Things I can possibly do
- Toggle active systems on/off
- Relay chat to IRC
- Persist state to local JSON files to handle restarts
- Chat colors? Either hide them or use them
- UUID location from clientcontext files
- Rewrite spaghetti jQuery frontend using Angular/Ember/etc
- Decompose server.coffee
- Tests for server state maintenance
- Tests for REST endpoints
- Captain's Log
- User notes
- Paging for chat log API (server/chat). Gets REAL big otherwise
- upstart / init.d scripts
- modPath, display mods running on the server using standard format
- Watch config file for changes, emit changes to frontend
- Config validation
Things when tech exists
- Send chat into the game from web / hipchat / IRC