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blender_bevy_toolkit dead? #51

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Aidan-Chelig opened this issue Sep 15, 2022 · 3 comments
Open

blender_bevy_toolkit dead? #51

Aidan-Chelig opened this issue Sep 15, 2022 · 3 comments

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@Aidan-Chelig
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As the title says i am wondering if this project is dead. we're at bevy 0.8 now and the docs still say it only supports bevy 0.6.
i like the idea of this project since it allows you to use a suite of open source tools for game development.

@jkb0o
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jkb0o commented Oct 14, 2022

I discover the project only today and I like the Idea as well! I even wondered if it possible to see changes done with scene in blender rendered and processed by bevy. It would be perfect, if this scene renders inside some blender window.

@sdfgeoff
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Is it dead? Well the code is here, but I'm no longer working on it. I got tired of always updating for the latest versions of bevy/rapier. When the API's of these libraries become more stable (and some issues with bevy's scene format are resolved) then I'll be much more enthusiastic about picking it up again.

But, as I said, the code is here. It shouldn't be hard to update it to the latest bevy. If you do, feel free to create a PR.

@erlend-sh
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Although not Bevy-based, there is also https://github.com/gents83/INOX

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4 participants