Skip to content

Actions: sezero/SDL

Build (Nintendo 3DS)

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
1,562 workflow runs
1,562 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Moved window state change handling from WM_WINDOWPOSCHANGING to WM_WI…
Build (Nintendo 3DS) #2481: Commit 98be558 pushed by sezero
January 12, 2024 17:40 2m 12s main
January 12, 2024 17:40 2m 12s
Pass the frame DPI to WIN_AdjustWindowRectForHWND()
Build (Nintendo 3DS) #2480: Commit 7efeb36 pushed by sezero
January 12, 2024 17:33 2m 15s main
January 12, 2024 17:33 2m 15s
SDL_windowsevents.c: fixed -Werror=unused-variable
Build (Nintendo 3DS) #2479: Commit f8cce4e pushed by sezero
January 12, 2024 16:02 7m 50s main
January 12, 2024 16:02 7m 50s
Refactor AdjustWindowRectEx() into WIN_AdjustWindowRectForHWND()
Build (Nintendo 3DS) #2478: Commit 277fded pushed by sezero
January 12, 2024 15:44 6m 10s main
January 12, 2024 15:44 6m 10s
render: Fix line clipping with translated viewports
Build (Nintendo 3DS) #2477: Commit 6620913 pushed by sezero
January 11, 2024 22:37 5m 10s SDL2
January 11, 2024 22:37 5m 10s
Fixed borderless window client area calculation
Build (Nintendo 3DS) #2476: Commit 483155b pushed by sezero
January 11, 2024 22:08 2m 12s main
January 11, 2024 22:08 2m 12s
Fixed ASAN warning, runtime error: left shift of 160 by 24 places can…
Build (Nintendo 3DS) #2475: Commit cf0d1d7 pushed by sezero
January 11, 2024 17:04 11m 25s main
January 11, 2024 17:04 11m 25s
Fixed ASAN warning, runtime error: left shift of 160 by 24 places can…
Build (Nintendo 3DS) #2474: Commit 01fa4dd pushed by sezero
January 11, 2024 17:04 1m 59s SDL2
January 11, 2024 17:04 1m 59s
Capture debug macros off by default
Build (Nintendo 3DS) #2473: Commit 0c6b070 pushed by sezero
January 11, 2024 15:29 7m 31s main
January 11, 2024 15:29 7m 31s
Fixed pause key on Windows (thanks Mikhail!)
Build (Nintendo 3DS) #2472: Commit b5bc64a pushed by sezero
January 11, 2024 00:55 2m 12s main
January 11, 2024 00:55 2m 12s
wayland: Raise the frame throttle limit
Build (Nintendo 3DS) #2471: Commit 9fe0995 pushed by sezero
January 10, 2024 22:07 1m 12s SDL2
January 10, 2024 22:07 1m 12s
Fix compile error with XInputOnGameInput.h
Build (Nintendo 3DS) #2470: Commit d766f68 pushed by sezero
January 10, 2024 21:21 7m 47s main
January 10, 2024 21:21 7m 47s
Fix compile error with XInputOnGameInput.h
Build (Nintendo 3DS) #2469: Commit 71cd1fa pushed by sezero
January 10, 2024 21:21 1m 15s SDL2
January 10, 2024 21:21 1m 15s
tests: Clean up the window creation properties in the Wayland custom …
Build (Nintendo 3DS) #2468: Commit ec2159d pushed by sezero
January 10, 2024 17:17 2m 11s main
January 10, 2024 17:17 2m 11s
WinMain is specified by the Win32 API as having extern "C" linkage
Build (Nintendo 3DS) #2467: Commit 9a77813 pushed by sezero
January 10, 2024 14:29 2m 20s main
January 10, 2024 14:29 2m 20s
test: Use AUDIO_F32SYS for native-endianness
Build (Nintendo 3DS) #2466: Commit 4f2c732 pushed by sezero
January 10, 2024 14:21 1m 19s SDL2
January 10, 2024 14:21 1m 19s
Added attribution for GIP protocol handling (thanks @medusalix!)
Build (Nintendo 3DS) #2465: Commit 6407e0c pushed by sezero
January 9, 2024 20:47 7m 15s main
January 9, 2024 20:47 7m 15s
Only force X11 if SDL_VIDEO_DRIVER_X11 is available
Build (Nintendo 3DS) #2464: Commit 970ed36 pushed by sezero
January 9, 2024 20:47 2m 20s SDL2
January 9, 2024 20:47 2m 20s
Use the X11 driver if the application uses X11-based graphics frameworks
Build (Nintendo 3DS) #2463: Commit bd2f1e9 pushed by sezero
January 9, 2024 19:38 1m 15s SDL2
January 9, 2024 19:38 1m 15s
test/acinclude.m4 (AM_PATH_SDL2): apply recent sdl2.m4 PKG_CONFIG patch
Build (Nintendo 3DS) #2462: Commit 2afd04d pushed by sezero
January 9, 2024 14:16 1m 13s SDL2
January 9, 2024 14:16 1m 13s
wayland: Restore accidentally removed line of code
Build (Nintendo 3DS) #2461: Commit 3a219ca pushed by sezero
January 8, 2024 23:10 2m 8s main
January 8, 2024 23:10 2m 8s
Only initialize audio drivers that have been requested
Build (Nintendo 3DS) #2460: Commit ccae9c1 pushed by sezero
January 8, 2024 22:50 9m 52s main
January 8, 2024 22:50 9m 52s
Restore the previously initialized subsystems after the Init/Quit test
Build (Nintendo 3DS) #2459: Commit f62d122 pushed by sezero
January 8, 2024 22:50 5m 38s SDL2
January 8, 2024 22:50 5m 38s
Make sure new windows have mouse and keyboard focus if there's no win…
Build (Nintendo 3DS) #2458: Commit 5948ea9 pushed by sezero
January 8, 2024 22:02 8m 54s main
January 8, 2024 22:02 8m 54s
Only initialize audio drivers that have been requested
Build (Nintendo 3DS) #2457: Commit 4c11307 pushed by sezero
January 8, 2024 22:02 1m 19s SDL2
January 8, 2024 22:02 1m 19s
ProTip! You can narrow down the results and go further in time using created:<2024-01-08 or the other filters available.