil,\
/datum/reagent/drug/methamphetamine,\
/datum/reagent/teslium,\
/datum/reagent/toxin/anacea,\
Expand All @@ -166,7 +165,7 @@
/datum/reagent/medicine/pyroxadone,\
/datum/reagent/medicine/rezadone,\
/datum/reagent/medicine/regen_jelly,\
/datum/reagent/drug/bath_salts,\
/datum/reagent/drug/mammoth,\
/datum/reagent/hair_dye,\
/datum/reagent/consumable/honey,\
/datum/reagent/consumable/frostoil,\
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9 changes: 9 additions & 0 deletions code/modules/cargo/packs/medical.dm
Original file line number Diff line number Diff line change
Expand Up @@ -277,6 +277,15 @@
)
crate_name = "atropine vial crate"

/datum/supply_pack/medical/vials/stas_vial
name = "Stasis Vial Crate"
desc = "Contains a spare stasis vial, for usage in a Hypospray."
cost = 800
contains = list(
/obj/item/reagent_containers/glass/bottle/vial/small/preloaded/stasis,
)
crate_name = "stasis vial crate"

/datum/supply_pack/medical/vials/erp_vial
name = "Radiation Purgant Vial Crate"
desc = "Contains 2 spare radiation purgant vials, for usage in a Hypospray."
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2 changes: 1 addition & 1 deletion code/modules/food_and_drinks/food/snacks_pastry.dm
Original file line number Diff line number Diff line change
Expand Up @@ -68,7 +68,7 @@

/obj/item/reagent_containers/food/snacks/donut/chaos/Initialize()
. = ..()
extra_reagent = pick(/datum/reagent/consumable/nutriment, /datum/reagent/consumable/capsaicin, /datum/reagent/consumable/frostoil, /datum/reagent/drug/krokodil, /datum/reagent/toxin/plasma, /datum/reagent/consumable/coco, /datum/reagent/toxin/slimejelly, /datum/reagent/consumable/banana, /datum/reagent/consumable/berryjuice, /datum/reagent/medicine/omnizine)
extra_reagent = pick(/datum/reagent/consumable/nutriment, /datum/reagent/consumable/capsaicin, /datum/reagent/consumable/frostoil, /datum/reagent/toxin/plasma, /datum/reagent/consumable/coco, /datum/reagent/toxin/slimejelly, /datum/reagent/consumable/banana, /datum/reagent/consumable/berryjuice, /datum/reagent/medicine/omnizine)
reagents.add_reagent(extra_reagent, 3)

/obj/item/reagent_containers/food/snacks/donut/meat
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3 changes: 1 addition & 2 deletions code/modules/hydroponics/grown/cannabis.dm
Original file line number Diff line number Diff line change
Expand Up @@ -70,9 +70,8 @@
/datum/reagent/lithium = 0.15,
/datum/reagent/medicine/atropine = 0.15,
/datum/reagent/drug/methamphetamine = 0.15,
/datum/reagent/drug/bath_salts = 0.15,
/datum/reagent/drug/mammoth = 0.15,
/datum/reagent/drug/crank = 0.15,
/datum/reagent/drug/krokodil = 0.15,
/datum/reagent/toxin/lipolicide = 0.15,
/datum/reagent/drug/nicotine = 0.1)
rarity = 69
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11 changes: 11 additions & 0 deletions code/modules/mob/living/carbon/carbon.dm
Original file line number Diff line number Diff line change
Expand Up @@ -582,10 +582,21 @@
if(!isnull(G.lighting_alpha))
lighting_alpha = min(lighting_alpha, G.lighting_alpha)

if(HAS_TRAIT(src, TRAIT_NIGHT_VISION))
lighting_alpha = min(lighting_alpha, LIGHTING_PLANE_ALPHA_NV_TRAIT)

if(HAS_TRAIT(src, TRAIT_CHEMICAL_NIGHTVISION))
lighting_alpha = min(lighting_alpha, LIGHTING_PLANE_ALPHA_NV_DRUG)
see_in_dark = max(see_in_dark, 4)

if(HAS_TRAIT(src, TRAIT_THERMAL_VISION))
sight |= (SEE_MOBS)
lighting_alpha = min(lighting_alpha, LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE)

if(HAS_TRAIT(src, TRAIT_GOOD_CHEMICAL_NIGHTVISION))
lighting_alpha = min(lighting_alpha, LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE)
see_in_dark = max(see_in_dark, 6)

if(HAS_TRAIT(src, TRAIT_XRAY_VISION))
sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS)
see_in_dark = max(see_in_dark, 8)
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4 changes: 4 additions & 0 deletions code/modules/mob/living/carbon/human/examine.dm
Original file line number Diff line number Diff line change
Expand Up @@ -100,6 +100,10 @@
if(!(ITEM_SLOT_EYES in obscured))
if(glasses)
. += "[t_He] [t_has] [glasses.get_examine_string(user)] covering [t_his] eyes."
else if(HAS_TRAIT(src, TRAIT_CLOUDED))
. += span_notice("[t_His] eyes are clouded in silver.")
else if(HAS_TRAIT(src, TRAIT_PINPOINT_EYES))
. += span_warning("[t_His] pupils have diliated to pinpricks.")

//ears
if(ears && !(ITEM_SLOT_EARS in obscured))
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3 changes: 0 additions & 3 deletions code/modules/mob/living/carbon/human/human.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1368,9 +1368,6 @@
/mob/living/carbon/human/species/zombie/infectious
race = /datum/species/zombie/infectious

/mob/living/carbon/human/species/zombie/krokodil_addict
race = /datum/species/human/krokodil_addict

/mob/living/carbon/human/species/ipc
race = /datum/species/ipc

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17 changes: 0 additions & 17 deletions code/modules/mob/living/carbon/human/species_types/zombies.dm
Original file line number Diff line number Diff line change
Expand Up @@ -86,21 +86,4 @@
infection = new()
infection.Insert(C)

// Your skin falls off
/datum/species/human/krokodil_addict
name = "\improper Human"
id = SPECIES_GOOFZOMBIE
examine_limb_id = SPECIES_HUMAN
sexes = 0
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
mutanttongue = /obj/item/organ/tongue/zombie
changesource_flags = MIRROR_BADMIN | WABBAJACK | ERT_SPAWN

species_chest = /obj/item/bodypart/chest/zombie
species_head = /obj/item/bodypart/head/zombie
species_l_arm = /obj/item/bodypart/l_arm/zombie
species_r_arm = /obj/item/bodypart/r_arm/zombie
species_l_leg = /obj/item/bodypart/leg/left/zombie
species_r_leg = /obj/item/bodypart/leg/right/zombie

#undef REGENERATION_DELAY
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