-
Notifications
You must be signed in to change notification settings - Fork 5
/
Copy pathse.game.script.pas
176 lines (157 loc) · 5.23 KB
/
se.game.script.pas
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
{******************************************************************************}
{ }
{ SE Network Development Framework }
{ }
{ Copyright (c) 2018 looper(2031056602@qq.com) }
{ }
{ Source: https://github.com/looper/se-framework }
{ Homepage: http://www.asphyre.cn }
{ }
{******************************************************************************}
unit se.game.script;
interface
uses
System.Classes, System.SysUtils, System.Generics.Collections,
VerySimple.Lua, VerySimple.Lua.Lib, se.game.script.package;
type
TScriptSystem = class(TVerySimpleLua)
private
/// <summary>
/// 包列表
/// </summary>
FPackageList: TObjectList<TScriptPackage>;
/// <summary>
/// 根据包名获取包列表中的索引
/// </summary>
function IndexOfPackageName(const AName: string): Integer;
/// <summary>
/// 调用Lua中的方法, 两个参数
/// </summary>
procedure InvokeLuaMethod(const ALuaMethodName: string;
const AData1, AData2: string); overload;
/// <summary>
/// 调用Lua中的方法, 一个参数
/// </summary>
procedure InvokeLuaMethod(const ALuaMethodName: string;
const AData: string); overload;
/// <summary>
/// 调用Lua中的方法, 无参数
/// </summary>
procedure InvokeLuaMethod(const ALuaMethodName: string); overload;
function GetPackage(const Name: string): TScriptPackage;
public
constructor Create;
destructor Destroy; override;
/// <summary>
/// 在这个方法中注册包对象
/// </summary>
procedure Open; override;
/// <summary>
/// 对外开放的包注册方法, 实际上只是把包加入到FPackageList中
/// 这个方法目前必须在Run之前调用才有效
/// </summary>
function RegPackage(const AClass: TScriptPackageClass;
const AName: string): TScriptPackage;
/// <summary>
/// 执行某个lua脚本文件
/// </summary>
/// <param name="AInitRunEnvironmentMethodName">
/// 1、在这里设置package.path, package.cpath
/// 2、在这个lua方法中require各个模块
/// 3、必须有这个方法而且必须是公共方法
/// </param>
/// <param name="AStartMethodName">
/// 启动入口方法名, 必须有这个方法而且必须是公共方法
/// </param>
/// <remark>
/// 这个只能在启动时调用一次
/// </remark>
procedure Run(const AFileName, AInitRunEnvironmentMethodName,
AStartMethodName: string);
property Package[const Name: string]: TScriptPackage read GetPackage;
end;
implementation
{ TScriptSystem }
procedure TScriptSystem.InvokeLuaMethod(const ALuaMethodName, AData1, AData2: string);
var
LError: Integer;
begin
lua_getglobal(Self.LuaState, MarshaledAString(UTF8String(ALuaMethodName)));
lua_pushstring(Self.LuaState, MarshaledAString(UTF8String(AData1)));
lua_pushstring(Self.LuaState, MarshaledAString(UTF8String(AData2)));
LError:= lua_pcall(Self.LuaState, 2, 0, 0);
end;
procedure TScriptSystem.InvokeLuaMethod(const ALuaMethodName, AData: string);
var
LError: Integer;
begin
lua_getglobal(Self.LuaState, MarshaledAString(UTF8String(ALuaMethodName)));
lua_pushstring(Self.LuaState, MarshaledAString(UTF8String(AData)));
LError:= lua_pcall(Self.LuaState, 1, 0, 0);
end;
procedure TScriptSystem.InvokeLuaMethod(const ALuaMethodName: string);
var
LError: Integer;
begin
lua_getglobal(Self.LuaState, MarshaledAString(UTF8String(ALuaMethodName)));
LError:= lua_pcall(Self.LuaState, 0, 0, 0);
end;
constructor TScriptSystem.Create;
begin
inherited Create;
FPackageList:= TObjectList<TScriptPackage>.Create;
end;
destructor TScriptSystem.Destroy;
begin
FreeAndNil(FPackageList);
inherited;
end;
function TScriptSystem.GetPackage(const Name: string): TScriptPackage;
var
I: Integer;
begin
Result:= nil;
for I:= 0 to FPackageList.Count -1 do
if FPackageList[I].Name = Name then
Exit(FPackageList[I]);
end;
function TScriptSystem.IndexOfPackageName(const AName: string): Integer;
var
I: Integer;
begin
Result:= -1;
for I:= 0 to FPackageList.Count -1 do
if FPackageList[I].Name = AName then
Exit(I);
end;
procedure TScriptSystem.Open;
var
I: Integer;
begin
inherited;
for I:= 0 to FPackageList.Count -1 do
begin
FPackageList[I].LuaState:= Self.LuaState;
RegisterPackage(FPackageList[I].Name, FPackageList[I], 'LoadPackage');
end;
end;
function TScriptSystem.RegPackage(const AClass: TScriptPackageClass;
const AName: string): TScriptPackage;
var
LIndex: Integer;
begin
if AName = '' then Exit(nil);
Result:= AClass.Create;
Result.Name:= AName;
LIndex:= IndexOfPackageName(AName);
if LIndex >= 0 then FPackageList.Delete(LIndex);
FPackageList.Add(Result);
end;
procedure TScriptSystem.Run(const AFileName, AInitRunEnvironmentMethodName,
AStartMethodName: string);
begin
Self.DoFile(AFileName);
InvokeLuaMethod(AInitRunEnvironmentMethodName, Self.FilePath, Self.LibraryPath);
InvokeLuaMethod(AStartMethodName);
end;
end.