From a3546e50697f2424a39f991148708c60903c553b Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 18 Aug 2024 08:25:44 -0700 Subject: [PATCH] PSP: Throw SDL_EVENT_QUIT event upon exit (thanks @sharkwouter!) Closes https://github.com/libsdl-org/SDL/pull/10565 (cherry picked from commit 59ac561062b9d842cb27849905225cdc0ac183ac) --- src/main/psp/SDL_psp_main.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/psp/SDL_psp_main.c b/src/main/psp/SDL_psp_main.c index 3d083cc75a9fd..c3555b3cf083b 100644 --- a/src/main/psp/SDL_psp_main.c +++ b/src/main/psp/SDL_psp_main.c @@ -8,6 +8,7 @@ #include "SDL_main.h" #include #include +#include "../../events/SDL_events_c.h" #ifdef main #undef main @@ -28,7 +29,7 @@ PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER); int sdl_psp_exit_callback(int arg1, int arg2, void *common) { - sceKernelExitGame(); + SDL_SendQuit(); return 0; }