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launch bake disabled on mac #505

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luckychris opened this issue Dec 2, 2020 · 5 comments
Closed

launch bake disabled on mac #505

luckychris opened this issue Dec 2, 2020 · 5 comments
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@luckychris
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i am using Flip Fluids on a mac and always the button "launch bake" is disabled. How can i use it? Also launch render doesn't do anything if i tap the button.

@rlguy
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rlguy commented Dec 2, 2020

Hi,

The Launch Bake/Render operators are only supported on Windows OS at the moment. We were unable to find a good consistent way to launch command line windows on MacOS/Linux (Documentation).

The copy to clipboard operators can be used to copy the command, and then you can open a MacOS terminal and paste the command, or set up the command line bake manually. Note: the .blend file will need to be saved for these operators to become available.

It looks like there is a bug where the render operator is displaying on MacOS when it should not. I will fix this.

Hope this helps!

@rlguy rlguy added the bug label Dec 2, 2020
@luckychris
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thank you! that works for me! unfortunately the copy-function doesn't work on mac too....but i did manually now and i am happy with it! THANKS!!

@luckychris
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@rlguy
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rlguy commented Dec 2, 2020

Thanks for letting me know about the copy function! I'll do some more testing on MacOS.

We tried the Appscript/Applescript module workaround, but we do not want to install modules on the user's system that are not already in the Python interpreter distributed by Blender.

@rlguy
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rlguy commented Dec 15, 2020

Had a chance to test and add some fixes for this issue which turned out to affect both MacOS and Linux. This fix is now available in experimental version 9.0.9.11.

@rlguy rlguy closed this as completed Dec 15, 2020
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