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Seems the level of the enemy is not always consistent when watching videos. Server probably needs an algorithm to dynamically pick enemy level and assign proper exp depending on enemy level and type (normal vs miniboss vs boss).
The text was updated successfully, but these errors were encountered:
The current features need to be implemented to bring the Bitterblack Maze implementation to full parity with how it was in the original game.
Inventory is not deleted when home pointing after deathfeat: Items not equipped are lost in BBM on homepoint #511Original quest to start BBM not implementedfeat: Add tutorial quest "To the Bitterblack Maze" #543The text was updated successfully, but these errors were encountered: