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AttributeError: 'Object' object has no attribute 'cycles_visibility' when Cycles Addon is disabled #552
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Hi, thank you for the detailed report! Are you receiving any other error messages in the system console prior to this error? This type of error usually means that initialization of the addon was halted due to an earlier error. |
Thank you for your reply. I've just figured out that the error was caused by not enabling Cycles Render Engine addon. The full error message is pasted below for your further reference. After enabling Cycles, I managed to bake the simulation, however, the issue now is that I'm experiencing a significant drop in fps while playing the animation (it could be as low as 3-4 fps). Is it something to do with my computer spec? or am I missing any other addons? Full error message when Cycles is not enabled:
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Thank you for the update and info about the Cycles addon. I am able to reproduce this issue. I was not aware that the Cycles renderer could be disabled and did not take this into account in a few areas of the codebase. This issue has been fixed. Until the next experimental build is available (date TDB), I'll leave this issue open for visibility. The low frame rate during playback is likely due to the loading process of the high geometry simulation mesh and is normal. It takes time both loading the data from HDD/SSD and time for Blender to process the data for display and management.
Hope this info helps! |
Closing. This fix is now available in the latest experimental build (v9.1.1). |
System Information
Blender Version (including hash): 2.93.1 (1b8d33b18c2f)
FLIP Fluids Version: 1.1.0 stable
Operating System: Win10
CPU: Intel i5 9400F 2.90GHz
GFX: NVIDIA Geforce RTX 2060
RAM: 32 GB 2666Mhz DDR4
Describe the bug
I tried to set up a simple scene with an Inflow and an Obstacle to test the addon. After hitting Bake, the error below will happen and the simulation stuck after 'Exporting static data' (see screenshot).
After closing Blender and reopening it again, I could manage to run the baking process but nothing happened afterwards when the animation is played (no fluid mesh).
The simulation runs normally for the attached example scenes.
Here is the blend file.
To Reproduce
The error happens whenever a new scene is set up.
Expected Behaviour
A description of what you expected to happen.
Actual Behaviour
A description of what actually happened.
Screenshots
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