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launch bake disabled on mac #505
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Hi, The Launch Bake/Render operators are only supported on Windows OS at the moment. We were unable to find a good consistent way to launch command line windows on MacOS/Linux (Documentation). The copy to clipboard operators can be used to copy the command, and then you can open a MacOS terminal and paste the command, or set up the command line bake manually. Note: the .blend file will need to be saved for these operators to become available. It looks like there is a bug where the render operator is displaying on MacOS when it should not. I will fix this. Hope this helps! |
thank you! that works for me! unfortunately the copy-function doesn't work on mac too....but i did manually now and i am happy with it! THANKS!! |
just a question...did you try this? |
Thanks for letting me know about the copy function! I'll do some more testing on MacOS. We tried the Appscript/Applescript module workaround, but we do not want to install modules on the user's system that are not already in the Python interpreter distributed by Blender. |
Had a chance to test and add some fixes for this issue which turned out to affect both MacOS and Linux. This fix is now available in experimental version 9.0.9.11. |
i am using Flip Fluids on a mac and always the button "launch bake" is disabled. How can i use it? Also launch render doesn't do anything if i tap the button.
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