From a60b2981cd66a53c3184a1aecf9350a7296c5f24 Mon Sep 17 00:00:00 2001 From: Pablo Ocampo Date: Thu, 29 Aug 2024 03:25:42 -0400 Subject: [PATCH] feat: add vikings 1 shot adventure characters --- .../F\303\241lki the Red.gcs" | 2652 ++++++++++++++ .../Halld\303\263ra the Navigator.gcs" | 2749 ++++++++++++++ .../Jarl Valthjofr.gcs | 2682 ++++++++++++++ .../King Kolbakr.gcs | 2658 ++++++++++++++ .../Queen Lopth\303\246na.gcs" | 1665 +++++++++ .../Reginleif.gcs | 3206 +++++++++++++++++ .../Svend Trygg.gcs | 2395 ++++++++++++ .../Troll.gcs | 2123 +++++++++++ .../Wight Servant.gcs | 2444 +++++++++++++ .../Wight.gcs | 2372 ++++++++++++ .../Yngvildr the Navigator.gcs | 2749 ++++++++++++++ .../Young Haldor.gcs | 3028 ++++++++++++++++ 12 files changed, 30723 insertions(+) create mode 100644 "Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/F\303\241lki the Red.gcs" create mode 100644 "Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Halld\303\263ra the Navigator.gcs" create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Jarl Valthjofr.gcs create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/King Kolbakr.gcs create mode 100644 "Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Queen Lopth\303\246na.gcs" create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Reginleif.gcs create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Svend Trygg.gcs create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Troll.gcs create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Wight Servant.gcs create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Wight.gcs create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Yngvildr the Navigator.gcs create mode 100644 Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Young Haldor.gcs diff --git "a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/F\303\241lki the Red.gcs" "b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/F\303\241lki the Red.gcs" new file mode 100644 index 000000000..db71dc4bb --- /dev/null +++ "b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/F\303\241lki the Red.gcs" @@ -0,0 +1,2652 @@ +{ + "type": "character", + "version": 2, + "id": "968d3e1f-1fa5-4ace-8761-a707260753e7", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 2 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 5 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 5 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 5 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 5 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 1 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 5 + } + } + } + ] + } + }, + "created_date": "May 30, 2022, 10:31 AM", + "modified_date": "May 31, 2022, 8:23 PM", + "profile": { + "name": "Fálki the Red", + "age": "41", + "birthday": "May 18", + "eyes": "Gray", + "hair": "Redhead", + "skin": "Pale", + "height": "5' 9\"", + "weight": "170 lb", + "gender": "Male", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 3, + "calc": { + "value": 13, + "points": 30 + } + }, + { + "attr_id": "dx", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "iq", + "adj": 1, + "calc": { + "value": 11, + "points": 20 + } + }, + { + "attr_id": "ht", + "adj": 2, + "calc": { + "value": 12, + "points": 20 + } + }, + { + "attr_id": "will", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 12, + "current": 12, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 13, + "current": 13, + "points": 0 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "91f3f455-a5b8-49f3-b902-4ff94c41639a", + "name": "Always looking for a bargain", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "88180066-a6b2-4e68-85f8-f13782170b07", + "name": "Ambidexterity", + "physical": true, + "base_points": 5, + "reference": "B39", + "calc": { + "points": 5 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "58ff9823-eecd-4677-a7d8-7e760d129e09", + "name": "Charitable", + "mental": true, + "base_points": -15, + "cr": 12, + "reference": "B125", + "calc": { + "points": -15 + }, + "notes": "Make a self-control roll in any situation where you could render aid or are specifically asked for help, but should resist the urge", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "4c8d3ccd-089c-4783-b0b1-48ec5769d4ae", + "name": "Doodad", + "levels": "1", + "points_per_level": 1, + "reference": "PU2:9", + "calc": { + "points": 1 + }, + "categories": [ + "Cinematic", + "Perk" + ] + }, + { + "type": "advantage", + "id": "cdd96290-faef-48b7-a860-2f5d1400eae0", + "name": "Code of Honor (Viking's)", + "mental": true, + "levels": "0", + "base_points": -10, + "reference": "B163,MA53", + "calc": { + "points": -10 + }, + "notes": "Be courageous, true to your word, hospitable, and cheerful", + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "ae85d56f-9f09-49ab-8198-94181df9ae76", + "name": "Comfortable Wealth", + "social": true, + "base_points": 10, + "reference": "B25", + "calc": { + "points": 10 + }, + "notes": "Starting wealth is twice normal", + "categories": [ + "Advantage", + "Wealth" + ] + }, + { + "type": "advantage", + "id": "e74f4ebc-bd7b-4981-beeb-43bc1f681551", + "name": "Compulsive Carousing", + "mental": true, + "base_points": -5, + "cr": 12, + "reference": "B128", + "calc": { + "points": -5 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": 1, + "situation": "from like-minded extroverts" + }, + { + "type": "reaction_bonus", + "amount": -1, + "situation": "or worse from sober-minded citizens (GM discretion)" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "ca9e1e62-df8d-43a2-a0a6-180ab05a45d9", + "name": "Congenial", + "mental": true, + "base_points": -1, + "reference": "B164", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "29d60559-3572-4654-92fb-98e4a948274e", + "name": "High Pain Threshold", + "physical": true, + "base_points": 10, + "reference": "B59", + "calc": { + "points": 10 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 3, + "situation": "on all HT rolls to avoid knockdown and stunning" + }, + { + "type": "conditional_modifier", + "amount": 3, + "situation": "to resist torture" + } + ], + "notes": "Never suffer shock penalties when injured", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "d269c199-3ced-46dc-b6c5-c83ce017c909", + "name": "Impulsiveness", + "mental": true, + "base_points": -10, + "cr": 12, + "reference": "B139", + "calc": { + "points": -10 + }, + "notes": "Make a self-control roll whenever it would be wise to wait and ponder. If you fail, you must act", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "1be7d28b-07fa-4387-992f-d057c8f616ed", + "name": "Nervous around animals", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "e3bedbef-c034-4802-975c-106906d4deee", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "No", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 13, + "parry": "9", + 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+ "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "299dc66f-4cde-4b20-9650-386b3bc8f636", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "0ad8ef4e-f8fc-46db-b5f9-d81e73879e56", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "b98382d1-034c-4146-b926-fb4a56149271", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "30ba8512-e5ab-483c-baff-20d5a4e4fe27", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 0 + }, + "categories": [ + "Advantage", + "Language" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "f9676240-15a8-4dd2-b2f0-c65f76618ecb", + "name": "Area Knowledge", + "reference": "B176", + "specialization": "Norway", + "difficulty": "iq/e", + "points": 1, + "calc": { + "level": 11, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "skill", + "name": "Geography", + "modifier": -3 + } + ], + "notes": "General nature of its settlements and towns, political allegiances, leaders, and most citizens of Status 5+", + "categories": [ + "Everyman", + "Knowledge" + ] + }, + { + "type": "skill", + "id": "b6763e79-2568-4458-8c5b-2a15e9b46d98", + "name": "Armoury", + "reference": "B178", + "specialization": "Body Armor", + "tech_level": "3", + "difficulty": "iq/a", + "points": 2, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 13, + "rsl": "IQ+2" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + 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+ { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Finance", + "modifier": -6 + }, + { + "type": "skill", + "name": "Market Analysis", + "modifier": -4 + } + ], + "categories": [ + "Business", + "Social" + ] + }, + { + "type": "skill", + "id": "5aa8ee4d-7cce-4a10-aac8-f8324b23d13b", + "name": "Sewing", + "reference": "B219", + "tech_level": "3", + "difficulty": "dx/e", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + } + ], + "categories": [ + "Craft", + "Everyman" + ] + }, + { + "type": "skill", + "id": "6231fb84-bce8-44f5-8ce2-35ec7e4385ff", + "name": "Shield", + "reference": "B220", + "specialization": "Shield", + "difficulty": "dx/e", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "f24b5c8b-a350-446f-a739-b9ee7c75bb13", + "name": "Singing", + "reference": "B220", + "difficulty": "ht/e", + "points": 1, + "defaulted_from": { + "type": "ht", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "HT+0" + }, + "defaults": [ + { + "type": "ht", + "modifier": -4 + } + ], + "categories": [ + "Arts/Entertainment" + ] + }, + { + "type": "skill", + "id": "584d0d40-33d7-4173-bf1b-701b5249a4f9", + "name": "Smith", + "reference": "B221", + "specialization": "Iron", + "tech_level": "3", + "difficulty": "iq/a", + "points": 4, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 14, + "rsl": "IQ+3" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Smith", + "modifier": -4 + } + ], + "categories": [ + "Craft" + ] + }, + { + "type": "skill", + "id": "d7baf7e7-39d7-4e5f-b8a8-07a24f984dde", + "name": "Survival", + "reference": "B223", + "specialization": "Woodlands", + "difficulty": "per/a", + "points": 1, + "defaulted_from": { + "type": "per", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "Per-1" + }, + "defaults": [ + { + "type": "per", + "modifier": -5 + }, + { + "type": "skill", + "name": "Naturalist", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Arctic", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Desert", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Island/Beach", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Jungle", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Mountain", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Plains", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Swampland", + "modifier": -3 + } + ], + "categories": [ + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "4546fd0e-bb52-46a1-b364-5a4add6be97f", + "name": "Swimming", + "reference": "B224", + "encumbrance_penalty_multiplier": 2, + "difficulty": "ht/e", + "points": 1, + "defaulted_from": { + "type": "ht", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 10, + "rsl": "HT+0" + }, + "defaults": [ + { + "type": "ht", + "modifier": -4 + } + ], + "categories": [ + "Athletic", + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "6bd9f600-285c-49f7-84da-8363721bcdea", + "name": "Thrown Weapon", + "reference": "B226", + "specialization": "Axe/Mace", + "difficulty": "dx/e", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 13, + "rsl": "DX+1" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Ranged Combat" + ] + }, + { + "type": "skill", + "id": "825d3e85-9cf0-4d61-ba2a-a720523c09f5", + "name": "Two-Handed Axe/Mace", + "reference": "B208", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "skill", + "name": "Axe/Mace", + "modifier": -3, + "level": 9, + "adjusted_level": 9, + "points": -9 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Flail", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "6b8bf77d-f005-4ac6-8e26-3fd839e39a4c", + "equipped": true, + "quantity": 1, + "description": "Gloves, Cloth ", + "tech_level": "1", + "legality_class": "5", + "value": "15", + "weight": "0.5 lb", + "reference": "LTIA15", + "calc": { + "extended_value": "15", + "extended_weight": "0.5 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 0, + "location": "hand" + } + ], + "notes": "Don: 10 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting; Enclosedmittens andgloves protectvs.cold,heat,contactpoison,etc.,but giveBadGrip1(p.B123); Gives Ham-Fisted 1 (p. B138).", + "categories": [ + "Gloves" + ] + }, + { + "type": "equipment", + "id": "89eef6e5-8134-40e0-b478-e1e12f023811", + "equipped": true, + "quantity": 1, + "description": "Long Axe", + "tech_level": "2", + "value": "75", + "weight": "6 lb", + "reference": "LT58", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "3" + }, + "strength": "11‡", + "usage": "Swung", + "reach": "1, 2*", + "parry": "0U", + "block": "No", + "calc": { + "level": 12, + "parry": "9U", + "block": "No", + "damage": "2d+3 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Flail", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace" + } + ] + } + ], + "modifiers": [ + { + "type": "eqp_modifier", + "id": "122a209a-f8be-4fa2-a022-bd4060249556", + "name": "Fine", + "reference": "LT59", + "cost_type": "to_base_cost", + "cost": "+9 CF", + "tech_level": "0", + "features": [ + { + "type": "weapon_bonus", + "amount": 1, + "selection_type": "this_weapon" + } + ], + "notes": "Other cutting melee or thrown weapons." + } + ], + "calc": { + "extended_value": "750", + "extended_weight": "6 lb" + }, + "categories": [ + "Melee Weapon" + ] + }, + { + "type": "equipment", + "id": "ae98c17f-7976-42f7-813a-42eefea213cb", + "equipped": true, + "quantity": 1, + "description": "Mail, Heavy Arm Armor", + "tech_level": "2", + "legality_class": "3", + "value": "600", + "weight": "9 lb", + "reference": "LTIA8", + "calc": { + "extended_value": "600", + "extended_weight": "9 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 5, + "location": "arm" + } + ], + "notes": "Don: 8 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.", + "categories": [ + "Limb Armor" + ] + }, + { + "type": "equipment", + "id": "9723e882-3c6d-401b-b3ab-deeefeb2ba24", + "equipped": true, + "quantity": 1, + "description": "Mail, Heavy Torso Armor", + "tech_level": "2", + "legality_class": "3", + "value": "1200", + "weight": "18 lb", + "reference": "LTIA5", + "calc": { + "extended_value": "1200", + "extended_weight": "18 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 5, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 5, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 5, + "location": "groin" + } + ], + "notes": "Don: 15 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.", + "categories": [ + "Body Armor" + ] + }, + { + "type": "equipment", + "id": "f2e8d642-a6f4-4e84-b671-43b0ed887a41", + "equipped": true, + "quantity": 1, + "description": "Personal Basics", + "tech_level": "0", + "value": "5", + "weight": "1 lb", + "reference": "B288", + "calc": { + "extended_value": "5", + "extended_weight": "1 lb" + }, + "notes": "Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.", + "categories": [ + "Camping and Survival Gear" + ] + }, + { + "type": "equipment", + "id": "b92d96f6-4936-44a3-84ee-215416af288e", + "equipped": false, + "description": "Portable Tool Kit, Armoury", + "tech_level": "1", + "value": "600", + "weight": "20 lb", + "reference": "B289", + "calc": { + "extended_value": "0", + "extended_weight": "0 lb" + }, + "notes": "Kept on the boat", + "categories": [ + "Tools" + ] + }, + { + "type": "equipment", + "id": "5e8e3ff8-46e7-4bca-b0b6-a055f36b7975", + "equipped": false, + "description": "Portable Tool Kit, Carpentry", + "tech_level": "1", + "value": "300", + "weight": "20 lb", + "reference": "B289", + "calc": { + "extended_value": "0", + "extended_weight": "0 lb" + }, + "notes": "Kept on the boat", + "categories": [ + "Tools" + ] + }, + { + "type": "equipment", + "id": "d9d172f6-3a0c-43b4-b715-472de7061586", + "equipped": true, + "quantity": 1, + "description": "Regular Bow", + "tech_level": "0", + "value": "100", + "weight": "2 lb", + "reference": "LT72", + "weapons": [ + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "1" + }, + "strength": "10†", + "usage": "Shoot", + "accuracy": "2", + "range": "x15/x20", + "rate_of_fire": "1", + "shots": "1(2)", + "bulk": "-7", + "calc": { + "level": 12, + "range": "195/260", + "damage": "1d+1 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Bow" + } + ] + } + ], + "calc": { + "extended_value": "100", + "extended_weight": "2 lb" + }, + "categories": [ + "Missile Weapon", + "UsesAmmoType:Arrow" + ] + }, + { + "type": "equipment", + "id": "a9da4dc1-4646-4759-9b87-e4d44b677f48", + "equipped": true, + "quantity": 1, + "description": "Shoes ", + "tech_level": "1", + "value": "40", + "weight": "2 lb", + "reference": "LTIA16", + "calc": { + "extended_value": "40", + "extended_weight": "2 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 1, + "location": "foot" + } + ], + "notes": "Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.", + "categories": [ + "Footwear" + ] + }, + { + "type": "equipment_container", + "id": "6397912f-7c71-4bd6-ab4b-3229a37b85c0", + "equipped": true, + "description": "Shoulder Quiver", + "tech_level": "0", + "value": "10", + "weight": "0.5 lb", + "reference": "B289", + "calc": { + "extended_value": "34", + "extended_weight": "1.7 lb" + }, + "notes": "Holds 12 arrows or bolts", + "categories": [ + "Weapon and Combat Accessories" + ], + "open": true, + "children": [ + { + "type": "equipment", + "id": "b84d0d07-2b00-4109-862e-e39aa6c95ee7", + "equipped": true, + "quantity": 12, + "description": "Arrow", + "tech_level": "0", + "value": "2", + "weight": "0.1 lb", + "reference": "B276", + "calc": { + "extended_value": "24", + "extended_weight": "1.2 lb" + }, + "categories": [ + "AmmoType:Arrow", + "Ammunition", + "Missile Weapon" + ] + } + ] + }, + { + "type": "equipment", + "id": "5f487b49-dead-4d36-a11c-7275f455c805", + "equipped": true, + "quantity": 1, + "description": "Small Throwing Axe", + "tech_level": "0", + "value": "50", + "weight": "3 lb", + "reference": "LT64", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "1" + }, + "strength": "10", + "usage": "Swung", + "reach": "1", + "parry": "0U", + "block": "No", + "calc": { + "level": 12, + "parry": "9U", + "block": "No", + "damage": "2d cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Axe/Mace" + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "1" + }, + "strength": "10", + "usage": "Thrown", + "accuracy": "1", + "range": "x1/x1.5", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-3", + "calc": { + "level": 13, + "range": "13/19", + "damage": "2d cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Axe/Mace" + } + ] + } + ], + "calc": { + "extended_value": "50", + "extended_weight": "3 lb" + }, + "categories": [ + "Melee Weapon", + "Missile Weapon" + ] + } + ], + "calc": { + "swing": "2d-1", + "thrust": "1d", + "basic_lift": "34 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 9, + 8, + 7, + 6, + 5 + ], + "dodge_bonus": 0, + "block_bonus": 0, + "parry_bonus": 0 + } +} diff --git "a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Halld\303\263ra the Navigator.gcs" "b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Halld\303\263ra the Navigator.gcs" new file mode 100644 index 000000000..023f33aea --- /dev/null +++ "b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Halld\303\263ra the Navigator.gcs" @@ -0,0 +1,2749 @@ +{ + "type": "character", + "version": 2, + "id": "904efee1-e1b9-40ec-b278-d855d941ae28", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 2 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 0 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 0 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 1 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + } + ] + } + }, + "created_date": "May 30, 2022, 2:51 PM", + "modified_date": "May 30, 2022, 5:06 PM", + "profile": { + "name": "Yngvildr the Navigator", + "age": "26", + "birthday": "March 1", + "eyes": "Blue", + "hair": "Blonde", + "skin": "Pale", + "handedness": "Right", + "height": "5' 7\"", + "weight": "131 lb", + "gender": "Female", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "dx", + "adj": 3, + "calc": { + "value": 13, + "points": 60 + } + }, + { + "attr_id": "iq", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "ht", + "adj": 3, + "calc": { + "value": 13, + "points": 30 + } + }, + { + "attr_id": "will", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6.5, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 13, + "current": 13, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 1, + "damage": 0, + "calc": { + "value": 11, + "current": 11, + "points": 2 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "82c062fa-5f91-4497-9c0a-633ced00c5af", + "name": "Always wears her fur cloak", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "20d94bd1-6244-4de8-9e6f-93dc99a3b0a8", + "name": "Believes bathing in the sea makes her lucky", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "a3190acc-1644-4f83-9a69-0e313b7c84bd", + "name": "Curious", + "mental": true, + "base_points": -5, + "cr": 9, + "reference": "B129", + "calc": { + "points": -7 + }, + "notes": "Make a self-control roll when presented with an interesting item or situation", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "bfc87418-81d7-4c51-b8e1-32d27a94aee6", + "name": "Fascinated by Christianity", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "61e84582-1609-461b-8c2a-c0ab0b6daf0b", + "name": "Flexibility", + "physical": true, + "base_points": 5, + "reference": "B56,MA44", + "calc": { + "points": 5 + }, + "features": [ + { + "type": "skill_bonus", + "amount": 3, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "climbing" + } + }, + { + "type": "skill_bonus", + "amount": 3, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "escape" + } + }, + { + "type": "skill_bonus", + "amount": 3, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "erotic art" + } + }, + { + "type": "conditional_modifier", + "amount": -3, + "situation": "in penalties may be ignored when due to close quarters" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "6b104917-35a6-4b2b-af16-80b3b1605268", + "name": "Greed", + "mental": true, + "base_points": -15, + "cr": 12, + "reference": "B137", + "calc": { + "points": -15 + }, + "notes": "Make a self-control roll any time riches are offered – as payment for fair work, gains from adventure, spoils of crime, or just bait. If you fail, you do whatever it takes to get the payoff.", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "aafca20f-3555-4a39-9d34-7a90e8193838", + "name": "Higher Purpose", + "mental": true, + "exotic": true, + "base_points": 5, + "reference": "B59", + "calc": { + "points": 5 + }, + "notes": "Discover the strange and unknown", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "e05f1e46-a357-4516-baa8-51eefdc2b066", + "name": "Language: English", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "c9e01111-6df4-47b1-914a-72e2ba46015a", + "disabled": true, + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "3228b2d8-9e3d-4ed8-9037-7dcae33ca1a5", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "ea1afddd-4356-4c04-8093-a4afd138b86b", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "932d8efc-e951-4229-9eb7-141da4522b68", + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "aedbd578-1e86-412d-b49c-a10bd295ef09", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "f4096de9-6953-4ae8-930b-5f4bf9fe8cc7", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "ecc3d745-5670-4805-9a8e-7210e85f2e8e", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "6e6729e3-90a2-47fb-afdd-b514891c3c24", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "b3e542e4-a8c2-4769-b25f-5b0ffce559ca", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 3 + }, + "categories": [ + "Advantage", + "Language" + ] + }, + { + "type": "advantage", + "id": "1ff57d92-36dc-4fe9-9bd7-2667b9142055", + "name": "Language: Norse", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "b4ef366f-f2dc-4e5b-8175-9d11d6498a1c", + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "d584347d-c833-4f83-905a-08ed4f6d3fbf", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "a2ca3e8f-cc7c-412e-9dbf-ee3dec6c533d", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "b32ee0a7-64cd-440a-812e-603bbcdedfdc", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "b4da0f65-bccc-40a7-b6f1-11eaab23d821", + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "b752acbf-7079-4993-a7fd-4ed10186bc2e", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "a2e2999b-f676-4639-82cc-3e10ad1460a3", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "8095973a-568a-4abe-be61-f2de333d564c", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "de4ebf36-55e3-430a-b0f7-08c21ee80589", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 0 + }, + "categories": [ + "Advantage", + "Language" + ] + }, + { + "type": "advantage", + "id": "6bb94495-4669-433b-8352-89ea7882d3ee", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "No", + "damage": "1d-3 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 13, + "parry": "9", + "block": "", + "damage": "1d-3 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 11, + "parry": "No", + "block": "", + "damage": "1d-2 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "96a15f82-6130-4f19-b5a5-31897aca8874", + "name": "Night Vision", + "physical": true, + "levels": "2", + "points_per_level": 1, + "reference": "B71,P87", + "calc": { + "points": 2 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "c3a7af96-45ea-4b8d-8cf3-4e8813861635", + "name": "Overconfident whenever on a boat", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "7c7fb8c4-754c-4da5-8f35-0cd4a499ddf8", + "round_down": true, + "name": "Reputation", + "social": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "28cb8ecf-d00c-41f2-9399-9ba7818ccab6", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 1, + "notes": "Almost everyone" + }, + { + "type": "modifier", + "id": "bdc7bbe0-63e8-46f9-a39d-50fe63242c4b", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.67, + "notes": "Almost everyone except @large class of people@" + }, + { + "type": "modifier", + "id": "ce02c86c-1138-4612-859e-8988e0da475c", + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.5, + "notes": "Vikings" + }, + { + "type": "modifier", + "id": "1242c83c-131f-4415-b4b1-b23924b3030a", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.33, + "notes": "@Small class of people@" + }, + { + "type": "modifier", + "id": "7b4fc03f-a71f-4969-8329-d401ec392059", + "disabled": true, + "name": "Recognized all the time", + "reference": "B28", + "cost_type": 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+ ], + "equipment": [ + { + "type": "equipment", + "id": "389a04b1-bcf6-49cf-85ed-ad5ab0c1f95c", + "equipped": true, + "quantity": 1, + "description": "Shoes ", + "tech_level": "1", + "value": "40", + "weight": "2 lb", + "reference": "LTIA16", + "calc": { + "extended_value": "40", + "extended_weight": "2 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 1, + "location": "foot" + } + ], + "notes": "Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.", + "categories": [ + "Footwear" + ] + }, + { + "type": "equipment", + "id": "37cc79b8-7d2b-4034-9d00-1ebcee36bedc", + "equipped": true, + "quantity": 1, + "description": "Scramasax", + "tech_level": "2", + "value": "600", + "weight": "3 lb", + "reference": "LT55", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "1" + }, + "strength": "10", + "usage": "Swing", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 14, + "parry": "10", + "block": "No", + "damage": "1d+1 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Broadsword" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "2" + }, + "strength": "10", + "usage": "Thrust", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 14, + "parry": "10", + "block": "No", + "damage": "1d imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Broadsword" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + } + ] + } + ], + "modifiers": [ + { + "type": "eqp_modifier", + "id": "d388c339-e990-4e45-872e-75d24d2ba4d7", + "name": "Cheap", + "reference": "LT59", + "cost_type": "to_base_cost", + "cost": "-0.6 CF", + "tech_level": "0" + } + ], + "calc": { + "extended_value": "240", + "extended_weight": "3 lb" + }, + "categories": [ + "Melee Weapon" + ] + }, + { + "type": "equipment", + "id": "9626ae22-2df8-452f-ab1c-276f84a56f1d", + "equipped": true, + "quantity": 1, + "description": "Wool and fur cloak", + "tech_level": "0", + "value": "90", + "weight": "3 lb", + "reference": "LT99", + "calc": { + "extended_value": "90", + "extended_weight": "3 lb" + }, + "categories": [ + "Clothing" + ] + }, + { + "type": "equipment", + "id": "fb027dc2-1397-41f1-8072-cdaf9d7253cf", + "equipped": true, + "quantity": 1, + "description": "Large Knife", + "tech_level": "0", + "value": "40", + "weight": "1 lb", + "reference": "LT58", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "-2" + }, + "strength": "6", + "usage": "Swung", + "reach": "C,1", + "parry": "-1", + "block": "No", + "calc": { + "level": 13, + "parry": "8", + "block": "No", + "damage": "1d-2 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr" + }, + "strength": "6", + "usage": "Thrust", + "reach": "C", + "parry": "-1", + "block": "No", + "calc": { + "level": 13, + "parry": "8", + "block": "No", + "damage": "1d-2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr" + }, + "strength": "6", + "usage": "Thrown", + "accuracy": "0", + "range": "x0.8/x1.5", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-2", + "calc": { + "level": 9, + "range": "8/15", + "damage": "1d-2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Knife" + } + ] + } + ], + "calc": { + "extended_value": "40", + "extended_weight": "1 lb" + }, + "categories": [ + "Melee Weapon", + "Missile Weapon" + ] + }, + { + "type": "equipment", + "id": "195b050b-8796-4fae-8401-8f211c84997d", + "equipped": true, + "quantity": 1, + "description": "Personal Basics", + "tech_level": "0", + "value": "5", + "weight": "1 lb", + "reference": "B288", + "calc": { + "extended_value": "5", + "extended_weight": "1 lb" + }, + "notes": "Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.", + "categories": [ + "Camping and Survival Gear" + ] + }, + { + "type": "equipment", + "id": "6e36f097-d7c5-45df-9e1d-7b4912ddb2e6", + "equipped": true, + "quantity": 1, + "description": "Gloves, Cloth ", + "tech_level": "1", + "legality_class": "5", + "value": "15", + "weight": "0.5 lb", + "reference": "LTIA15", + "calc": { + "extended_value": "15", + "extended_weight": "0.5 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 0, + "location": "hand" + } + ], + "notes": "Don: 10 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting; Enclosedmittens andgloves protectvs.cold,heat,contactpoison,etc.,but giveBadGrip1(p.B123); Gives Ham-Fisted 1 (p. B138).", + "categories": [ + "Gloves" + ] + } + ], + "calc": { + "swing": "1d", + "thrust": "1d-2", + "basic_lift": "20 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 9, + 8, + 7, + 6, + 5 + ], + "dodge_bonus": 0, + "block_bonus": 0, + "parry_bonus": 0 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Jarl Valthjofr.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Jarl Valthjofr.gcs new file mode 100644 index 000000000..1f7c6e70b --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Jarl Valthjofr.gcs @@ -0,0 +1,2682 @@ +{ + "type": "character", + "version": 2, + "id": "b19a19ec-14ff-4ac6-8983-fec511461965", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 2 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 0 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 0 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 1 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + } + ] + } + }, + "created_date": "May 30, 2022, 3:46 PM", + "modified_date": "Jun 2, 2022, 12:05 PM", + "profile": { + "name": "Jarl Valþjófr", + "age": "50", + "birthday": "October 4", + "eyes": "Brown", + "skin": "Pale", + "handedness": "Right", + "height": "5' 10\"", + "weight": "170 lb", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 3, + "calc": { + "value": 13, + "points": 30 + } + }, + { + "attr_id": "dx", + "adj": 1, + "calc": { + "value": 11, + "points": 20 + } + }, + { + "attr_id": "iq", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "ht", + "adj": 1, + "calc": { + "value": 11, + "points": 10 + } + }, + { + "attr_id": "will", + "adj": 1, + "calc": { + "value": 13, + "points": 5 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 13, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 5.5, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 5, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 11, + "current": 11, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": -1, + "damage": 1, + "calc": { + "value": 12, + "current": 11, + "points": -2 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "a49fa93f-06b7-4b98-a1db-d6af182d1d7a", + "name": "Channeling", + "mental": true, + "supernatural": true, + "base_points": 10, + "modifiers": [ + { + "type": "modifier", + "id": "6083824a-1f6d-421d-bc39-5337becc205f", + "disabled": true, + "name": "Aware", + "reference": "P43", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "dce4eafe-5de5-43c5-8274-a80df60339cc", + "disabled": true, + "name": "Specialized", + "reference": "P44", + "cost_type": "percentage", + "cost": -50, + "affects": "total", + "notes": "@Type@" + } + ], + "reference": "B41,P43", + "calc": { + "points": 10 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "b9bfc0b1-b5a9-4da1-8dda-a2f5c7884edd", + "name": "Confused", + "physical": true, + "base_points": -10, + "cr": 12, + "reference": "B129", + "calc": { + "points": -10 + }, + "notes": "In a strange place, or when there’s a commotion going on, you must make a self-control roll", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "d039bfdc-eee6-4222-a778-5f1f04737fd9", + "name": "Delights in confusing people", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "09f30b24-2624-404c-89cd-57f7af268428", + "name": "Destiny (Die only when the gods are pleased)", + "mental": true, + "supernatural": true, + "modifiers": [ + { + "type": "modifier", + "id": "1912c942-28f1-4816-817f-e125297f125d", + "name": "Minor", + "reference": "B132", + "cost_type": "points", + "cost": 5, + "affects": "total" + }, + { + "type": "modifier", + "id": "e4ed7528-5e4e-488d-96ed-ea3de4de5c43", + "disabled": true, + "name": "Major", + "reference": "B132", + "cost_type": "points", + "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "a9162442-18ec-4717-8921-3686516fc6a4", + "disabled": true, + "name": "Great", + "reference": "B132", + "cost_type": "points", + "cost": 15, + "affects": "total" + } + ], + "reference": "B132", + "calc": { + "points": 5 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "591981b3-fe4b-4d4c-80c8-89a37878645c", + "name": "Dislikes foreigners", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "cfefd359-1a71-44b2-8e41-42eedd7c7209", + "name": "Hard to Kill", + "physical": true, + "levels": "1", + "points_per_level": 2, + "reference": "B58", + "calc": { + "points": 2 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 1, + "per_level": true, + "situation": "to HT rolls made for survival at -HP or below, and on any HT roll where failure means instant death. If this bonus makes the difference between success and failure, you collapse, apparently dead (or disabled), but come to in the usual amount of time. A successful Diagnosis roll reveals the truth." + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "a3a5b609-4c90-48b1-bff0-2c98dfcdef9f", + "name": "Intuition", + "mental": true, + "base_points": 15, + "modifiers": [ + { + "type": "modifier", + "id": "8b2b50de-ff47-46ce-8eed-b058dde01e95", + "disabled": true, + "name": "Inspired", + "reference": "P56", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + } + ], + "reference": "B63,P56", + "calc": { + "points": 15 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "0aa331c2-991c-45f7-b84c-0a2cce6f793e", + "name": "Language: Norse", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "8bef1b1e-49ed-4cfc-a7ed-a50e1ffd909b", + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "8cc3e4ea-7f31-4fdb-b740-54b6cf0c6f9c", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "1735fb50-eb08-47fc-8e18-ddd4064d7bc3", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "fbcf7c85-4efc-4b50-883d-8c4c66c7df74", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "58a0ebda-ccdc-4923-88a0-1523ac748690", + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "840f3ecd-1514-477b-b14a-83aac4370e9f", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "93d03860-5075-4703-9de6-c7bf3df02b7d", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "fb3d7bba-82ba-4db8-838b-bfef26cf11d5", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "2b4480c9-896e-4c87-a2a0-823625081ebf", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 0 + }, + "categories": [ + "Advantage", + "Language" + ] + }, + { + "type": "advantage", + "id": "08c04622-87d5-4bcc-bebf-b042d7441bca", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 11, + "parry": "No", + "block": "No", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 11, + "parry": "8", + "block": "", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 9, + "parry": "No", + "block": "", + "damage": "1d cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "40f43a6f-932f-4be9-8668-12ac6b832213", + "name": "One Eye", + "physical": true, + "base_points": -15, + "reference": "B147", + "calc": { + "points": -15 + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "advantage_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "No Depth Perception" + } + } + ] + }, + "features": [ + { + "type": "conditional_modifier", + "amount": -1, + "situation": "to DX in combat and on any task involving hand-eye coordination" + }, + { + "type": "conditional_modifier", + "amount": -3, + "situation": "on ranged attacks (unless you Aim first) and on rolls to operate any vehicle faster than a horse and buggy" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "f3666ecc-be09-4c9c-9dec-7fc977fe06e7", + "name": "Only eats undercooked meat", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "d65a7aa5-4e25-4c96-96bf-8199d571819c", + "name": "Sees omens everywhere", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "12bfa597-0dfd-4ed2-bee0-9511a1ac6e2d", + "name": "Smells like candle wax", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "61c06a7c-9189-4dc4-bc3f-a182eecfd010", + "name": "Social Regard", + "social": true, + "levels": "2", + "points_per_level": 5, + "reference": "B87", + "calc": { + "points": 10 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": 1, + "per_level": true, + "situation": "from those who hold you in high regard for being a Touched by the gods, in a Venerated way." + } + ], + "notes": "Venerated: Touched by the gods", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "39c046d4-d7a0-4b00-b965-ee3c8a7ab544", + "name": "Compulsive Behaviour", + "mental": true, + "base_points": -10, + "cr": 12, + "reference": "B128", + "calc": { + "points": -10 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": -2, + "situation": "from those you speak with" + } + ], + "notes": "Talking in riddles", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "86912b37-a38f-48e4-9fce-35bd5f19aff0", + "name": "Struggling", + "social": true, + "base_points": -10, + "reference": "B25", + "calc": { + "points": -10 + }, + "notes": "Starting wealth is ½ normal", + "categories": [ + "Disadvantage", + "Wealth" + ] + }, + { + "type": "advantage", + "id": "5f83cc44-29c8-46ea-a789-9d87f549d779", + "name": "Talent (Outdoorsman)", + "mental": true, + "levels": "1", + "points_per_level": 10, + "modifiers": [ + { + "type": "modifier", + "id": "8578a294-30af-4b01-b19b-c0607608ec52", + "disabled": true, + "name": "Alternative Cost", + "cost_type": "points", + "cost": -3, + "affects": "levels_only" + } + ], + "reference": "PU3:14", + "calc": { + "points": 10 + }, + "features": [ + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Camouflage" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Fishing" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Mimicry" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Naturalist" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Navigation" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Survival" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Tracking" + } + }, + { + "type": "reaction_bonus", + "amount": 1, + "per_level": true, + "situation": "From explorers and nature lovers." + }, + { + "type": "conditional_modifier", + "amount": 1, + "per_level": true, + "situation": "Bonus to HT rolls to avoid harm from failure of covered skills" + } + ], + "categories": [ + "Advantage", + "Talent" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "6b5c975e-e16c-440b-9c78-3f9768a440d3", + "name": "Climbing", + "reference": "B183", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 11, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Athletic", + "Criminal/Street", + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "adeec15e-dbbf-4da5-936d-f2dffc6291ec", + "name": "First Aid", + "reference": "B195", + "tech_level": "3", + "difficulty": "iq/e", + "points": 2, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 13, + "rsl": "IQ+1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -4 + }, + { + "type": "skill", + "name": "Esoteric Medicine" + }, + { + "type": "skill", + "name": "Physician" + }, + { + "type": "skill", + "name": "Veterinary", + "modifier": -4 + } + ], + "categories": [ + "Everyman", + "Medical" + ] + }, + { + "type": "skill", + "id": "1f11e3fa-1965-4055-9f0a-84c527b9de15", + "name": "Fortune-Telling", + "reference": "B196", + "specialization": "Augury", + "difficulty": "iq/a", + "points": 4, + "defaulted_from": { + "type": "skill", + "name": "Occultism", + "modifier": -3, + "level": 10, + "adjusted_level": 10, + "points": -10 + }, + "calc": { + "level": 13, + "rsl": "IQ+1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Fast-Talk", + "modifier": -3 + }, + { + "type": "skill", + "name": "Occultism", + "modifier": -3 + } + ], + "categories": [ + "Social" + ] + }, + { + "type": "skill", + "id": "6e3f6e05-3b27-40fc-a5d6-d9087950b5a3", + "name": "History", + "reference": "B200", + "specialization": "Norse", + "difficulty": "iq/h", + "points": 2, + "defaulted_from": { + "type": "iq", + "modifier": -6, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 11, + "rsl": "IQ-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -6 + } + ], + "categories": [ + "Social Sciences/Humanities" + ] + }, + { + "type": "skill", + "id": "1a7cda13-2195-49bd-bbe5-5e2efb69c395", + "name": "Intimidation", + "reference": "B202", + "difficulty": "will/a", + "points": 4, + "defaulted_from": { + "type": "will", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 14, + "rsl": "Will+1" + }, + "defaults": [ + { + "type": "will", + "modifier": -5 + }, + { + "type": "skill", + "name": "Acting", + "modifier": -3 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Social" + ] + }, + { + "type": "skill", + "id": "f9532caa-fcd2-4a9a-8f81-d41c32365ea9", + "name": "Knife", + "reference": "B208", + "difficulty": "dx/e", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "DX+1" + }, + "defaults": [ + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + }, + { + "type": "dx", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "dd21f6f4-405d-4577-99a9-1df861a92b31", + "name": "Leatherworking", + "reference": "B205", + "difficulty": "dx/e", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + } + ], + "categories": [ + "Craft" + ] + }, + { + "type": "skill", + "id": "3919e618-581a-4c9d-b845-f32c1e1f492d", + "name": "Naturalist", + "reference": "B211", + "specialization": "Earthlike", + "difficulty": "iq/h", + "points": 2, + "defaulted_from": { + "type": "iq", + "modifier": -6, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 12, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -6 + }, + { + "type": "skill", + "name": "Biology", + "modifier": -3 + } + ], + "categories": [ + "Animal", + "Natural Science", + "Outdoor/Exploration", + "Plant" + ] + }, + { + "type": "skill", + "id": "ec746aa8-ec76-4585-9906-f405c6e9064a", + "name": "Navigation", + "reference": "B211", + "specialization": "Land", + "tech_level": "3", + "difficulty": "iq/a", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Cartography", + "modifier": -4 + }, + { + "type": "skill", + "name": "Mathematics", + "specialization": "Surveying", + "modifier": -4 + }, + { + "type": "skill", + "name": "Navigation", + "specialization": "Air", + "modifier": -2 + }, + { + "type": "skill", + "name": "Navigation", + "specialization": "Sea", + "modifier": -2 + } + ], + "categories": [ + "Outdoor/Exploration", + "Technical", + "Vehicle" + ] + }, + { + "type": "skill", + "id": "3e672f0e-92c0-4122-9504-0bda65fd0379", + "name": "Occultism", + "reference": "B212", + "difficulty": "iq/a", + "points": 4, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 13, + "rsl": "IQ+1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + } + ], + "categories": [ + "Occult/Magical" + ] + }, + { + "type": "skill", + "id": "22dc7a57-1d12-4b89-8d61-99ad9004d982", + "name": "Religious Ritual", + "reference": "B217", + "specialization": "Norse", + "difficulty": "iq/h", + "points": 4, + "defaulted_from": { + "type": "skill", + "name": "Theology", + "specialization": "Norse", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "skill", + "name": "Ritual Magic", + "specialization": "Norse", + "modifier": -6 + }, + { + "type": "skill", + "name": "Theology", + "specialization": "Norse", + "modifier": -4 + } + ], + "categories": [ + "Occult/Magical" + ] + }, + { + "type": "skill", + "id": "15b59c1f-6145-40e7-883c-08bd773fcb71", + "name": "Sling", + "reference": "B221", + "difficulty": "dx/h", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -6, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 10, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "dx", + "modifier": -6 + } + ], + "categories": [ + "Combat/Weapon", + "Ranged Combat" + ] + }, + { + "type": "skill", + "id": "afcfa716-c1dc-4078-b9a5-d174d8cc288f", + "name": "Spear", + "reference": "B208", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 11, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Staff", + "modifier": -2 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "3d78cb1d-1fd0-491c-b9a4-ae5581a83205", + "name": "Body Language", + "reference": "B181", + "difficulty": "per/a", + "points": 2, + "calc": { + "level": 12, + "rsl": "Per+0" + }, + "defaults": [ + { + "type": "skill", + "name": "Detect Lies", + "modifier": -4 + }, + { + "type": "skill", + "name": "Psychology", + "modifier": -4 + } + ], + "categories": [ + "Police", + "Social", + "Spy" + ] + }, + { + "type": "skill", + "id": "11a2499a-ec29-4b10-aeba-d55bcfe88021", + "name": "Stealth", + "reference": "B222", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Spy" + ] + }, + { + "type": "skill", + "id": "77777c8b-b948-49bb-8810-61ae62db9374", + "name": "Surgery", + "reference": "B223", + "tech_level": "3", + "difficulty": "iq/vh", + "points": 1, + "defaulted_from": { + "type": "skill", + "name": "First Aid", + "modifier": -12, + "level": 1, + "adjusted_level": 1, + "points": -1 + }, + "calc": { + "level": 9, + "rsl": "IQ-3" + }, + "prereqs": { + "type": "prereq_list", + "all": false, + "prereqs": [ + { + "type": "skill_prereq", + "has": true, + "name": { + "compare": "is", + "qualifier": "first aid" + } + }, + { + "type": "skill_prereq", + "has": true, + "name": { + "compare": "is", + "qualifier": "physician" + } + } + ] + }, + "defaults": [ + { + "type": "skill", + "name": "First Aid", + "modifier": -12 + }, + { + "type": "skill", + "name": "Physician", + "modifier": -5 + }, + { + "type": "skill", + "name": "Physiology", + "modifier": -8 + }, + { + "type": "skill", + "name": "Veterinary", + "modifier": -5 + } + ], + "categories": [ + "Medical" + ] + }, + { + "type": "skill", + "id": "37a89ba2-00db-42cb-80fb-96e79d794735", + "name": "Survival", + "reference": "B223", + "specialization": "Woodlands", + "difficulty": "per/a", + "points": 2, + "defaulted_from": { + "type": "skill", + "name": "Naturalist", + "modifier": -3, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 13, + "rsl": "Per+1" + }, + "defaults": [ + { + "type": "per", + "modifier": -5 + }, + { + "type": "skill", + "name": "Naturalist", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Arctic", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Desert", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Island/Beach", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Jungle", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Mountain", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Plains", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Swampland", + "modifier": -3 + } + ], + "categories": [ + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "e227152a-b5ef-4d9f-abb5-455a182f73cb", + "name": "Swimming", + "reference": "B224", + "encumbrance_penalty_multiplier": 2, + "difficulty": "ht/e", + "points": 1, + "defaulted_from": { + "type": "ht", + "modifier": -4, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "HT+0" + }, + "defaults": [ + { + "type": "ht", + "modifier": -4 + } + ], + "categories": [ + "Athletic", + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "0062b564-e0c3-4e36-b89c-ae4c0fb5217b", + "name": "Theology", + "reference": "B226", + "specialization": "Norse", + "difficulty": "iq/h", + "points": 4, + "defaulted_from": { + "type": "iq", + "modifier": -6, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 12, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -6 + }, + { + "type": "skill", + "name": "Religious Ritual", + "specialization": "Norse", + "modifier": -4 + } + ], + "categories": [ + "Social Sciences/Humanities" + ] + }, + { + "type": "skill", + "id": "f4049a12-482b-401d-93e9-536e26ae8f62", + "name": "Thrown Weapon", + "reference": "B226", + "specialization": "Spear", + "difficulty": "dx/e", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Spear Thrower", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Harpoon", + "modifier": -2 + } + ], + "categories": [ + "Combat/Weapon", + "Ranged Combat" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "90ce8cf8-e9e6-4a87-a849-253a8bb932df", + "equipped": true, + "quantity": 1, + "description": "Shoes ", + "tech_level": "1", + "value": "40", + "weight": "2 lb", + "reference": "LTIA16", + "calc": { + "extended_value": "40", + "extended_weight": "2 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 1, + "location": "foot" + } + ], + "notes": "Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.", + "categories": [ + "Footwear" + ] + }, + { + "type": "equipment", + "id": "35d983df-4563-415e-a5a8-24f1ddee5777", + "equipped": true, + "quantity": 1, + "description": "Javelin", + "tech_level": "1", + "value": "30", + "weight": "2 lb", + "reference": "LT57", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "1" + }, + "strength": "6", + "usage": "Thrust", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 11, + "parry": "8", + "block": "No", + "damage": "1d+1 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Spear" + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Staff", + "modifier": -2 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "1" + }, + "strength": "6", + "usage": "Thrown", + "accuracy": "3", + "range": "x1.5/x1.75", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-4", + "calc": { + "level": 11, + "range": "19/22", + "damage": "1d+1 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Spear" + }, + { + "type": "skill", + "name": "Spear Thrower", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Harpoon", + "modifier": -2 + } + ] + } + ], + "calc": { + "extended_value": "30", + "extended_weight": "2 lb" + }, + "categories": [ + "AmmoType:Javelin", + "Melee Weapon" + ] + }, + { + "type": "equipment", + "id": "5ab51bd9-80fd-458f-9d9a-8c95573318b6", + "equipped": true, + "quantity": 1, + "description": "Large Knife", + "tech_level": "0", + "value": "40", + "weight": "1 lb", + "reference": "LT58", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "-2" + }, + "strength": "6", + "usage": "Swung", + "reach": "C,1", + "parry": "-1", + "block": "No", + "calc": { + "level": 12, + "parry": "8", + "block": "No", + "damage": "2d-3 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr" + }, + "strength": "6", + "usage": "Thrust", + "reach": "C", + "parry": "-1", + "block": "No", + "calc": { + "level": 12, + "parry": "8", + "block": "No", + "damage": "1d imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr" + }, + "strength": "6", + "usage": "Thrown", + "accuracy": "0", + "range": "x0.8/x1.5", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-2", + "calc": { + "level": 7, + "range": "10/19", + "damage": "1d imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Knife" + } + ] + } + ], + "calc": { + "extended_value": "40", + "extended_weight": "1 lb" + }, + "categories": [ + "Melee Weapon", + "Missile Weapon" + ] + }, + { + "type": "equipment", + "id": "603df77e-7c0e-45dd-8ea8-e812500d0fea", + "equipped": true, + "quantity": 1, + "description": "Dagger", + "tech_level": "1", + "value": "20", + "weight": "0.25 lb", + "reference": "LT56", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "-1" + }, + "strength": "5", + "usage": "Thrust", + "reach": "C", + "parry": "-1", + "block": "No", + "calc": { + "level": 12, + "parry": "8", + "block": "No", + "damage": "1d-1 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "-1" + }, + "strength": "5", + "usage": "Thrown", + "accuracy": "0", + "range": "x0.5/x1", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-1", + "calc": { + "level": 7, + "range": "6/13", + "damage": "1d-1 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Knife" + } + ] + } + ], + "calc": { + "extended_value": "20", + "extended_weight": "0.25 lb" + }, + "categories": [ + "Melee Weapon", + "Missile Weapon" + ] + }, + { + "type": "equipment", + "id": "98b4486c-5e80-4df3-b976-dc263b2451f6", + "equipped": true, + "quantity": 1, + "description": "Bag of runed bones", + "tech_level": "3", + "value": "15", + "weight": "0 lb", + "calc": { + "extended_value": "15", + "extended_weight": "0 lb" + } + }, + { + "type": "equipment", + "id": "30bab77a-1278-4aa7-95a9-4daefc8f7967", + "equipped": true, + "quantity": 1, + "description": "Hooded wool cloak", + "tech_level": "0", + "value": "90", + "weight": "3 lb", + "reference": "LT99", + "calc": { + "extended_value": "90", + "extended_weight": "3 lb" + }, + "categories": [ + "Clothing" + ] + }, + { + "type": "equipment", + "id": "438a4436-bd84-4651-b5c5-63e6c715570b", + "equipped": true, + "quantity": 1, + "description": "Sling", + "tech_level": "0", + "value": "20", + "weight": "0.5 lb", + "reference": "LT74", + "weapons": [ + { + "type": "ranged_weapon", + "damage": { + "type": "pi", + "st": "sw" + }, + "strength": "6", + "usage": "Shoot", + "accuracy": "0", + "range": "x6/x10", + "rate_of_fire": "1", + "shots": "1(2)", + "bulk": "-4", + "calc": { + "level": 10, + "range": "78/130", + "damage": "2d-1 pi" + }, + "defaults": [ + { + "type": "dx", + "modifier": -6 + }, + { + "type": "skill", + "name": "Sling" + } + ] + } + ], + "calc": { + "extended_value": "20", + "extended_weight": "0.5 lb" + }, + "notes": "Requires two hands to ready, but only one hand to attack.; unshaped rocks and stones suitable for slings, heavy slings, and stone-launching sticks can be found for free, but they’re less accurate: -1 to hit; Can fire stones (TL0) or lead bullets (TL2). Lead bullets give +1 damage and double range.", + "categories": [ + "Missile Weapon", + "UsesAmmoType:Sling" + ] + }, + { + "type": "equipment_container", + "id": "95247b4c-c22c-4094-b159-7a43a676e946", + "equipped": true, + "description": "Leather Pouch, 1 quart", + "tech_level": "0", + "value": "2", + "weight": "0.3 lb", + "reference": "LT34", + "calc": { + "extended_value": "7.72", + "extended_weight": "1.9 lb" + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "contained_weight_prereq", + "has": true, + "qualifier": { + "compare": "at_most", + "qualifier": "2.72 lb" + } + } + ] + }, + "notes": "DR 2", + "categories": [ + "Container" + ], + "open": true, + "children": [ + { + "type": "equipment", + "id": "2f157ebc-cf18-409c-bc7a-c339af33ec27", + "equipped": true, + "quantity": 12, + "description": "Shaped Sling Stone", + "tech_level": "0", + "value": "0.06", + "weight": "0.05 lb", + "reference": "LT76", + "calc": { + "extended_value": "0.72", + "extended_weight": "0.6 lb" + }, + "categories": [ + "Ammunition" + ] + }, + { + "type": "equipment", + "id": "4b13d31f-5381-4375-ba6d-924d174bcf69", + "equipped": true, + "quantity": 1, + "description": "Whistle made from horn", + "value": "0", + "weight": "0 lb", + "calc": { + "extended_value": "0", + "extended_weight": "0 lb" + } + }, + { + "type": "equipment", + "id": "8a407731-f359-46e8-ab97-b72dac3c76b8", + "equipped": true, + "quantity": 1, + "description": "Personal Basics", + "tech_level": "0", + "value": "5", + "weight": "1 lb", + "reference": "B288", + "calc": { + "extended_value": "5", + "extended_weight": "1 lb" + }, + "notes": "Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.", + "categories": [ + "Camping and Survival Gear" + ] + } + ] + } + ], + "calc": { + "swing": "2d-1", + "thrust": "1d", + "basic_lift": "34 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 5, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 8, + 7, + 6, + 5, + 4 + ], + "dodge_bonus": 0, + "block_bonus": 0, + "parry_bonus": 0 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/King Kolbakr.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/King Kolbakr.gcs new file mode 100644 index 000000000..e5b710b09 --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/King Kolbakr.gcs @@ -0,0 +1,2658 @@ +{ + "type": "character", + "version": 2, + "id": "2b63c6b1-7b29-4b92-a662-77f441bb896e", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 4 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 2 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 2 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 2 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 7 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 7 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 2 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 2 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 2 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 2 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 2 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 7 + } + } + } + ] + } + }, + "created_date": "May 24, 2022, 10:44 PM", + "modified_date": "May 29, 2022, 2:05 PM", + "profile": { + "name": "King Kolbakr", + "handedness": "Right", + "height": "5' 8\"", + "weight": "141 lb", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 5, + "calc": { + "value": 15, + "points": 50 + } + }, + { + "attr_id": "dx", + "adj": 3, + "calc": { + "value": 13, + "points": 60 + } + }, + { + "attr_id": "iq", + "adj": 1, + "calc": { + "value": 11, + "points": 20 + } + }, + { + "attr_id": "ht", + "adj": 3, + "calc": { + "value": 13, + "points": 30 + } + }, + { + "attr_id": "will", + "adj": 2, + "calc": { + "value": 13, + "points": 10 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 15, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6.5, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 13, + "current": 13, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 15, + "current": 15, + "points": 0 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "1f6ce999-bbbb-40c5-ad37-59327db9df23", + "name": "Affliction", + "physical": true, + "exotic": true, + "levels": "1", + "points_per_level": 10, + "modifiers": [ + { + "type": "modifier", + "id": "528041fa-89c0-4214-81d4-d07ded06d9ec", + "disabled": true, + "name": "Advantage; one point per level", + "cost_type": "percentage", + "cost": 10, + "affects": "total", + "levels": 1 + }, + { + "type": "modifier", + "id": "8e00cb15-6748-492b-991c-a48ff88b5044", + "disabled": true, + "name": "Atribute Penalty; -1 to ST or HT per level", + "cost_type": "percentage", + "cost": 5, + "affects": "total" + }, + { + "type": "modifier", + "id": "d6f05121-bbe4-4e5f-ab5d-f50c0749a6a0", + "disabled": true, + "name": "Atribute Penalty; -1 to DX or IQ per level", + "cost_type": "percentage", + "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "f50055aa-b559-448a-926d-2f4cff46879d", + "disabled": true, + "name": "Mortal Condition; Coma", + "cost_type": "percentage", + "cost": 250, + "affects": "total" + }, + { + "type": "modifier", + "id": "4512425b-87f9-480e-9dd2-cd7a7c16f63b", + "disabled": true, + "name": "Mortal Condition; Heart Attack", + "cost_type": "percentage", + "cost": 300, + "affects": "total" + }, + { + "type": "modifier", + "id": "4d3be7e6-96c6-44e6-8f6c-e6d0e086b562", + "disabled": true, + "name": "Disadvantage; one point per level", + "cost_type": "percentage", + "cost": 1, + "affects": "total" + }, + { + "type": "modifier", + "id": "a2c7eab6-dea6-4f1e-8d2a-6f637ffc3147", + "disabled": true, + "name": "Incapacitating Condition; Daze", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "a94ac2d4-e9af-4cc0-add4-8819ac233ea8", + "disabled": true, + "name": "Incapacitating Condition; Hallucination", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "95080177-27b9-457b-9665-4031e94f1c8f", + "disabled": true, + "name": "Incapacitating Condition; Retching", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "69f1574a-0da8-49a9-9b79-91324384c119", + "disabled": true, + "name": "Incapacitating Condition; Agony", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + }, + { + "type": "modifier", + "id": "c2ea91a8-716b-4441-a0fc-a28b33ea8516", + "disabled": true, + "name": "Incapacitating Condition; Choking", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + }, + { + "type": "modifier", + "id": "e69148b4-6352-48fd-beeb-426bb549cbf7", + "disabled": true, + "name": "Incapacitating Condition; Ecstasy", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + }, + { + "type": "modifier", + "id": "33796c8c-6dc6-4714-a396-57d2e5278f41", + "name": "Incapacitating Condition; Seizure", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + }, + { + "type": "modifier", + "id": "848f381a-1039-420d-a3f7-1a5e52ecf188", + "disabled": true, + "name": "Incapacitating Condition; Paralysis", + "cost_type": "percentage", + "cost": 150, + "affects": "total" + }, 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Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "e6e6ef9c-f842-4fd1-ac18-12a8e2244080", + "disabled": true, + "name": "Very Beautiful (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "531ef308-1328-4fd2-9f2c-ace7c92e6dcb", + "disabled": true, + "name": "Very Beautiful (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "6541c0a5-4c83-4f4a-90e6-8572a7bf6835", + "disabled": true, + "name": "Very Handsome", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 6, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "5a020df8-e0ee-487c-a711-9163a2e9e4b6", + "disabled": true, + "name": "Very Handsome (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "5104d343-bd43-494c-acbd-25dcaef00ce0", + "disabled": true, + "name": "Very Handsome (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + } + ], + "reference": "B21", + "calc": { + "points": -4 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": 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{ + "type": "conditional_modifier", + "amount": 1, + "situation": "to initiative rolls for your side (+2 if you are the leader)" + } + ], + "notes": "Never freeze", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "aa6dce10-6a7f-4fd4-8f94-22d68e9ae435", + "name": "Damage Resistance", + "physical": true, + "exotic": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "1bcdcefd-9e32-4fe2-9020-817f1700c39a", + "disabled": true, + "name": "Force Field", + "reference": "B47", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "667e8c04-8847-45d7-895f-9d9c9aaaad70", + "disabled": true, + "name": "Hardened", + "reference": "B47", + "cost_type": "percentage", + "cost": 20, + "affects": "total", + "levels": 1 + }, + { + "type": "modifier", + "id": "3235a663-5714-415a-8ed9-be8852fda12c", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": 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"type": "modifier", + "id": "74f1086a-fad3-4300-913e-1ad13d1dd1f0", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -5, + "affects": "total", + "notes": "@Occasional@" + }, + { + "type": "modifier", + "id": "c77f555c-e3fa-40e6-ba3f-2f39a04e2750", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -10, + "affects": "total", + "notes": "@Common@" + }, + { + "type": "modifier", + "id": "1407cd27-8040-4916-bead-5f50951dc52b", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -15, + "affects": "total", + "notes": "@Very Common@" + }, + { + "type": "modifier", + "id": "1b373af5-efeb-4649-b1da-6891b23d1a0c", + "disabled": true, + "name": "Directional", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "Front" + }, + { + "type": "modifier", + "id": "598db107-65db-407d-8af9-dce2f931f544", + "disabled": true, + "name": "Flexible", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": "715971a0-f481-431b-b716-70aa916a6106", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "@Very Common Attack Form@" + }, + { + "type": "modifier", + "id": "1520df15-db86-466e-bdaa-78efd8065518", + "disabled": true, + "name": "Semi-Ablative", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": "68b8c611-7871-4b66-9301-381e0cdb8f4e", + "disabled": true, + "name": "Can't wear armor", + "reference": "B47", + "cost_type": "percentage", + "cost": -40, + "affects": "total" + }, + { + "type": "modifier", + "id": "23948b84-7b55-435c-afad-2778156eb7c1", + "disabled": true, + "name": "Directional", + "reference": "B47", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "@Direction: Back, Right, Left, Top or Underside@" + }, + { + "type": "modifier", + "id": "2a996856-3e07-4252-a434-d3a027c835b1", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "@Common Attack Form@" + }, + { + "type": "modifier", + "id": "7a621257-40ab-4aaf-b868-f0b95e32b401", + "name": "Tough Skin", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "Effects that just require skin contact or a scratch ignore this DR" + }, + { + "type": "modifier", + "id": "d8726708-0183-489a-afff-9f994fe001f1", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -60, + "affects": "total", + "notes": "@Occasional Attack Form@" + }, + { + "type": "modifier", + "id": "82c2b11f-5e83-4e97-a0b5-e9a11c81dc8f", + "disabled": true, + "name": "Ablative", + "reference": "B47", + "cost_type": "percentage", + "cost": -80, + "affects": "total" + }, + { + "type": "modifier", + "id": "faa4b7bc-dcfa-4149-9c0e-9cbf526172e5", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -80, + "affects": "total", + "notes": "@Rare Attack Form@" + }, + { + "type": "modifier", + "id": "a49d7eda-ed2d-4689-b5a1-87eafe784488", + "disabled": true, + "name": "Laminate", + "reference": "RSWL18", + "cost_type": "percentage", + "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "2b6bd632-8758-41d0-bf68-efcfe48e3e3a", + "disabled": true, + "name": "Malediction-Proof", + "reference": "PSI14", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "5a0218d6-e20a-4586-a05e-d72a5981fe37", + "disabled": true, + "name": "Maledictions Only", + "reference": "PSI14", + "cost_type": "percentage", + "cost": 0, + "affects": "total" + }, + { + "type": "modifier", + "id": "fbe81778-9f8f-4076-957d-aa23e6b6b761", + "disabled": true, + "name": "Partial (@Location, 1 level per -1 Per Hit Modifier, Torso is -10% thus level 1@)", + "reference": "B47", + "cost_type": "percentage", + "cost": -10, + "affects": "total" + } + ], + "reference": "B47,P45,MA43,PSI14", + "calc": { + "points": 6 + }, + "features": [ + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "skull" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "face" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "neck" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "groin" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "arm" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "hand" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "leg" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "foot" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "tail" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "wing" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "fin" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "brain" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "5fa5ebb3-7258-4997-ad29-05300c1bda65", + "name": "Dark Vision", + "physical": true, + "exotic": true, + "base_points": 25, + "modifiers": [ + { + "type": "modifier", + "id": "de925789-4927-460c-9b8e-54e960d81271", + "disabled": true, + "name": "Can see colors in the dark", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "417f0d4b-5988-4f9c-9cbc-070565ef98d0", + "disabled": true, + "name": "Hypersensory", + "reference": "P46", + "cost_type": "percentage", + "cost": 40, + "affects": "total" + } + ], + "reference": "B47,P46", + "calc": { + "points": 25 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "217d245a-f017-44c6-961b-3d1c0c0b64dc", + "name": "Dislikes sunlight", + "physical": true, + "base_points": -1, + "reference": "B164", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "d694baae-5116-4733-9f85-2f7fc0c93eb7", + "name": "Hard to Subdue", + "physical": true, + "levels": "3", + "points_per_level": 2, + "reference": "B59", + "calc": { + "points": 6 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 1, + "per_level": true, + "situation": "to any HT roll to avoid unconsciousness" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "544e07fc-195a-4b43-9d96-6e06813fd359", + "name": "Intolerance (Mortals)", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "bbaaddb7-b2d7-478f-8eac-53e2b9e3ce62", + "disabled": true, + "name": "Scope: Common", + "reference": "B140", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "b1e89d1d-4f86-4834-8007-703e1212413a", + "disabled": true, + "name": "Scope: Occasional", + "reference": "B140", + "cost_type": "points", + "cost": -2, + "affects": "total" + }, + { + "type": "modifier", + "id": "2ec6c76f-4c9c-4ba1-9e65-6b83859eb7ff", + "disabled": true, + "name": "Scope: Rare", + "reference": "B140", + "cost_type": "points", + "cost": -1, + "affects": "total" + }, + { + "type": "modifier", + "id": "ee5b1072-afae-4e2f-99e9-b5927372ebd0", + "disabled": true, + "name": "Scope: Anyone unlike you", + "reference": "B140", + "cost_type": "points", + "cost": -10, + "affects": "total" + } + ], + "reference": "B140", + "calc": { + "points": 0 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": -1, + "situation": "from victims of your intolerance (may be as much as -5, at GM's discretion)" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage_container", + "id": "5bdc8dc1-3d91-4c78-bca6-1bd7f629122d", + "name": "Meta-trait (Intact Undead)", + "reference": "F133", + "calc": { + "points": 85 + }, + "open": false, + "children": [ + { + "type": "advantage", + "id": "9bd0c4de-1c71-45cb-a352-703f59d15c96", + "name": "Doesn't Breathe", + "physical": true, + "exotic": true, + "base_points": 20, + "reference": "B49", + "calc": { + "points": 20 + } + }, + { + "type": "advantage", + "id": "12f2fb1d-a75b-4ed1-9633-4ce3bac9b950", + "name": "Feature (Sterile)", + "physical": true, + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "b58d6483-89ea-44b0-a3a4-e8051e490f7d", + "name": "Injury Tolerance (No Blood)", + "physical": true, + "exotic": true, + "base_points": 5, + "reference": "B61", + "calc": { + "points": 5 + } + }, + { + "type": "advantage", + "id": "9d3d7cf4-6225-45d7-9643-0937e002fd78", + "name": "Injury Tolerance (Unliving)", + "physical": true, + "exotic": true, + "base_points": 20, + "reference": "B61", + "calc": { + "points": 20 + } + }, + { + "type": "advantage", + "id": "f4f594fb-4e7c-491a-9351-d7db334737d8", + "name": "Resistant (Immune to Metabolic Hazards)", + "physical": true, + "base_points": 30, + "reference": "B81", + "calc": { + "points": 30 + } + }, + { + "type": "advantage", + "id": "81c6dbf7-9e44-4ab6-b414-4a425ebe0691", + "name": "Supernatural Features (No Body Heat)", + "physical": true, + "supernatural": true, + "base_points": -5, + "reference": "B157", + "calc": { + "points": -5 + } + }, + { + "type": "advantage", + "id": "71a15c4e-d8c7-4883-8b66-de86c43d527e", + "name": "Supernatural Features (Pallor)", + "physical": true, + "supernatural": true, + "base_points": -10, + "reference": "B157", + "calc": { + "points": -10 + } + }, + { + "type": "advantage", + "id": "3e6377cd-31cf-4994-9d53-6dd78f22a939", + "name": "Temperature Tolerance", + "physical": true, + "levels": "10", + "points_per_level": 1, + "reference": "B93", + "calc": { + "points": 10 + } + }, + { + "type": "advantage", + "id": "13816754-ff15-4158-9f3f-be1f80a878d0", + "name": "Unaging", + "physical": true, + "exotic": true, + "base_points": 15, + "reference": "B95", + "calc": { + "points": 15 + } + } + ] + }, + { + "type": "advantage", + "id": "ed9accb8-b976-4dc4-b150-658f6609dd51", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 15, + "parry": "No", + "block": "No", + "damage": "1d+1 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 15, + "parry": "11", + "block": "", + "damage": "1d+1 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "", + "damage": "1d+2 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "0aa5f559-76ec-48dd-9f4b-f1f9875576f8", + "name": "Sharp Claws", + "physical": true, + "base_points": 5, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "thr", + "base": "-1" + }, + "usage": "Slash", + "reach": "C", + "parry": "0", + "block": "No", + "calc": { + "level": 15, + "parry": "11", + "block": "No", + "damage": "1d+1 cut" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "block": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "No", + "damage": "1d+2 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + } + ] + } + ], + "reference": "B42", + "calc": { + "points": 5 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "d68ea9cd-d9fb-4b57-9030-9a4eb2276896", + "name": "Silence", + "physical": true, + "exotic": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "fb6863d8-7b03-41db-b051-3163c9f6c905", + "disabled": true, + "name": "Dynamic", + "reference": "P76", + "cost_type": "percentage", + "cost": 40, + "affects": "total" + } + ], + "reference": "B85,P76", + "calc": { + "points": 10 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 2, + "per_level": true, + "situation": "to Stealth when you are perfectly motionless" + }, + { + "type": "conditional_modifier", + "amount": 1, + "per_level": true, + "situation": "to Stealth if moving (even in armor, etc.)" + } + ], + "notes": "Bonuses help only when hearing is the only sense that can be used to detect you.", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "7677ab72-5fdf-45c7-ae80-f8a80d3a1cb0", + "name": "Supernatural Durability", + "physical": true, + "supernatural": true, + "base_points": 150, + "reference": "B89", + "calc": { + "points": 150 + }, + "notes": "Vulnerable to silver", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "ade9af42-02f9-41ba-9873-e112c1dfb763", + "name": "Worships Sæhrímnir, the immortal food of the gods", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "d49b1f07-1b65-4a14-87f8-6d79c7dccdbe", + "name": "Brawling", + "reference": "B182,MA55", + "difficulty": "dx/e", + "points": 4, + "calc": { + "level": 15, + "rsl": "DX+2" + }, + "features": [ + { + "type": "weapon_bonus", + "amount": 1, + "per_level": true, + "selection_type": "weapons_with_required_skill", + "name": { + "compare": "is", + "qualifier": "Brawling" + }, + "level": { + "compare": "at_least", + "qualifier": 2 + } + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "d5b710b6-f668-42fc-be3e-342eb2066136", + "name": "Stealth", + "reference": "B222", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Spy" + ] + }, + { + "type": "skill", + "id": "eba3b86a-d32d-42f8-9ddf-242ae3da2313", + "name": "Broadsword", + "reference": "B208", + "difficulty": "dx/a", + "points": 8, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 15, + "rsl": "DX+2" + }, + "defaults": [ + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "9acf6e1b-0353-44f9-8a6f-fe0b98282ddc", + "equipped": true, + "quantity": 1, + "description": "Mail, Heavy Torso Armor", + "tech_level": "2", + "legality_class": "3", + "value": "1200", + "weight": "18 lb", + "reference": "LTIA5", + "calc": { + "extended_value": "1200", + "extended_weight": "18 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 5, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 5, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 5, + "location": "groin" + } + ], + "notes": "Don: 15 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.", + "categories": [ + "Body Armor" + ] + }, + { + "type": "equipment", + "id": "26e542cd-b419-42d0-89ee-9b41c912187f", + "equipped": true, + "quantity": 1, + "description": "Djúprkaldr", + "tech_level": "2", + "value": "600", + "weight": "3 lb", + "reference": "LT55", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "1" + }, + "strength": "10", + "usage": "Swing", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 15, + "parry": "11", + "block": "No", + "damage": "2d+3 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Broadsword" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "2" + }, + "strength": "10", + "usage": "Thrust", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 15, + "parry": "11", + "block": "No", + "damage": "1d+4 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Broadsword" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + } + ] + } + ], + "modifiers": [ + { + "type": "eqp_modifier", + "id": "a9b1ae1c-e448-4849-ad31-104164987bdb", + "name": "Fine", + "reference": "LT59", + "cost_type": "to_base_cost", + "cost": "+3 CF", + "tech_level": "0", + "features": [ + { + "type": "weapon_bonus", + "amount": 1, + "selection_type": "this_weapon" + } + ], + "notes": "Fencing weapons, knives, swords, and missile weapons." + } + ], + "calc": { + "extended_value": "2400", + "extended_weight": "3 lb" + }, + "notes": "Fine broadsword, grants Absolute Direction and Danger Sense", + "categories": [ + "Melee Weapon" + ] + } + ], + "calc": { + "swing": "2d+1", + "thrust": "1d+1", + "basic_lift": "45 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 10, + 9, + 8, + 7, + 6 + ], + "dodge_bonus": 1, + "block_bonus": 1, + "parry_bonus": 1 + } +} diff --git "a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Queen Lopth\303\246na.gcs" "b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Queen Lopth\303\246na.gcs" new file mode 100644 index 000000000..aa7f1f787 --- /dev/null +++ "b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Queen Lopth\303\246na.gcs" @@ -0,0 +1,1665 @@ +{ + "type": "character", + "version": 2, + "id": "e8b5b05d-1dd3-4033-8601-4a3ac951339f", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 2 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 0 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 0 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 0 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + } + ] + } + }, + "created_date": "May 28, 2022, 10:21 PM", + "modified_date": "May 29, 2022, 1:47 PM", + "profile": { + "name": "Queen Lopthæna", + "age": "60", + "birthday": "January 17", + "eyes": "Blue", + "hair": "Gray", + "skin": "Pale", + "handedness": "Right", + "height": "5' 5\"", + "weight": "131 lb", + "gender": "Female", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 4, + "calc": { + "value": 14, + "points": 40 + } + }, + { + "attr_id": "dx", + "adj": 3, + "calc": { + "value": 13, + "points": 60 + } + }, + { + "attr_id": "iq", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "ht", + "adj": 3, + "calc": { + "value": 13, + "points": 30 + } + }, + { + "attr_id": "will", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 14, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6.5, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 13, + "current": 13, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 14, + "current": 14, + "points": 0 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "8db47c66-e234-4b90-bbed-361200bd44a6", + "name": "Status", + "social": true, + "levels": "3", + "points_per_level": 5, + "reference": "B28", + "calc": { + "points": 15 + }, + "notes": "Queen", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "96f265f7-3c20-4ff2-9fe1-8da3147375df", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "No", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 13, + "parry": "10", + "block": "", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 11, + "parry": "No", + "block": "", + "damage": "1d cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "01d40b13-2e6d-4714-bb2a-8c3594a0e61a", + "name": "Combat Reflexes", + "mental": true, + "base_points": 15, + "reference": "B43", + "calc": { + "points": 15 + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "advantage_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "Enhanced Time Sense" + } + } + ] + }, + "features": [ + { + "type": "skill_bonus", + "amount": 1, + "selection_type": "skills_with_name", + "name": { + "compare": "starts_with", + "qualifier": "fast-draw" + } + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "dodge" + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "parry" + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "block" + }, + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "fright_check" + }, + { + "type": "conditional_modifier", + "amount": 6, + "situation": "on all IQ rolls to wake up or to recover from surprise or mental stun" + }, + { + "type": "conditional_modifier", + "amount": 1, + "situation": "to initiative rolls for your side (+2 if you are the leader)" + } + ], + "notes": "Never freeze", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "7c4181ae-e124-41e3-93de-2f755c9cb2c7", + "name": "High Pain Threshold", + "physical": true, + "base_points": 10, + "reference": "B59", + "calc": { + "points": 10 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 3, + "situation": "on all HT rolls to avoid knockdown and stunning" + }, + { + "type": "conditional_modifier", + "amount": 3, + "situation": "to resist torture" + } + ], + "notes": "Never suffer shock penalties when injured", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "ee1c2328-1ddd-4af3-924e-09a7884c5095", + "name": "Delusion (Her husband is still a great man)", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "a1aba0f2-76a5-4aa3-816a-7c8bd4e9ea41", + "disabled": true, + "name": "Minor", + "reference": "B130", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "dc2839a3-a2b7-4472-bf44-de64058c79db", + "disabled": true, + "name": "Major", + "reference": "B130", + "cost_type": "points", + "cost": -10, + "affects": "total" + }, + { + "type": "modifier", + "id": "3056b290-52bd-48f2-9f89-ce73aaaf302d", + "disabled": true, + "name": "Severe", + "reference": "B130", + "cost_type": "points", + "cost": -15, + "affects": "total" + } + ], + "reference": "B130", + "calc": { + "points": 0 + }, + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "2f42e290-b611-441f-bc15-5abeca772655", + "name": "Intolerance (Everyone)", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "50f90c5b-066d-417a-9596-1900e55e90de", + "disabled": true, + "name": "Scope: Common", + "reference": "B140", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "9957f2ef-6bfd-4882-9784-3910e422d6c4", + "disabled": true, + "name": "Scope: Occasional", + "reference": "B140", + "cost_type": "points", + "cost": -2, + "affects": "total" + }, + { + "type": "modifier", + "id": "a691c087-a947-4358-ada2-d3328157c809", + "disabled": true, + "name": "Scope: Rare", + "reference": "B140", + "cost_type": "points", + "cost": -1, + "affects": "total" + }, + { + "type": "modifier", + "id": "bbda9b4b-78ae-4d31-b613-bc10ef77f49b", + "name": "Scope: Anyone unlike you", + "reference": "B140", + "cost_type": "points", + "cost": -10, + "affects": "total" + } + ], + "reference": "B140", + "calc": { + "points": -10 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": -1, + "situation": "from victims of your intolerance (may be as much as -5, at GM's discretion)" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "d984402c-350c-4880-9ae5-caf1204fcba0", + "name": "Sense of Duty", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "0a77a1be-704d-4617-a53c-272fab55aaca", + "disabled": true, + "name": "Friends and Companions", + "reference": "B153", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "f58c7cde-affe-4bf6-9a2c-0aac89edb45f", + "disabled": true, + "name": "@Small Group@", + "reference": "B153", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "9f9e4ef0-fdcd-4856-8817-5240ab97b916", + "name": "King Kolbakr", + "reference": "B153", + "cost_type": "points", + "cost": -2, + "affects": "total" + }, + { + "type": "modifier", + "id": "3b2c29fd-ca17-4828-a6fc-2c9b54697b08", + "disabled": true, + "name": "@Large Group@", + "reference": "B153", + "cost_type": "points", + "cost": -10, + "affects": "total" + }, + { + "type": "modifier", + "id": "175f0bca-d011-4317-b964-02f50c8f988a", + "disabled": true, + "name": "@Entire Race@", + "reference": "B153", + "cost_type": "points", + "cost": -15, + "affects": "total" + }, + { + "type": "modifier", + "id": "0775fbd4-e249-4c69-b265-47555f6a0d3a", + "disabled": true, + "name": "Every Living Being", + "reference": "B153", + "cost_type": "points", + "cost": -20, + "affects": "total" + } + ], + "reference": "B153", + "calc": { + "points": -2 + }, + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "bbd44214-0055-4417-83f7-49e745ba1b39", + "name": "Sense of Duty", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "f0f1b13e-5fd9-4ce6-92ba-2f0d9b6587b9", + "disabled": true, + "name": "Friends and Companions", + "reference": "B153", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "1239865f-e4bc-44a6-8902-45d1afe3d591", + "disabled": true, + "name": "@Small Group@", + "reference": "B153", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "edee941c-ceb9-4502-9d91-ebbd9a8961fb", + "name": "The inlet's troll", + "reference": "B153", + "cost_type": "points", + "cost": -2, + "affects": "total" + }, + { + "type": "modifier", + "id": "848f7f85-7a00-41e0-bf87-b811c3f30851", + "disabled": true, + "name": "@Large Group@", + "reference": "B153", + "cost_type": "points", + "cost": -10, + "affects": "total" + }, + { + "type": "modifier", + "id": "c0e7b5a4-d36e-4f2a-8888-cd61b55a545d", + "disabled": true, + "name": "@Entire Race@", + "reference": "B153", + "cost_type": "points", + "cost": -15, + "affects": "total" + }, + { + "type": "modifier", + "id": "80999870-77df-449f-943a-a037cde0919e", + "disabled": true, + "name": "Every Living Being", + "reference": "B153", + "cost_type": "points", + "cost": -20, + "affects": "total" + } + ], + "reference": "B153", + "calc": { + "points": -2 + }, + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "e528661e-8a4a-4e1d-9aa5-8cb8ca513f01", + "name": "Hard to Kill", + "physical": true, + "levels": "2", + "points_per_level": 2, + "reference": "B58", + "calc": { + "points": 4 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 1, + "per_level": true, + "situation": "to HT rolls made for survival at -HP or below, and on any HT roll where failure means instant death. If this bonus makes the difference between success and failure, you collapse, apparently dead (or disabled), but come to in the usual amount of time. A successful Diagnosis roll reveals the truth." + } + ], + "categories": [ + "Advantage" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "55e46a98-1b1c-4910-83b4-14874b227113", + "name": "Fishing", + "reference": "B195", + "difficulty": "per/e", + "points": 1, + "defaulted_from": { + "type": "per", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "Per+0" + }, + "defaults": [ + { + "type": "per", + "modifier": -4 + } + ], + "categories": [ + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "0e0ca16f-23b8-46f0-a4c5-51fdb96b3009", + "name": "Intimidation", + "reference": "B202", + "difficulty": "will/a", + "points": 2, + "defaulted_from": { + "type": "will", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "Will+0" + }, + "defaults": [ + { + "type": "will", + "modifier": -5 + }, + { + "type": "skill", + "name": "Acting", + "modifier": -3 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Social" + ] + }, + { + "type": "skill", + "id": "7f6a3a42-5d9c-4bf6-90d6-27e5d027332c", + "name": "Occultism", + "reference": "B212", + "difficulty": "iq/a", + "points": 2, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + } + ], + "categories": [ + "Occult/Magical" + ] + }, + { + "type": "skill", + "id": "d222bafc-2b4d-4759-a7d3-a274b1510f8b", + "name": "Spear", + "reference": "B208", + "difficulty": "dx/a", + "points": 8, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 15, + "rsl": "DX+2" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Staff", + "modifier": -2 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "7e25a047-aa12-4426-a705-687977dcc197", + "name": "Stealth", + "reference": "B222", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 4, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 14, + "rsl": "DX+1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Spy" + ] + }, + { + "type": "skill", + "id": "b9567be6-53ef-41b5-b62a-f7152c3c2da0", + "name": "Survival", + "reference": "B223", + "specialization": "Woodlands", + "difficulty": "per/a", + "points": 4, + "defaulted_from": { + "type": "per", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 13, + "rsl": "Per+1" + }, + "defaults": [ + { + "type": "per", + "modifier": -5 + }, + { + "type": "skill", + "name": "Naturalist", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Arctic", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Desert", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Island/Beach", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Jungle", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Mountain", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Plains", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Swampland", + "modifier": -3 + } + ], + "categories": [ + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "6f1d7661-7bb8-44a7-9d55-e42f3fa84579", + "name": "Carpentry", + "reference": "B183", + "difficulty": "iq/e", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -4 + } + ], + "categories": [ + "Craft" + ] + }, + { + "type": "skill", + "id": "e6dee488-4932-4a75-a72e-142ba825e3f2", + "name": "Area Knowledge", + "reference": "B176", + "specialization": "Nordr Inlet", + "difficulty": "iq/e", + "points": 2, + "calc": { + "level": 13, + "rsl": "IQ+1" + }, + "defaults": [ + { + "type": "skill", + "name": "Geography", + "modifier": -3 + } + ], + "notes": "The inhabitants, trails, streams, hiding places, ambush sites, flora, and fauna of a few hundred acres", + "categories": [ + "Everyman", + "Knowledge" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "1c3d5376-f0db-4254-9487-d5d89935e759", + "equipped": true, + "quantity": 1, + "description": "Kolbakr's Silver Spear", + "tech_level": "0", + "value": "40", + "weight": "4 lb", + "reference": "B273", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "2" + }, + "strength": "9", + "usage": "Thrust", + "reach": "1*", + "parry": "0", + "block": "No", + "calc": { + "level": 15, + "parry": "11", + "block": "No", + "damage": "1d+2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Spear" + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Staff", + "modifier": -2 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "3" + }, + "strength": "9†", + "usage": "Thrust", + "reach": "1,2*", + "parry": "0", + "block": "No", + "calc": { + "level": 15, + "parry": "11", + "block": "No", + "damage": "1d+3 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Spear" + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Staff", + "modifier": -2 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "3" + }, + "strength": "9", + "usage": "Thrown", + "accuracy": "+2", + "range": "x1/x1.5", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-6", + "calc": { + "level": 9, + "range": "14/21", + "damage": "1d+3 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Spear" + }, + { + "type": "skill", + "name": "Spear Thrower", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Harpoon", + "modifier": -2 + } + ] + } + ], + "modifiers": [ + { + "type": "eqp_modifier", + "id": "392713b1-15b0-41f0-82d0-bf0c894696ff", + "name": "Fine", + "reference": "LT59", + "cost_type": "to_base_cost", + "cost": "+2 CF", + "tech_level": "0", + "notes": "Projectiles, and crushing- or impaling-only melee or thrown weapons." + }, + { + "type": "eqp_modifier", + "id": "cd4df686-f37f-4c70-b2e9-073aac0373e6", + "name": "Silver Coated", + "reference": "LT59", + "cost_type": "to_base_cost", + "cost": "+2 CF", + "tech_level": "0" + } + ], + "calc": { + "extended_value": "200", + "extended_weight": "4 lb" + }, + "categories": [ + "Melee Weapon", + "Missile Weapon" + ] + } + ], + "calc": { + "swing": "2d", + "thrust": "1d", + "basic_lift": "39 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 10, + 9, + 8, + 7, + 6 + ], + "dodge_bonus": 1, + "block_bonus": 1, + "parry_bonus": 1 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Reginleif.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Reginleif.gcs new file mode 100644 index 000000000..3a8466239 --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Reginleif.gcs @@ -0,0 +1,3206 @@ +{ + "type": "character", + "version": 2, + "id": "a34722df-6e29-48c0-a2eb-4ec8184b83cb", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 2 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 0 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 0 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 0 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + } + ] + } + }, + "created_date": "May 29, 2022, 10:16 PM", + "modified_date": "May 30, 2022, 10:36 AM", + "profile": { + "name": "Reginleif the Unscarred", + "age": "38", + "birthday": "Feburary 20", + "eyes": "Blue", + "hair": "Blonde", + "skin": "Pale", + "handedness": "Right", + "height": "5' 6\"", + "weight": "149 lb", + "gender": "Female", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 2, + "calc": { + "value": 12, + "points": 20 + } + }, + { + "attr_id": "dx", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "iq", + "adj": 3, + "calc": { + "value": 13, + "points": 60 + } + }, + { + "attr_id": "ht", + "adj": 1, + "calc": { + "value": 11, + "points": 10 + } + }, + { + "attr_id": "will", + "adj": 0, + "calc": { + "value": 13, + "points": 0 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 17, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": -1, + "calc": { + "value": 12, + "points": -5 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 5.75, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 5, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 11, + "current": 11, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 12, + "current": 12, + "points": 0 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "c5a6a0dc-203d-4484-bd2d-49c584d11546", + "name": "Appearance", + "physical": true, + "modifiers": [ + { + "type": "modifier", + "id": "cda66e99-a642-4011-bda2-25eb887a5aeb", + "name": "Attractive", + "reference": "B21", + "cost_type": "points", + "cost": 4, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 1, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "9e922b39-2ff4-4aa4-b908-d62214d94bd7", + "disabled": true, + "name": "Average", + "reference": "B21", + "cost_type": "points", + "cost": 0, + "affects": "total" + }, + { + "type": "modifier", + "id": "8af30879-ff25-478a-9060-439f15d7885d", + "disabled": true, + "name": "Beautiful", + "reference": "B21", + "cost_type": "points", + "cost": 12, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from those attracted to members of your sex, +2 from everyone else" + } + ] + }, + { + "type": "modifier", + "id": "f166a0d7-e044-40f6-ae55-1c31d68e58d7", + "disabled": true, + "name": "Beautiful (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 12, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 3, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "1359509e-b6a8-4359-bb28-79b41228838c", + "disabled": true, + "name": "Beautiful (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 12, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 3, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "d17ea569-50dc-4a10-a590-7a9632a8c2a1", + "disabled": true, + "name": "Handsome", + "reference": "B21", + "cost_type": "points", + "cost": 12, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from those attracted to members of your sex, +2 from everyone else" + } + ] + }, + { + "type": "modifier", + "id": "833b03e8-4c1b-466c-bb9b-88efd78b1e79", + "disabled": true, + "name": "Handsome (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 12, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 3, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "da08cf60-6905-4473-9bb0-c841dfe825ec", + "disabled": true, + "name": "Handsome (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 12, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 3, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "0f0c3eeb-ea8b-4d15-a91a-def1b1729790", + "disabled": true, + "name": "Hideous", + "reference": "B21", + "cost_type": "points", + "cost": -16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "f6bcf394-62c5-477f-9743-bcbe44c6ba32", + "disabled": true, + "name": "Horrific", + "reference": "B21", + "cost_type": "points", + "cost": -24, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -6, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "6a6c1f96-6f77-4bc6-8ad6-8f608b1e2bbd", + "disabled": true, + "name": "Impressive", + "reference": "B21", + "cost_type": "points", + "cost": 0, + "affects": "total" + }, + { + "type": "modifier", + "id": "1b6ede77-899d-45ff-a89f-a22519951e33", + "disabled": true, + "name": "Monstrous", + "reference": "B21", + "cost_type": "points", + "cost": -20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -5, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "3d0deeca-ca7e-47e6-9583-3faee365ef96", + "disabled": true, + "name": "Off-the-Shelf Looks", + "reference": "B21", + "cost_type": "percentage", + "cost": -50, + "affects": "total", + "notes": "Halves the usual reaction bonus - adjust manually" + }, + { + "type": "modifier", + "id": "84d9826a-3dff-4ce6-8faf-932024361a23", + "disabled": true, + "name": "Transcendent", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 8, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "867d51b2-a462-4ade-a5de-35f55af925ce", + "disabled": true, + "name": "Transcendent (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 5, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "d81ba7fe-65ed-48f7-8bed-e0706fdddbe4", + "disabled": true, + "name": "Transcendent (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 5, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "5ba3537a-13ec-447a-8045-e66d1e821b7a", + "disabled": true, + "name": "Ugly", + "reference": "B21", + "cost_type": "points", + "cost": -8, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -2, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "176c028e-e7ad-48dd-8418-37b40345d6e6", + "disabled": true, + "name": "Unattractive", + "reference": "B21", + "cost_type": "points", + "cost": -4, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -1, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "1ba10ba4-323a-407b-8278-dd478d9227b0", + "disabled": true, + "name": "Universal", + "reference": "B21", + "cost_type": "percentage", + "cost": 25, + "affects": "total" + }, + { + "type": "modifier", + "id": "824c378c-9702-4e84-9b54-b9a10f9a2b28", + "disabled": true, + "name": "Very Beautiful", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 6, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "45b27308-43cb-4a4f-aee7-de3c2494c119", + "disabled": true, + "name": "Very Beautiful (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "06d5709f-41c0-4179-955f-6c42818cddba", + "disabled": true, + "name": "Very Beautiful (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "1c7e2d66-07be-42cb-b61a-b5a59298c922", + "disabled": true, + "name": "Very Handsome", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 6, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "e16f9d03-1f93-4663-bfbc-de144e7b02e9", + "disabled": true, + "name": "Very Handsome (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "73af5983-230e-43c2-80ab-501b98b0a8c5", + "disabled": true, + "name": "Very Handsome (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + } + ], + "reference": "B21", + "calc": { + "points": 4 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "c53ac037-eafc-4524-8c15-f052432546d9", + "name": "Brontophobia (Loud Noises)", + "mental": true, + "base_points": -10, + "cr": 12, + "cr_adj": "action_penalty", + "reference": "B150", + "calc": { + "points": -10 + }, + "notes": "You avoid any situation where loud noises are likely. A sudden loud noise requires an immediate self-control roll. A thunderstorm is a traumatic experience for you!", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "4f1ba0d8-b717-464f-8e60-1fda21171b05", + "name": "Code of Honor (Viking's)", + "mental": true, + "levels": "0", + "base_points": -10, + "reference": "B163,MA53", + "calc": { + "points": -10 + }, + "notes": "Be courageous, true to your word, hospitable, and cheerful", + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "0559083f-70cd-48d2-8e15-4f10fef42171", + "name": "Combat Reflexes", + "mental": true, + "base_points": 15, + "reference": "B43", + "calc": { + "points": 15 + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "advantage_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "Enhanced Time Sense" + } + } + ] + }, + "features": [ + { + "type": "skill_bonus", + "amount": 1, + "selection_type": "skills_with_name", + "name": { + "compare": "starts_with", + "qualifier": "fast-draw" + } + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "dodge" + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "parry" + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "block" + }, + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "fright_check" + }, + { + "type": "conditional_modifier", + "amount": 6, + "situation": "on all IQ rolls to wake up or to recover from surprise or mental stun" + }, + { + "type": "conditional_modifier", + "amount": 1, + "situation": "to initiative rolls for your side (+2 if you are the leader)" + } + ], + "notes": "Never freeze", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "628c246e-2f02-47c4-8244-6c131d844d41", + "name": "Diligent about all things", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "b376109a-fe62-44ba-927a-272c5ba60023", + "name": "Enjoys fishing", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "4423071c-71bf-4ce2-b047-235f41192300", + "name": "Fearlessness", + "mental": true, + "levels": "2", + "points_per_level": 2, + "reference": "B55,MA44", + "calc": { + "points": 4 + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "advantage_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "Fearfulness" + } + } + ] + }, + "features": [ + { + "type": "attribute_bonus", + "amount": 1, + "per_level": true, + "attribute": "fright_check" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "74f56c1b-53b5-497c-bf27-092cbd90e94d", + "name": "Fit", + "physical": true, + "base_points": 5, + "reference": "B55", + "calc": { + "points": 5 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 1, + "situation": "to all HT rolls to stay conscious, avoid death, resist disease, or resist poison" + } + ], + "notes": "Recover FP at twice the normal rate (but not FP spent for spells or psi powers)", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "145eaf3c-7065-412f-b152-24c575fcfc4f", + "name": "Language: English", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "b014b79f-f90d-4cb2-9309-19dfc0f668ce", + "disabled": true, + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "1e383c4b-a77f-457f-89d5-cc34e06ed091", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "d5fdebcb-037e-4a1e-86a6-66462f0bf148", + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "1dadf32d-0edc-41b1-95b8-c6c38add8264", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "617e4175-d1ef-4cd1-a987-86084541aac9", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "a36b48a9-321d-4cb8-9174-212e49c318b6", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "7695afb0-1674-408c-8f5b-61fd2c14d420", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "2b7268c8-88ba-4b4f-8cf6-f8983222a5de", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "99f89044-8468-41f2-a10e-ade99a5c9568", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 2 + }, + "categories": [ + "Advantage", + "Language" + ] + }, + { + "type": "advantage", + "id": "7e639b05-adf6-4b70-85c2-9a6e8030731c", + "name": "Language: Norse", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "612aad95-03d9-4252-967d-a32f0340a34b", + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "999f0f57-af2e-4723-af5b-1c59cec0d049", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": 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"reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "b27d8ffa-3c87-45a0-9480-7712a74222b4", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "165b8769-68b1-4613-b531-7ed3c8d7544f", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 0 + }, + "categories": [ + "Advantage", + "Language" + ] + }, + { + "type": "advantage", + "id": "4a73236e-57a3-4960-afa4-bf2a75d6e42b", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 12, + "parry": "No", + "block": "No", + "damage": "1d-2 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 12, + "parry": "12", + "block": "", + "damage": "1d-2 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 10, + "parry": "No", + "block": "", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "6ff80e31-1f7d-4734-bfa4-5b02cbe198de", + "name": "Rarely ignores her gut feelings", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "e0174111-60ac-449e-8448-2e370d62a7aa", + "round_down": true, + "name": "Reputation - Talented Shieldmaiden", + "social": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "01cd4a5a-062f-49ee-a521-fcaf1aaf960f", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 1, + "notes": "Almost everyone" + }, + { + "type": "modifier", + "id": "575e2be5-4072-46bc-b4b8-a2906a70f889", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.67, + "notes": "Almost everyone except @large class of people@" + }, + { + "type": "modifier", + "id": "d0680157-4930-432e-afc9-05fa7a8b08a1", + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.5, + "notes": "People of Bjørgvin" + }, + { + "type": "modifier", + "id": "fe9cf400-b059-4ccc-9d27-547e68cf8c09", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.33, + "notes": "@Small class of people@" + }, + { + "type": "modifier", + "id": "04c7e398-1d03-4901-a4d3-429b72734311", + "disabled": true, + "name": "Recognized all the time", + "reference": "B28", + "cost_type": "multiplier", + "cost": 1 + }, + { + "type": "modifier", + "id": "d0dfbfce-f869-4c64-baa2-f77364eba292", + "disabled": true, + "name": "Recognized sometimes", + "reference": "B28", + "cost_type": "multiplier", + "cost": 0.5, + "notes": "10-" + }, + { + "type": "modifier", + "id": "4ae2c265-5409-46a8-ba5f-b9424fb803f5", + "disabled": true, + "name": "Recognized occasionally", + "reference": "B28", + "cost_type": "multiplier", + "cost": 0.33, + "notes": "7-" + } + ], + "reference": "B26,MA54", + "calc": { + "points": 5 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "f5b6baa6-81f0-492f-b7a1-29731d8c9083", + "name": "Respects the gods", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "c9bd5555-6c2a-4510-be76-a24e3873425f", + "name": "Sense of Duty", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "98d1c7bf-4540-469a-8029-4d13d3691089", + "disabled": true, + "name": "Friends and Companions", + "reference": "B153", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "fe609775-1ba9-4ff7-9f0d-3b93fe1c00f7", + "disabled": true, + "name": "@Small Group@", + "reference": "B153", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "30d2b195-f6e2-4561-a018-378bc38629ab", + "disabled": true, + "name": "@Individual@", + "reference": "B153", + "cost_type": "points", + "cost": -2, + "affects": "total" + }, + { + "type": "modifier", + "id": "11ae5ebb-4515-414b-96a0-0b45c15dd023", + "name": "People of Bjørgvin", + "reference": "B153", + "cost_type": "points", + "cost": -10, + "affects": "total" + }, + { + "type": "modifier", + "id": "90858d22-694c-48d3-b069-d5c66934cdd6", + "disabled": true, + "name": "@Entire Race@", + "reference": "B153", + "cost_type": "points", + "cost": -15, + "affects": "total" + }, + { + "type": "modifier", + "id": "96b189b3-61f0-4f8a-9089-bbc9003e65cb", + "disabled": true, + "name": "Every Living Being", + "reference": "B153", + "cost_type": "points", + "cost": -20, + "affects": "total" + } + ], + "reference": "B153", + "calc": { + "points": -10 + }, + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "10b865ed-a531-4b5b-8664-3adc05a84e3a", + "name": "Stubbornness", + "mental": true, + "base_points": -5, + "reference": "B157", + "calc": { + "points": -5 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": -1, + "situation": "from others" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "04a448c6-24d3-471e-a7ea-4e6a26a3eeec", + "name": "Won't admit she can't see well anymore", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "a61739e9-ff53-4194-808b-d77ad3e733b1", + "name": "Area Knowledge", + "reference": "B176", + "specialization": "Norway", + "difficulty": "iq/e", + "points": 1, + "calc": { + "level": 13, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "skill", + "name": "Geography", + "modifier": -3 + } + ], + "notes": "General nature of its settlements and towns, political allegiances, leaders, and most citizens of Status 5+", + "categories": [ + "Everyman", + "Knowledge" + ] + }, + { + "type": "skill", + "id": "d312a7ff-78cf-4099-8225-49dc18f9dc4c", + "name": "Axe/Mace", + "reference": "B208", + "difficulty": "dx/a", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "05c51001-7a59-4dfc-8bfb-112f43f9f8cd", + "name": "Boating", + "reference": "B180", + "specialization": "Unpowered", + "tech_level": "3", + "difficulty": "dx/a", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 11, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Large Powerboat", + "modifier": -4 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Motorboat", + "modifier": -3 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Sailboat", + "modifier": -3 + } + ], + "categories": [ + "Vehicle" + ] + }, + { + "type": "skill", + "id": "82bb202d-5029-4332-81d8-8df012653db6", + "name": "Broadsword", + "reference": "B208", + "difficulty": "dx/a", + "points": 4, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 13, + "rsl": "DX+1" + }, + "defaults": [ + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "136979ec-15d1-41ff-b829-599e838d3f1c", + "name": "Carpentry", + "reference": "B183", + "difficulty": "iq/e", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 9, + "adjusted_level": 9, + "points": -9 + }, + "calc": { + "level": 13, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -4 + } + ], + "categories": [ + "Craft" + ] + }, + { + "type": "skill", + "id": "bc47bc01-a5b9-403f-9224-518708b345ff", + "name": "Cooking", + "reference": "B185", + "difficulty": "iq/a", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + 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"modifier": -5 + }, + { + "type": "skill", + "name": "Spear" + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Staff", + "modifier": -2 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "1" + }, + "strength": "6", + "usage": "Thrown", + "accuracy": "3", + "range": "x1.5/x1.75", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-4", + "calc": { + "level": 12, + "range": "18/21", + "damage": "1d imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Spear" + }, + { + "type": "skill", + "name": "Spear Thrower", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Harpoon", + "modifier": -2 + } + ] + } + ], + "calc": { + "extended_value": "30", + "extended_weight": "2 lb" + }, + "categories": [ + "AmmoType:Javelin", + "Melee Weapon" + ] + }, + { + "type": "equipment_container", + "id": "7b6122b3-ecbb-4490-bb03-ba695e3d608b", + "equipped": true, + "description": "Leather Pouch, 1 gal.", + "tech_level": "0", + "value": "4.5", + "weight": "0.75 lb", + "reference": "LT34", + "calc": { + "extended_value": "9.5", + "extended_weight": "1.75 lb" + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "contained_weight_prereq", + "has": true, + "qualifier": { + "compare": "at_most", + "qualifier": "10.79 lb" + } + } + ] + }, + "notes": "DR 2", + "categories": [ + "Container" + ], + "open": true, + "children": [ + { + "type": "equipment", + "id": "a39ad1c2-913f-45f5-b8bd-285977b5fa38", + "equipped": true, + "quantity": 1, + "description": "Personal Basics", + "tech_level": "0", + "value": "5", + "weight": "1 lb", + "reference": "B288", + "calc": { + "extended_value": "5", + "extended_weight": "1 lb" + }, + "notes": "Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.", + "categories": [ + "Camping and Survival Gear" + ] + } + ] + }, + { + "type": "equipment", + "id": "b4eacf1f-b291-4cac-ada8-0792d21f6696", + "equipped": true, + "quantity": 1, + "description": "Blanket", + "tech_level": "1", + "value": "20", + "weight": "4 lb", + "reference": "B288", + "calc": { + "extended_value": "20", + "extended_weight": "4 lb" + }, + "categories": [ + "Camping and Survival Gear" + ] + } + ], + "calc": { + "swing": "1d+2", + "thrust": "1d-1", + "basic_lift": "29 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 5, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 11, + 10, + 9, + 8, + 7 + ], + "dodge_bonus": 3, + "block_bonus": 3, + "parry_bonus": 3 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Svend Trygg.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Svend Trygg.gcs new file mode 100644 index 000000000..ed3ee6242 --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Svend Trygg.gcs @@ -0,0 +1,2395 @@ +{ + "type": "character", + "version": 2, + "id": "bbe46d82-c0f9-494a-9996-6ff38d42fd66", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 2 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 3 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 3 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 3 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 3 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 2 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 3 + } + } + } + ] + } + }, + "created_date": "May 26, 2022, 8:16 PM", + "modified_date": "May 30, 2022, 8:36 PM", + "profile": { + "name": "Svend Trygg", + "age": "24", + "birthday": "October 24", + "eyes": "Brown", + "hair": "Light Brown", + "skin": "Pale", + "handedness": "Right", + "height": "5' 11\"", + "weight": "170 lb", + "gender": "Male", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 2, + "calc": { + "value": 12, + "points": 20 + } + }, + { + "attr_id": "dx", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "iq", + "adj": 1, + "calc": { + "value": 11, + "points": 20 + } + }, + { + "attr_id": "ht", + "adj": 2, + "calc": { + "value": 12, + "points": 20 + } + }, + { + "attr_id": "will", + "adj": 1, + "calc": { + "value": 12, + "points": 5 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 1, + "damage": 0, + "calc": { + "value": 13, + "current": 13, + "points": 3 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 12, + "current": 12, + "points": 0 + } + } + ], + "total_points": 115, + "advantages": [ + { + "type": "advantage", + "id": "3989f820-a893-44d4-b614-7fb4949de7cc", + "name": "Always follows orders", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "a61fa46b-905a-48c5-9af9-eafd36a753d4", + "name": "Code of Honor (Viking's)", + "mental": true, + "levels": "0", + "base_points": -10, + "reference": "B163,MA53", + "calc": { + "points": -10 + }, + "notes": "Be courageous, true to your word, hospitable, and cheerful", + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "2c3ddb5c-2598-4fcd-9b07-6fd3630bcc30", + "name": "Fearfulness", + "mental": true, + "levels": "1", + "points_per_level": -2, + "reference": "B136", + "calc": { + "points": -2 + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "advantage_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "fearlessness" + } + } + ] + }, + "features": [ + { + "type": "attribute_bonus", + "amount": -1, + "per_level": true, + "attribute": "fright_check" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "59d19d81-123b-425a-8d8b-e3af95d6e027", + "name": "Fit", + "physical": true, + "base_points": 5, + "reference": "B55", + "calc": { + "points": 5 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 1, + "situation": "to all HT rolls to stay conscious, avoid death, resist disease, or resist poison" + } + ], + "notes": "Recover FP at twice the normal rate (but not FP spent for spells or psi powers)", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "5534f949-be7c-4631-9a12-708609405801", + "name": "Indecisive", + "mental": true, + "base_points": -10, + "cr": 12, + "reference": "B140", + "calc": { + "points": -10 + }, + "notes": "Make a self-control roll whenever a choice confronts you, modified downward by 1 for each alternative you can see. If you fail, you do nothing.", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "5ceabde5-dfbc-4b2c-a18d-7e55c69e233e", + "name": "Language: English", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "9bcadc8a-9106-4487-aa64-bfb5bcbc38d3", + "disabled": true, + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "db3a8389-7b86-4685-b5eb-925297434c47", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "86b31a31-2faf-408c-b6f1-2b82d80284f1", + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "7beb4ffb-9843-423d-a5e8-26ab9c0d9599", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "decc93eb-ea67-4ac9-a003-b0bb14fd562b", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "5b702ab4-1d12-4728-bee6-8990e1e00a36", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "55514f12-5a29-4956-8682-f3b1196ad4aa", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "8a83dbf7-37bd-41de-95ce-8accd7c1655b", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "2a4b7a27-7a0f-46db-8888-bd4f17bdef10", 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If you fail, you suffered nightmares; this costs you 1 FP that you can only recover through sleep. On a roll of 17 or 18, you are left shaking, and are at -1 to all skill and Perception rolls for the entire day.", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "ca4758cd-0829-4c03-bf03-8bd1c2c68a95", + "name": "Quick to suggest violence as an option", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "5c767f44-1c72-4f48-8658-8ebb23655a19", + "name": "Sense of Duty", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "62eefa4b-8197-47f8-a1b4-69de5ba5be9b", + "disabled": true, + "name": "Friends and Companions", + "reference": "B153", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "6f53132e-e4aa-44e1-ab7a-35905be1a6c7", + "name": "Draengr Thar and his crew", + "reference": "B153", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + 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{ + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "30610d42-410a-415e-a32c-c5d44954ce8a", + "name": "First Aid", + "reference": "B195", + "tech_level": "3", + "difficulty": "iq/e", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -4 + }, + { + "type": "skill", + "name": "Esoteric Medicine" + }, + { + "type": "skill", + "name": "Physician" + }, + { + "type": "skill", + "name": "Veterinary", + "modifier": -4 + } + ], + "categories": [ + "Everyman", + "Medical" + ] + }, + { + "type": "skill", + "id": "3d9c759b-94aa-433b-9ced-74e52cd265d2", + "name": "Knife", + "reference": "B208", + "difficulty": "dx/e", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + }, + { + "type": "dx", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "062b1af4-347a-443b-89e2-18888d3526cd", + "name": "Navigation", + "reference": "B211", + "specialization": "Land", + "tech_level": "3", + "difficulty": "iq/a", + "points": 2, + "defaulted_from": { + "type": "skill", + "name": "Navigation", + "specialization": "Sea", + "modifier": -2, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "IQ+1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Cartography", + 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"specialization": "Air", + "modifier": -2 + }, + { + "type": "skill", + "name": "Navigation", + "specialization": "Land", + "modifier": -2 + } + ], + "categories": [ + "Outdoor/Exploration", + "Technical", + "Vehicle" + ] + }, + { + "type": "skill", + "id": "b9fb9317-7e4c-45e3-b347-82b3082d9228", + "name": "Observation", + "reference": "B211", + "difficulty": "per/a", + "points": 2, + "defaulted_from": { + "type": "per", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 11, + "rsl": "Per+0" + }, + "defaults": [ + { + "type": "per", + "modifier": -5 + }, + { + "type": "skill", + "name": "Shadowing", + "modifier": -5 + } + ], + "categories": [ + "Criminal/Street", + "Military", + "Police", + "Spy" + ] + }, + { + "type": "skill", + "id": "07b9b5db-c91d-49ec-93a3-4dd20a60b78c", + "name": "Running", + "reference": "B218", + "difficulty": "ht/a", + "points": 4, + "defaulted_from": { + "type": "ht", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 13, + "rsl": "HT+1" + }, + "defaults": [ + { + "type": "ht", + "modifier": -5 + } + ], + "categories": [ + "Athletic" + ] + }, + { + "type": "skill", + "id": "c95e0882-68c8-475e-84da-b3f33d43831f", + "name": "Seamanship", + "reference": "B185", + "tech_level": "3", + "difficulty": "iq/e", + "points": 2, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "IQ+1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -4 + } + ], + "categories": [ + "Vehicle" + ] + }, + { + "type": "skill", + "id": "998dceef-2e61-4269-be1d-052484e9ee1f", + "name": "Shield", + "reference": "B220", + "specialization": "Shield", + "difficulty": "dx/e", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "1b515c71-cdc0-464a-9a2d-bab195b219ba", + "name": "Survival", + "reference": "B223", + "specialization": "Woodlands", + "difficulty": "per/a", + "points": 1, + "defaulted_from": { + "type": "per", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 11, + "rsl": "Per+0" + }, + "defaults": [ + { + "type": "per", + "modifier": -5 + }, + { + "type": "skill", + "name": "Naturalist", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Arctic", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Desert", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Island/Beach", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Jungle", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Mountain", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Plains", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Swampland", + "modifier": -3 + } + ], + "categories": [ + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "600f3d21-f96b-4341-b21c-9713d509f897", + "name": "Swimming", + "reference": "B224", + "encumbrance_penalty_multiplier": 2, + "difficulty": "ht/e", + "points": 1, + "defaulted_from": { + "type": "ht", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 10, + "rsl": "HT+0" + }, + "defaults": [ + { + "type": "ht", + "modifier": -4 + } + ], + "categories": [ + "Athletic", + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "0d9766f6-24ef-40ad-8d8e-2a8ac4f51995", + "name": "Tracking", + "reference": "B226", + "difficulty": "per/a", + "points": 1, + "defaulted_from": { + "type": "per", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 11, + "rsl": "Per+0" + }, + "defaults": [ + { + "type": "per", + "modifier": -5 + }, + { + "type": "skill", + "name": "Naturalist", + "modifier": -5 + } + ], + "categories": [ + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "82e54626-fb56-42a1-a1a4-5328c8ce0b02", + "name": "Two-Handed Axe/Mace", + "reference": "B208", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "skill", + "name": "Axe/Mace", + "modifier": -3, + "level": 9, + "adjusted_level": 9, + "points": -9 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Flail", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "a9167a0b-0bac-4da4-97b9-08b231242dd0", + "equipped": true, + "quantity": 1, + "description": "Mail, Light Arm Armor", + "tech_level": "2", + "value": "250", + "weight": "6 lb", + "reference": "LTIA7", + "calc": { + "extended_value": "250", + "extended_weight": "6 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 3, + "location": "arm" + } + ], + "notes": "Don: 8 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.", + "categories": [ + "Limb Armor" + ] + }, + { + "type": "equipment", + "id": "ae706067-7563-472b-a309-7aa21b0ec35c", + "equipped": true, + "quantity": 1, + "description": "Mail, Light Torso Armor", + "tech_level": "2", + "value": "500", + "weight": "12 lb", + "reference": "LTIA5", + "calc": { + "extended_value": "500", + "extended_weight": "12 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 3, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 3, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 3, + "location": "groin" + } + ], + "notes": "Don: 15 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.", + "categories": [ + "Body Armor" + ] + }, + { + "type": "equipment", + "id": "b6df0456-58a6-4c43-b656-469301477877", + "equipped": true, + "quantity": 1, + "description": "Boots, Leather ", + "tech_level": "1", + "value": "80", + "weight": "3 lb", + "reference": "LTIA16", + "calc": { + "extended_value": "80", + "extended_weight": "3 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 2, + "location": "foot" + } + ], + "notes": "Don: 6 secs; Holdout: -4; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.", + "categories": [ + "Footwear" + ] + }, + { + "type": "equipment", + "id": "dd54f2c8-2e74-43f8-b825-02a74bd70607", + "equipped": true, + "quantity": 1, + "description": "Medium Shield, Heavy", + "tech_level": "1", + "value": "60", + "weight": "14 lb", + "reference": "LT114", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "strength": "0", + "usage": "Shield Bash", + "reach": "1", + "parry": "No", + "block": "+0", + "calc": { + "level": 12, + "parry": "No", + "block": "11", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shield", + "specialization": "Shield" + }, + { + "type": "skill", + "name": "Shield", + "specialization": "Buckler", + "modifier": -2 + }, + { + "type": "skill", + "name": "Shield", + "specialization": "Force Shield", + "modifier": -2 + }, + { + "type": "skill", + "name": "Shield", + "specialization": "Guige", + "modifier": -2 + } + ] + } + ], + "calc": { + "extended_value": "60", + "extended_weight": "14 lb" + }, + "features": [ + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "dodge" + }, + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "parry" + }, + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "block" + } + ], + "categories": [ + "Shield" + ] + }, + { + "type": "equipment", + "id": "f73cd419-39e2-4d24-9167-b002e9e8c328", + "equipped": true, + "quantity": 1, + "description": "Long Axe", + "tech_level": "2", + "value": "75", + "weight": "6 lb", + "reference": "LT58", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "3" + }, + "strength": "11‡", + "usage": "Swung", + "reach": "1, 2*", + "parry": "0U", + "block": "No", + "calc": { + "level": 12, + "parry": "11U", + "block": "No", + "damage": "1d+5 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Flail", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace" + } + ] + } + ], + "calc": { + "extended_value": "75", + "extended_weight": "6 lb" + }, + "categories": [ + "Melee Weapon" + ] + }, + { + "type": "equipment", + "id": "a2fdf644-9904-427e-8595-582a3bdcf13f", + "equipped": true, + "quantity": 1, + "description": "Small Knife", + "tech_level": "0", + "value": "30", + "weight": "0.5 lb", + "reference": "LT58", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "-3" + }, + "strength": "5", + "usage": "Swung", + "reach": "C,1", + "parry": "-1", + "block": "No", + "calc": { + "level": 12, + "parry": "10", + "block": "No", + "damage": "1d-1 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "-1" + }, + "strength": "5", + "usage": "Thrust", + "reach": "C", + "parry": "-1", + "block": "No", + "calc": { + "level": 12, + "parry": "10", + "block": "No", + "damage": "1d-2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "-1" + }, + "strength": "5", + "usage": "Thrown", + "accuracy": "0", + "range": "x0.5/x1", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-1", + "calc": { + "level": 8, + "range": "6/12", + "damage": "1d-2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Knife" + } + ] + } + ], + "calc": { + "extended_value": "30", + "extended_weight": "0.5 lb" + }, + "categories": [ + "Melee Weapon", + "Missile Weapon" + ] + }, + { + "type": "equipment", + "id": "4d58bd29-d3c3-4421-9915-5344dc9590c7", + "equipped": true, + "quantity": 1, + "description": "Personal Basics", + "tech_level": "0", + "value": "5", + "weight": "1 lb", + "reference": "B288", + "calc": { + "extended_value": "5", + "extended_weight": "1 lb" + }, + "notes": "Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.", + "categories": [ + "Camping and Survival Gear" + ] + } + ], + "calc": { + "swing": "1d+2", + "thrust": "1d-1", + "basic_lift": "29 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 11, + 10, + 9, + 8, + 7 + ], + "dodge_bonus": 2, + "block_bonus": 2, + "parry_bonus": 2 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Troll.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Troll.gcs new file mode 100644 index 000000000..f281ffaed --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Troll.gcs @@ -0,0 +1,2123 @@ +{ + "type": "character", + "version": 2, + "id": "d8019664-a7b7-4188-af38-8b6adcfb211e", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": true, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "\nRoll vs. Will<\/b> to do anything besides talk or rest; failure causes unconsciousness
\nEach FP you lose below 0 also causes 1 HP of injury
\nMove, Dodge and ST are halved (B426)\n<\/body><\/html>", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "\nRoll vs. HT<\/b> to avoid death
\nRoll vs. HT-4<\/b> every second to avoid falling unconscious
\nMove and Dodge are halved (B419)\n<\/body><\/html>", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "\nRoll vs. HT<\/b> to avoid death
\nRoll vs. HT-3<\/b> every second to avoid falling unconscious
\nMove and Dodge are halved (B419)\n<\/body><\/html>", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "\nRoll vs. HT<\/b> to avoid death
\nRoll vs. HT-2<\/b> every second to avoid falling unconscious
\nMove and Dodge are halved (B419)\n<\/body><\/html>", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "\nRoll vs. HT<\/b> to avoid death
\nRoll vs. HT-1<\/b> every second to avoid falling unconscious
\nMove and Dodge are halved (B419)\n<\/body><\/html>", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "\nRoll vs. HT<\/b> every second to avoid falling unconscious
\nMove and Dodge are halved (B419)\n<\/body><\/html>", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 7 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 5 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 5 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 5 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 5 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 5 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 5 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 5 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 5 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 5 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 5 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 5 + } + } + } + ] + } + }, + "created_date": "Oct 17, 2021, 8:40 PM", + "modified_date": "May 29, 2022, 12:29 PM", + "profile": { + "name": "Troll", + "title": "Old stoneskin", + "height": "14'", + "weight": "1200 lb", + "SM": 2, + "tech_level": "2" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 10, + "calc": { + "value": 20, + "points": 80 + } + }, + { + "attr_id": "dx", + "adj": 3, + "calc": { + "value": 13, + "points": 60 + } + }, + { + "attr_id": "iq", + "adj": -2, + "calc": { + "value": 8, + "points": -40 + } + }, + { + "attr_id": "ht", + "adj": 2, + "calc": { + "value": 12, + "points": 20 + } + }, + { + "attr_id": "will", + "adj": 2, + "calc": { + "value": 10, + "points": 10 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 2, + "calc": { + "value": 10, + "points": 10 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 13, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6.25, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 12, + "current": 12, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 20, + "current": 20, + "points": 0 + } + } + ], + "total_points": 573, + "advantages": [ + { + "type": "advantage", + "id": "c96c562c-3e20-4e2c-827c-d13232e872fa", + "name": "Acute Taste & Smell", + "physical": true, + "levels": "3", + "points_per_level": 2, + "reference": "B35", + "calc": { + "points": 6 + }, + "features": [ + { + "type": "attribute_bonus", + "amount": 1, + "per_level": true, + "attribute": "taste_smell" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "ab6f53cf-2148-4dc0-9946-9128e3d93c60", + "name": "Ambidexterity", + "physical": true, + "base_points": 5, + "reference": "B39", + "calc": { + "points": 5 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "de67d1d4-7b99-43a6-b6ff-0835a2e87062", + "name": "Amphibious", + "physical": true, + "exotic": true, + "base_points": 10, + "reference": "B40,P42", + "calc": { + "points": 10 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "b439ff6b-3f47-4071-b00c-88a6d41d52ca", + "name": "Bloodlust", + "mental": true, + "base_points": -10, + "cr": 9, + "reference": "B125", + "calc": { + "points": -15 + }, + "notes": "You must make a self-control roll whenever you need to accept a surrender, evade a sentry, take a prisoner, etc.", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "65489a11-5872-4636-8d82-cfcb26a62487", + "name": "Chameleon", + "physical": true, + "exotic": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "2ad12a64-cef3-4b85-bec5-505a49fe4d11", + "disabled": true, + "name": "Extended", + "reference": "B41", + "cost_type": "percentage", + "cost": 0, + "affects": "total", + "notes": "@Sense@" + }, + { + "type": "modifier", + "id": "452f778e-fe7e-4fee-a3f1-b4bd19e4b442", + "disabled": true, + "name": "Always On", + "reference": "B41", + "cost_type": "percentage", + "cost": -10, + "affects": "total" + }, + { + "type": "modifier", + "id": "fbc87ece-2afa-4e2c-b05e-56bfb6c4a0d3", + "disabled": true, + "name": "Controllable", + "reference": "P43", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "24e6beea-5de7-43aa-b3a4-67886329eab7", + "disabled": true, + "name": "Dynamic", + "reference": "P43", + "cost_type": "percentage", + "cost": 40, + "affects": "total" + } + ], + "reference": "B41,P43", + "calc": { + "points": 10 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "d81d391b-fa49-493b-ae66-9635418a189f", + "name": "Combat Reflexes", + "mental": true, + "base_points": 15, + "reference": "B43", + "calc": { + "points": 15 + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "advantage_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "Enhanced Time Sense" + } + } + ] + }, + "features": [ + { + "type": "skill_bonus", + "amount": 1, + "selection_type": "skills_with_name", + "name": { + "compare": "starts_with", + "qualifier": "fast-draw" + } + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "dodge" + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "parry" + }, + { + "type": "attribute_bonus", + "amount": 1, + "attribute": "block" + }, + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "fright_check" + }, + { + "type": "conditional_modifier", + "amount": 6, + "situation": "on all IQ rolls to wake up or to recover from surprise or mental stun" + }, + { + "type": "conditional_modifier", + "amount": 1, + "situation": "to initiative rolls for your side (+2 if you are the leader)" + } + ], + "notes": "Never freeze", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "a0188d3f-3e9e-4712-81d9-e213347fd1d6", + "name": "Curious", + "mental": true, + "base_points": -5, + "cr": 9, + "reference": "B129", + "calc": { + "points": -7 + }, + "notes": "Make a self-control roll when presented with an interesting item or situation", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "708c18e4-a7f6-472d-8e72-d931ca63e452", + "name": "Damage Resistance", + "physical": true, + "exotic": true, + "levels": "5", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "1bced984-54de-4bc6-90b5-cc7278c841d6", + "disabled": true, + "name": "Force Field", + "reference": "B47", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "767044ce-2f1e-4dec-9ccf-9ccec6d99685", + "disabled": true, + "name": "Hardened", + "reference": "B47", + "cost_type": "percentage", + "cost": 20, + "affects": "total", + "levels": 1 + }, + { + "type": "modifier", + "id": "ec71a04e-5088-48ca-b35d-17fa4dc14b2c", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 80, + "affects": "total", + "notes": "Enhances @Trait@" + }, + { + "type": "modifier", + "id": "1f6556b9-5778-484f-aeae-1d866305b5f8", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 80, + "affects": "total", + "notes": "Healing only" + }, + { + "type": "modifier", + "id": "3fc9cee3-292f-458e-b1b2-2d93f6ebc61c", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 100, + "affects": "total", + "notes": "Enhances any trait" + }, + { + "type": "modifier", + "id": "7795fa45-d088-493a-9b8f-dcc4f162b659", + "disabled": true, + "name": "Reflection", + "reference": "B47", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + }, + { + "type": "modifier", + "id": "feb9d25d-a682-44b8-8792-f685037e5983", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "points", + "cost": -1, + "affects": "total", + "notes": "@Rare@" + }, + { + "type": "modifier", + "id": "b00e13e0-5245-4dc7-b33a-5532d2fdbe51", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -5, + "affects": "total", + "notes": "@Occasional@" + }, + { + "type": "modifier", + "id": "9cda6192-0cf4-43d4-b930-345eb7959506", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -10, + "affects": "total", + "notes": "@Common@" + }, + { + "type": "modifier", + "id": "766b3716-55d7-4ccf-8f1f-79fefdb9bc6d", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -15, + "affects": "total", + "notes": "@Very Common@" + }, + { + "type": "modifier", + "id": "4c207eef-ebca-483a-a80f-8f2626c45fd6", + "disabled": true, + "name": "Directional", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "Front" + }, + { + "type": "modifier", + "id": "6698d353-9fe8-4d21-9e71-10bdfc2321e1", + "disabled": true, + "name": "Flexible", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": "a2f21df8-88d0-4210-aee9-7165f88f6f82", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "@Very Common Attack Form@" + }, + { + "type": "modifier", + "id": "2d882efb-05c4-4b6f-959c-de99365cc854", + "disabled": true, + "name": "Semi-Ablative", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": "b452abaf-4e65-4c87-a136-b001b46d7fbc", + "disabled": true, + "name": "Can't wear armor", + "reference": "B47", + "cost_type": "percentage", + "cost": -40, + "affects": "total" + }, + { + "type": "modifier", + "id": "5b18f90a-7d81-41ed-800d-dcf0336d00d2", + "disabled": true, + "name": "Directional", + "reference": "B47", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "@Direction: Back, Right, Left, Top or Underside@" + }, + { + "type": "modifier", + "id": "078a634c-f454-49cf-9138-890cd1ba77c7", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "@Common Attack Form@" + }, + { + "type": "modifier", + "id": "3c7e0e66-e98d-424a-a6d7-72e2e1a87397", + "disabled": true, + "name": "Tough Skin", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "Effects that just require skin contact or a scratch ignore this DR" + }, + { + "type": "modifier", + "id": "3ae1f1c8-63f9-4ab7-879d-6da4f73320ab", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -60, + "affects": "total", + "notes": "@Occasional Attack Form@" + }, + { + "type": "modifier", + "id": "5d78982f-bbb9-4b9b-b6eb-61e228b87ce0", + "disabled": true, + "name": "Ablative", + "reference": "B47", + "cost_type": "percentage", + "cost": -80, + "affects": "total" + }, + { + "type": "modifier", + "id": "4129e081-ef2b-47ea-8b58-bf48f6232ec2", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -80, + "affects": "total", + "notes": "@Rare Attack Form@" + }, + { + "type": "modifier", + "id": "a24a2a47-e604-4ceb-bce1-65a5e7eb3a3a", + "disabled": true, + "name": "Laminate", + "reference": "RSWL18", + "cost_type": "percentage", + "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "df8193de-22dd-4460-9146-cad7cd2ec8b6", + "disabled": true, + "name": "Malediction-Proof", + "reference": "PSI14", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "ac5c0bf5-b274-4002-8e84-af81355e9baa", + "disabled": true, + "name": "Maledictions Only", + "reference": "PSI14", + "cost_type": "percentage", + "cost": 0, + "affects": "total" + }, + { + "type": "modifier", + "id": "4743cd6c-0382-4c90-a7c2-d610cbc8a392", + "disabled": true, + "name": "Partial (@Location, 1 level per -1 Per Hit Modifier, Torso is -10% thus level 1@)", + "reference": "B47", + "cost_type": "percentage", + "cost": -10, + "affects": "total" + } + ], + "reference": "B47,P45,MA43,PSI14", + "calc": { + "points": 25 + }, + "features": [ + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "skull" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "face" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "neck" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "groin" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "arm" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "hand" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "leg" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "foot" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "tail" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "wing" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "fin" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "brain" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "43f61948-5f6e-4c08-bc76-b51b8a5d4b52", + "name": "Dark Vision", + "physical": true, + "exotic": true, + "base_points": 25, + "modifiers": [ + { + "type": "modifier", + "id": "12eb869f-37a5-412c-8cda-cfcb63800222", + "disabled": true, + "name": "Can see colors in the dark", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "1daa2c6e-179c-4326-a29a-dfa41b13c9be", + "disabled": true, + "name": "Hypersensory", + "reference": "P46", + "cost_type": "percentage", + "cost": 40, + "affects": "total" + } + ], + "reference": "B47", + "calc": { + "points": 25 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "efae7a2d-ee41-42bf-b47e-57ec85a6d430", + "name": "Extra Attack", + "physical": true, + "levels": "2", + "points_per_level": 25, + "modifiers": [ + { + "type": "modifier", + "id": "8a9067ef-3649-4f0a-8257-16eebe90edb4", + "disabled": true, + "name": "Multi-Strike", + "reference": "P49", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "311d6cbc-2e58-4a1d-9a94-1f2dcd532ebb", + "disabled": true, + "name": "Single Skill", + "reference": "P49", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "@Skill@" + } + ], + "reference": "B53", + "calc": { + "points": 50 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "9d5e9eb7-030a-4720-a882-29da70ed6dfe", + "name": "Gluttony", + "mental": true, + "base_points": -5, + "cr": 9, + "reference": "B137", + "calc": { + "points": -7 + }, + "notes": "Make a self-control roll when presented with a tempting morsel or good wine that, for some reason, you should resist. If you fail, you partake – regardless of the consequences.", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "04a7ffd0-202b-4c6e-b08d-fd13235e3f39", + "name": "High Pain Threshold", + "physical": true, + "base_points": 10, + "reference": "B59", + "calc": { + "points": 10 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 3, + "situation": "on all HT rolls to avoid knockdown and stunning" + }, + { + "type": "conditional_modifier", + "amount": 3, + "situation": "to resist torture" + } + ], + "notes": "Never suffer shock penalties when injured", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "397bd4bf-c93c-4228-8a00-6d87a701ac73", + "name": "Long Arms", + "physical": true, + "exotic": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "b80587da-3ec8-4ba2-ad9c-58f9aaa9173d", + "disabled": true, + "name": "Extra-Flexible", + "reference": "B53", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "8a1632f2-8d3f-4e06-88cd-ddb2a6360be7", + "name": "Long", + "reference": "B53", + "cost_type": "percentage", + "cost": 100, + "affects": "total", + "levels": 1 + }, + { + "type": "modifier", + "id": "68081956-c14f-4278-a999-a26fa57fbd49", + "disabled": true, + "name": "Foot Manipulators", + "reference": "B53", + "cost_type": "percentage", + "cost": -30, + "affects": "total" + }, + { + "type": "modifier", + "id": "484f33a6-4046-4465-9367-630b0b775cbf", + "disabled": true, + "name": "No Physical Attack", + "reference": "B53", + "cost_type": "percentage", + "cost": -50, + "affects": "total" + }, + { + "type": "modifier", + "id": "92cccae9-b305-48f9-a669-6ce086321a48", + "disabled": true, + "name": "Short", + "reference": "B53", + "cost_type": "percentage", + "cost": -50, + "affects": "total" + }, + { + "type": "modifier", + "id": "db891ec8-32b5-4fd4-abfb-267f2002185b", + "disabled": true, + "name": "Weak", + "reference": "B53", + "cost_type": "percentage", + "cost": -25, + "affects": "total", + "notes": "Half body ST" + }, + { + "type": "modifier", + "id": "48ed0dfb-374c-49ca-8edb-0a971b6955ab", + "disabled": true, + "name": "Weak", + "reference": "B53", + "cost_type": "percentage", + "cost": -50, + "affects": "total", + "notes": "Quarter body ST" + }, + { + "type": "modifier", + "id": "babffb9b-cc8a-4925-970b-5a6a293c7e14", + "disabled": true, + "name": "Weapon Mount", + "reference": "B53", + "cost_type": "percentage", + "cost": -80, + "affects": "total" + }, + { + "type": "modifier", + "id": "cb4f9376-c53c-43f9-8eb7-a25fdd55b1be", + "disabled": true, + "name": "No Grasping Hand", + "reference": "MATG28", + "cost_type": "percentage", + "cost": -40, + "affects": "total" + } + ], + "reference": "B53", + "calc": { + "points": 20 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "57cbbc13-33eb-44fa-bffa-6a0c84ebe846", + "name": "Recovery", + "physical": true, + "exotic": true, + "base_points": 10, + "reference": "B80", + "calc": { + "points": 10 + }, + "notes": "When determining the length of time you remain unconscious for any reason, divide all times by 60", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "39d726e8-c603-4b2f-ba42-c41d8371b7e0", + "name": "Regrowth", + "physical": true, + "exotic": true, + "base_points": 40, + "modifiers": [ + { + "type": "modifier", + "id": "2a88b7e1-0152-4a4e-9039-6b1afe2fb0e3", + "disabled": true, + "name": "Minor", + "reference": "B80", + "cost_type": "percentage", + "cost": -50, + "affects": "total" + }, + { + "type": "modifier", + "id": "dc4df49e-3ced-41ee-87c1-fba1f256f8c2", + "disabled": true, + "name": "Doubling", + "reference": "P71", + "cost_type": "percentage", + "cost": 25, + "affects": "total", + "notes": "@Body Part@ Only" + }, + { + "type": "modifier", + "id": "18c3debf-6746-4297-af61-9accf7a1d7fd", + "disabled": true, + "name": "Doubling", + "reference": "P71", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "8ab5fe9d-80f7-4861-b2fb-ef385431e3dc", + "disabled": true, + "name": "Reattachment", + "reference": "P71", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "b23a1712-87b2-4792-a628-f499f118250e", + "disabled": true, + "name": "Bane", + "reference": "P71", + "cost_type": "percentage", + "cost": -10, + "affects": "total", + "notes": "@Rare@" + }, + { + "type": "modifier", + "id": "b0f72208-db0d-477e-9939-1cfec67ceb31", + "disabled": true, + "name": "Bane", + "reference": "P71", + "cost_type": "percentage", + "cost": -30, + "affects": "total", + "notes": "@Occasional@" + }, + { + "type": "modifier", + "id": "f1653958-cbd4-4d0f-aede-6c044fd86f7b", + "disabled": true, + "name": "Bane", + "reference": "P71", + "cost_type": "percentage", + "cost": -50, + "affects": "total", + "notes": "@Common or Very Common@" + }, + { + "type": "modifier", + "id": "568279e9-4c53-43be-aaf5-ea74b8d7d510", + "disabled": true, + "name": "Reattachment Only", + "reference": "P71", + "cost_type": "percentage", + "cost": -50, + "affects": "total" + } + ], + "reference": "B80", + "calc": { + "points": 40 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "87e856d9-3963-4a84-8007-4c466165093d", + "round_down": true, + "name": "Resistant", + "physical": true, + "modifiers": [ + { + "type": "modifier", + "id": "6212d5d0-74f1-4378-b297-ab13a54eaf2a", + "name": "Metabolic Hazards", + "reference": "B80", + "cost_type": "points", + "cost": 30, + "affects": "total" + }, + { + "type": "modifier", + "id": "297580b0-8728-4f27-9340-6b699959fae5", + "disabled": true, + "name": "@Common: Poison, Sickness, etc.@", + "reference": "B81", + "cost_type": "points", + "cost": 15, + "affects": "total" + }, + { + "type": "modifier", + "id": "829d3af4-ac2d-407a-8aeb-642afe4f4209", + "disabled": true, + "name": "@Occasional: Disease, Ingested Poison, etc.@", + "reference": "B81", + "cost_type": "points", + "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "32da62f8-e43a-49a6-ab5c-6abbcd12f261", + "disabled": true, + "name": "@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@", + "reference": "B81", + "cost_type": "points", + "cost": 5, + "affects": "total" + }, + { + "type": "modifier", + "id": "36f726b2-8331-40aa-9e53-30f695277dca", + "name": "Immunity", + "reference": "B81", + "cost_type": "multiplier", + "cost": 1 + }, + { + "type": "modifier", + "id": "72e3b588-f133-4d76-8e41-31f9d2591241", + "disabled": true, + "name": "+8 to all HT rolls to resist", + "reference": "B81", + "cost_type": "multiplier", + "cost": 0.5 + }, + { + "type": "modifier", + "id": "a53ce2cb-6fc6-4035-8a23-4edff28a9481", + "disabled": true, + "name": "+3 to all HT rolls to resist", + "reference": "B81", + "cost_type": "multiplier", + "cost": 0.33 + } + ], + "reference": "B81", + "calc": { + "points": 30 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "16a3de5f-4294-4340-9b61-bb889675180c", + "name": "Sharp Claws", + "physical": true, + "base_points": 5, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "thr", + "base": "-1" + }, + "usage": "Slash", + "reach": "C-2", + "parry": "0", + "block": "No", + "calc": { + "level": 15, + "parry": "11", + "block": "No", + "damage": "2d cut" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "block": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "No", + "damage": "2d+1 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + } + ] + } + ], + "reference": "B42", + "calc": { + "points": 5 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "f5be3c82-c896-426f-9fed-785d49a83888", + "name": "Sharp Teeth", + "physical": true, + "exotic": true, + "base_points": 1, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 15, + "parry": "No", + "block": "No", + "damage": "2d cut" + }, + "defaults": [ + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "dx" + } + ] + } + ], + "modifiers": [ + { + "type": "modifier", + "id": "28acd040-750f-4068-9cbd-33747653b113", + "disabled": true, + "name": "Provided by Vampiric Bite", + "reference": "B96", + "cost_type": "points", + "cost": -1, + "affects": "total" + } + ], + "reference": "B91", + "calc": { + "points": 1 + }, + "categories": [ + "Perk" + ] + }, + { + "type": "advantage", + "id": "ea0103d4-85b3-4e42-96b8-046d5a522174", + "name": "Unfazeable", + "mental": true, + "base_points": 15, + "modifiers": [ + { + "type": "modifier", + "id": "cb8efa65-5434-4a96-8979-5bcad9624c52", + "disabled": true, + "name": "Familiar Horrors", + "reference": "H20", + "cost_type": "percentage", + "cost": -50, + "affects": "total" + } + ], + "reference": "B95", + "calc": { + "points": 15 + }, + "notes": "Exempt from fright checks. Reaction modifiers do not affect you.", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "f2714bb9-1d31-4de5-9ac9-d35f1e612fda", + "name": "Universal Digestion", + "physical": true, + "base_points": 5, + "modifiers": [ + { + "type": "modifier", + "id": "34cd7c0a-567d-4e89-b929-bf5bca1b453f", + "disabled": true, + "name": "Matter Eater", + "reference": "P86", + "cost_type": "percentage", + "cost": 300, + "affects": "total" + } + ], + "reference": "B95", + "calc": { + "points": 5 + }, + "categories": [ + "Advantage" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "2b0d668c-7d8d-4e0c-951d-9cb37fcf3b02", + "name": "Axe/Mace", + "reference": "B208", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 13, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "682e020d-45cd-48a3-b856-2ba4b25ca1f3", + "name": "Brawling", + "reference": "B182", + "difficulty": "dx/e", + "points": 4, + "calc": { + "level": 15, + "rsl": "DX+2" + }, + "features": [ + { + "type": "weapon_bonus", + "amount": 1, + "per_level": true, + "selection_type": "weapons_with_required_skill", + "name": { + "compare": "is", + "qualifier": "Brawling" + }, + "level": { + "compare": "at_least", + "qualifier": 2 + } + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "257b59a3-4b17-4a21-9d7c-34aff0884bad", + "name": "Stealth", + "reference": "B222", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 13, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Spy" + ] + }, + { + "type": "skill", + "id": "31cd9947-9cb9-44ed-8720-737093d83066", + "name": "Swimming", + "reference": "B224", + "encumbrance_penalty_multiplier": 2, + "difficulty": "ht/e", + "points": 2, + "defaulted_from": { + "type": "ht", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 13, + "rsl": "HT+1" + }, + "defaults": [ + { + "type": "ht", + "modifier": -4 + } + ], + "categories": [ + "Athletic", + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "a984c584-7473-49b6-8047-a55c38d1cecb", + "name": "Wrestling", + "reference": "B228", + "difficulty": "dx/a", + "points": 8, + "calc": { + "level": 15, + "rsl": "DX+2" + }, + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "827bc354-0f93-437a-a300-ea8fb0a2bd94", + "equipped": true, + "quantity": 1, + "description": "Knobbed Club", + "tech_level": "0", + "value": "20", + "weight": "2 lb", + "reference": "LT58", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "sw", + "base": "1" + }, + "strength": "8", + "usage": "Swung", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 13, + "parry": "10", + "block": "No", + "damage": "3d+3 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Axe/Mace" + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + } + ] + } + ], + "calc": { + "extended_value": "20", + "extended_weight": "2 lb" + }, + "categories": [ + "Melee Weapon" + ] + } + ], + "notes": [ + { + "type": "note", + "id": "199005cd-7517-4c78-a197-e69e427a2460", + "text": "Effective ST 22 when grappling, owing to Wrestling. Bite counts as a grapple on creatures of SM 0 or less. Bigger trolls exist – simply raise ST! Troll chieftains have Tactics at 10+. There are legends (though no first-hand reports) of giant, two-headed, and even vampire trolls. Can occasionally be bribed.", + "reference": "DFM1:31" + } + ], + "calc": { + "swing": "3d+2", + "thrust": "2d-1", + "basic_lift": "80 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 10, + 9, + 8, + 7, + 6 + ], + "dodge_bonus": 1, + "block_bonus": 1, + "parry_bonus": 1 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Wight Servant.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Wight Servant.gcs new file mode 100644 index 000000000..38fd66002 --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Wight Servant.gcs @@ -0,0 +1,2444 @@ +{ + "type": "character", + "version": 2, + "id": "2b63c6b1-7b29-4b92-a662-77f441bb896e", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 3 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 1 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 1 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 1 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 1 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 1 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 1 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 1 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 1 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 1 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 1 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 1 + } + } + } + ] + } + }, + "created_date": "May 24, 2022, 10:44 PM", + "modified_date": "May 31, 2022, 11:32 PM", + "profile": { + "name": "Servant Wight", + "handedness": "Right", + "height": "5' 8\"", + "weight": "141 lb", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 3, + "calc": { + "value": 13, + "points": 30 + } + }, + { + "attr_id": "dx", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "iq", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "ht", + "adj": 1, + "calc": { + "value": 11, + "points": 10 + } + }, + { + "attr_id": "will", + "adj": 2, + "calc": { + "value": 12, + "points": 10 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 5.75, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 5, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 11, + "current": 11, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 13, + "current": 13, + "points": 0 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "544e07fc-195a-4b43-9d96-6e06813fd359", + "name": "Intolerance (Mortals)", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "bbaaddb7-b2d7-478f-8eac-53e2b9e3ce62", + "disabled": true, + "name": "Scope: Common", + "reference": "B140", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "b1e89d1d-4f86-4834-8007-703e1212413a", + "disabled": true, + "name": "Scope: Occasional", + "reference": "B140", + "cost_type": "points", + "cost": -2, + "affects": "total" + }, + { + "type": "modifier", + "id": "2ec6c76f-4c9c-4ba1-9e65-6b83859eb7ff", + "disabled": true, + "name": "Scope: Rare", + "reference": "B140", + "cost_type": "points", + "cost": -1, + "affects": "total" + }, + { + "type": "modifier", + "id": "ee5b1072-afae-4e2f-99e9-b5927372ebd0", + "disabled": true, + "name": "Scope: Anyone unlike you", + "reference": "B140", + "cost_type": "points", + "cost": -10, + "affects": "total" + } + ], + "reference": "B140", + "calc": { + "points": 0 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": -1, + "situation": "from victims of your intolerance (may be as much as -5, at GM's discretion)" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "ed9accb8-b976-4dc4-b150-658f6609dd51", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 14, + "parry": "No", + "block": "No", + "damage": "1d cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 14, + "parry": "10", + "block": "", + "damage": "1d cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 12, + "parry": "No", + "block": "", + "damage": "1d+1 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "aa6dce10-6a7f-4fd4-8f94-22d68e9ae435", + "name": "Damage Resistance", + "physical": true, + "exotic": true, + "levels": "1", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "1bcdcefd-9e32-4fe2-9020-817f1700c39a", + "disabled": true, + "name": "Force Field", + "reference": "B47", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "667e8c04-8847-45d7-895f-9d9c9aaaad70", + "disabled": true, + "name": "Hardened", + "reference": "B47", + "cost_type": "percentage", + "cost": 20, + "affects": "total", + "levels": 1 + }, + { + "type": "modifier", + "id": "3235a663-5714-415a-8ed9-be8852fda12c", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 80, + "affects": "total", + "notes": "Enhances @Trait@" + }, + { + "type": "modifier", + "id": "4b1ab52d-657f-4cd2-a15f-7849d7a32192", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 80, + "affects": "total", + "notes": "Healing only" + }, + { + "type": "modifier", + "id": "d7d90c56-ad77-4bfd-b886-cdeb3f6e6cc6", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 100, + "affects": "total", + "notes": "Enhances any trait" + }, + { + "type": "modifier", + "id": "fdb337e3-c349-4872-93b5-a61b0415e8a4", + "disabled": true, + "name": "Reflection", + "reference": "B47", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + }, + { + "type": "modifier", + "id": "3dea70b0-4619-4a89-995f-d3d0ee2d2fad", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "points", + "cost": -1, + "affects": "total", + "notes": "@Rare@" + }, + { + "type": "modifier", + "id": "74f1086a-fad3-4300-913e-1ad13d1dd1f0", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -5, + "affects": "total", + "notes": "@Occasional@" + }, + { + "type": "modifier", + "id": "c77f555c-e3fa-40e6-ba3f-2f39a04e2750", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -10, + "affects": "total", + "notes": "@Common@" + }, + { + "type": "modifier", + "id": "1407cd27-8040-4916-bead-5f50951dc52b", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -15, + "affects": "total", + "notes": "@Very Common@" + }, + { + "type": "modifier", + "id": "1b373af5-efeb-4649-b1da-6891b23d1a0c", + "disabled": true, + "name": "Directional", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "Front" + }, + { + "type": "modifier", + "id": "598db107-65db-407d-8af9-dce2f931f544", + "disabled": true, + "name": "Flexible", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": "715971a0-f481-431b-b716-70aa916a6106", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "@Very Common Attack Form@" + }, + { + "type": "modifier", + "id": "1520df15-db86-466e-bdaa-78efd8065518", + "disabled": true, + "name": "Semi-Ablative", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": 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"reference": "PSI14", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "5a0218d6-e20a-4586-a05e-d72a5981fe37", + "disabled": true, + "name": "Maledictions Only", + "reference": "PSI14", + "cost_type": "percentage", + "cost": 0, + "affects": "total" + }, + { + "type": "modifier", + "id": "fbe81778-9f8f-4076-957d-aa23e6b6b761", + "disabled": true, + "name": "Partial (@Location, 1 level per -1 Per Hit Modifier, Torso is -10% thus level 1@)", + "reference": "B47", + "cost_type": "percentage", + "cost": -10, + "affects": "total" + } + ], + "reference": "B47,P45,MA43,PSI14", + "calc": { + "points": 3 + }, + "features": [ + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "skull" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "face" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "neck" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "groin" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "arm" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "hand" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "leg" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "foot" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "tail" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "wing" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "fin" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "brain" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": 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true, + "name": "Transcendent", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 8, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "2a0f1760-a7c8-48d7-ba45-d757ebf249ec", + "disabled": true, + "name": "Transcendent (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 5, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "dbb1aa77-dfcb-4c38-822a-f56e5a3c8620", + "disabled": true, + "name": "Transcendent (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 5, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "ea045b1b-5258-4a2b-989f-8f2ec66bad10", + "disabled": true, + "name": "Ugly", + "reference": "B21", + "cost_type": "points", + "cost": -8, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -2, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "2ab90636-8c00-4c33-a6ef-564605628806", + "name": "Unattractive", + "reference": "B21", + "cost_type": "points", + "cost": -4, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -1, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "4ddc9d9c-6245-41bf-8be9-e8e362c465a0", + "disabled": true, + "name": "Universal", + "reference": "B21", + "cost_type": "percentage", + "cost": 25, + "affects": "total" + }, + { + "type": "modifier", + "id": "a63c8602-c93f-4d36-89d3-67b23e22453c", + "disabled": true, + "name": "Very Beautiful", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 6, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "e6e6ef9c-f842-4fd1-ac18-12a8e2244080", + "disabled": true, + "name": "Very Beautiful (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "531ef308-1328-4fd2-9f2c-ace7c92e6dcb", + "disabled": true, + "name": "Very Beautiful (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "6541c0a5-4c83-4f4a-90e6-8572a7bf6835", + "disabled": true, + "name": "Very Handsome", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 6, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "5a020df8-e0ee-487c-a711-9163a2e9e4b6", + "disabled": true, + "name": "Very Handsome (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "5104d343-bd43-494c-acbd-25dcaef00ce0", + "disabled": true, + "name": "Very Handsome (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + } + ], + "reference": "B21", + "calc": { + "points": -4 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": 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"total" + }, + { + "type": "modifier", + "id": "5e8ce261-4fe4-4728-864e-aa713fd5929e", + "disabled": true, + "name": "Irritating Condition; Terrible Pain", + "cost_type": "percentage", + "cost": 60, + "affects": "total" + }, + { + "type": "modifier", + "id": "5a515432-1f86-4e38-8fe4-a9ccfcb6354e", + "disabled": true, + "name": "Negated Advantage; one point per level", + "cost_type": "percentage", + "cost": 1, + "affects": "total", + "levels": 1 + }, + { + "type": "modifier", + "id": "ddcf8a02-53ac-4b59-816f-8e5e361c540e", + "name": "Stunning", + "cost_type": "percentage", + "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "32c8b695-9e87-440a-9541-dbe34347c990", + "disabled": true, + "name": "Cumulative", + "cost_type": "percentage", + "cost": 400, + "affects": "total" + }, + { + "type": "modifier", + "id": "517d803d-36b9-4aa1-80e7-1dbe3268f5cf", + "disabled": true, + "name": "Cancellation", + "reference": "PSI13", + "cost_type": "percentage", + "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "7b5f2268-18ae-400a-9287-2537026b75a9", + "name": "Melee Attack", + "reference": "B112,P103", + "cost_type": "percentage", + "cost": -30, + "affects": "total", + "notes": "Reach C" + }, + { + "type": "modifier", + "id": "8cc463a3-516e-48eb-8ba9-929c1909099e", + "name": "10x Duration", + "reference": "B105", + "cost_type": "percentage", + "cost": 40, + "affects": "total" + } + ], + "reference": "B35,P39,PSI13", + "calc": { + "points": 13 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "c68d9f5c-75a4-453c-bf54-d58bc36493ce", + "name": "Blunt Claws", + "physical": true, + "base_points": 3, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1", + "modifier_per_die": 1 + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "block": "No", + "calc": { + "level": 14, + "parry": "10", + "block": "No", + "damage": "1d+1 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "modifier_per_die": 1 + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "block": "No", + "calc": { + "level": 12, + "parry": "No", + "block": "No", + "damage": "1d+2 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B42,MA42", + "calc": { + "points": 3 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "217d245a-f017-44c6-961b-3d1c0c0b64dc", + "name": "Dislikes sunlight", + "physical": true, + "base_points": -1, + "reference": "B164", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage_container", + "id": "5bdc8dc1-3d91-4c78-bca6-1bd7f629122d", + "name": "Meta-trait (Intact Undead)", + "reference": "F133", + "calc": { + "points": 95 + }, + "open": true, + "children": [ + { + "type": "advantage", + "id": "9bd0c4de-1c71-45cb-a352-703f59d15c96", + "name": "Doesn't Breathe", + "physical": true, + "exotic": true, + "base_points": 20, + "reference": "B49", + "calc": { + "points": 20 + } + }, + { + "type": "advantage", + "id": "12f2fb1d-a75b-4ed1-9633-4ce3bac9b950", + "name": "Feature (Sterile)", + "physical": true, + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "7f65e724-15d2-445b-b771-7fe2cf50c913", + "name": "High Pain Threshold", + "physical": true, + "base_points": 10, + "reference": "B59", + "calc": { + "points": 10 + } + }, + { + "type": "advantage", + "id": "b58d6483-89ea-44b0-a3a4-e8051e490f7d", + "name": "Injury Tolerance (No Blood)", + "physical": true, + "exotic": true, + "base_points": 5, + "reference": "B61", + "calc": { + "points": 5 + } + }, + { + "type": "advantage", + "id": "9d3d7cf4-6225-45d7-9643-0937e002fd78", + "name": "Injury Tolerance (Unliving)", + "physical": true, + "exotic": true, + "base_points": 20, + "reference": "B61", + "calc": { + "points": 20 + } + }, + { + "type": "advantage", + "id": "f4f594fb-4e7c-491a-9351-d7db334737d8", + "name": "Resistant (Immune to Metabolic Hazards)", + "physical": true, + "base_points": 30, + "reference": "B81", + "calc": { + "points": 30 + } + }, + { + "type": "advantage", + "id": "81c6dbf7-9e44-4ab6-b414-4a425ebe0691", + "name": "Supernatural Features (No Body Heat)", + "physical": true, + "supernatural": true, + "base_points": -5, + "reference": "B157", + "calc": { + "points": -5 + } + }, + { + "type": "advantage", + "id": "71a15c4e-d8c7-4883-8b66-de86c43d527e", + "name": "Supernatural Features (Pallor)", + "physical": true, + "supernatural": true, + "base_points": -10, + "reference": "B157", + "calc": { + "points": -10 + } + }, + { + "type": "advantage", + "id": "3e6377cd-31cf-4994-9d53-6dd78f22a939", + "name": "Temperature Tolerance", + "physical": true, + "levels": "10", + "points_per_level": 1, + "reference": "B93", + "calc": { + "points": 10 + } + }, + { + "type": "advantage", + "id": "13816754-ff15-4158-9f3f-be1f80a878d0", + "name": "Unaging", + "physical": true, + "exotic": true, + "base_points": 15, + "reference": "B95", + "calc": { + "points": 15 + } + } + ] + }, + { + "type": "advantage", + "id": "74a4019c-4f3a-4305-95cf-a2be59258e82", + "name": "Dark Vision", + "physical": true, + "exotic": true, + "base_points": 25, + "modifiers": [ + { + "type": "modifier", + "id": "1f23fab6-d87c-410b-8b4c-5f9157cd1095", + "disabled": true, + "name": "Can see colors in the dark", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "4011d013-1594-4299-a48a-14e0e4914453", + "disabled": true, + "name": "Hypersensory", + "reference": "P46", + "cost_type": "percentage", + "cost": 40, + "affects": "total" + } + ], + "reference": "B47,P46", + "calc": { + "points": 25 + }, + "categories": [ + "Advantage" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "d49b1f07-1b65-4a14-87f8-6d79c7dccdbe", + "name": "Brawling", + "reference": "B182,MA55", + "difficulty": "dx/e", + "points": 4, + "calc": { + "level": 14, + "rsl": "DX+2" + }, + "features": [ + { + "type": "weapon_bonus", + "amount": 1, + "per_level": true, + "selection_type": "weapons_with_required_skill", + "name": { + "compare": "is", + "qualifier": "Brawling" + }, + "level": { + "compare": "at_least", + "qualifier": 2 + } + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "d5b710b6-f668-42fc-be3e-342eb2066136", + "name": "Stealth", + "reference": "B222", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Spy" + ] + }, + { + "type": "skill", + "id": "cc6ce62f-6954-4a0e-b2b0-95f94581a674", + "name": "Axe/Mace", + "reference": "B208", + "difficulty": "dx/a", + "points": 4, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 13, + "rsl": "DX+1" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "a00a4f8e-289f-40ef-a250-773ad8f78c15", + "equipped": true, + "quantity": 1, + "description": "Hatchet", + "tech_level": "0", + "value": "40", + "weight": "2 lb", + "reference": "LT56", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw" + }, + "strength": "8", + "usage": "Swing", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 13, + "parry": "9", + "block": "No", + "damage": "2d-1 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Axe/Mace" + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "cut", + "st": "sw" + }, + "strength": "8", + "usage": "Thrown", + "accuracy": "1", + "range": "x1.5/x2.5", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-2", + "calc": { + "level": 8, + "range": "19/32", + "damage": "2d-1 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Axe/Mace" + } + ] + } + ], + "calc": { + "extended_value": "40", + "extended_weight": "2 lb" + }, + "categories": [ + "Melee Weapon" + ] + } + ], + "calc": { + "swing": "2d-1", + "thrust": "1d", + "basic_lift": "34 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 5, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 8, + 7, + 6, + 5, + 4 + ], + "dodge_bonus": 0, + "block_bonus": 0, + "parry_bonus": 0 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Wight.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Wight.gcs new file mode 100644 index 000000000..b30fda8b3 --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Wight.gcs @@ -0,0 +1,2372 @@ +{ + "type": "character", + "version": 2, + "id": "2b63c6b1-7b29-4b92-a662-77f441bb896e", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 4 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 2 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 2 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 2 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 7 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 7 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 2 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 2 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 2 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 2 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 2 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 7 + } + } + } + ] + } + }, + "created_date": "May 24, 2022, 10:44 PM", + "modified_date": "May 29, 2022, 1:52 PM", + "profile": { + "name": "Elder Wight", + "handedness": "Right", + "height": "5' 8\"", + "weight": "141 lb", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 4, + "calc": { + "value": 14, + "points": 40 + } + }, + { + "attr_id": "dx", + "adj": 3, + "calc": { + "value": 13, + "points": 60 + } + }, + { + "attr_id": "iq", + "adj": 1, + "calc": { + "value": 11, + "points": 20 + } + }, + { + "attr_id": "ht", + "adj": 2, + "calc": { + "value": 12, + "points": 20 + } + }, + { + "attr_id": "will", + "adj": 2, + "calc": { + "value": 13, + "points": 10 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 13, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6.25, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 12, + "current": 12, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 14, + "current": 14, + "points": 0 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "544e07fc-195a-4b43-9d96-6e06813fd359", + "name": "Intolerance (Mortals)", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "bbaaddb7-b2d7-478f-8eac-53e2b9e3ce62", + "disabled": true, + "name": "Scope: Common", + "reference": "B140", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "b1e89d1d-4f86-4834-8007-703e1212413a", + "disabled": true, + "name": "Scope: Occasional", + "reference": "B140", + "cost_type": "points", + "cost": -2, + "affects": "total" + }, + { + "type": "modifier", + "id": "2ec6c76f-4c9c-4ba1-9e65-6b83859eb7ff", + "disabled": true, + "name": "Scope: Rare", + "reference": "B140", + "cost_type": "points", + "cost": -1, + "affects": "total" + }, + { + "type": "modifier", + "id": "ee5b1072-afae-4e2f-99e9-b5927372ebd0", + "disabled": true, + "name": "Scope: Anyone unlike you", + "reference": "B140", + "cost_type": "points", + "cost": -10, + "affects": "total" + } + ], + "reference": "B140", + "calc": { + "points": 0 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": -1, + "situation": "from victims of your intolerance (may be as much as -5, at GM's discretion)" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "ed9accb8-b976-4dc4-b150-658f6609dd51", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 15, + "parry": "No", + "block": "No", + "damage": "1d cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 15, + "parry": "10", + "block": "", + "damage": "1d cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "", + "damage": "1d+1 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "799a6b29-7296-493c-8e85-76fbc6e5d5eb", + "name": "Dark Vision", + "physical": true, + "exotic": true, + "base_points": 25, + "modifiers": [ + { + "type": "modifier", + "id": "ce41dde5-2f87-45bb-adb0-1b6188284612", + "disabled": true, + "name": "Can see colors in the dark", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "32be0a6a-b69c-47e7-8180-dab00042acf6", + "disabled": true, + "name": "Hypersensory", + "reference": "P46", + "cost_type": "percentage", + "cost": 40, + "affects": "total" + } + ], + "reference": "B47,P46", + "calc": { + "points": 25 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "aa6dce10-6a7f-4fd4-8f94-22d68e9ae435", + "name": "Damage Resistance", + "physical": true, + "exotic": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "1bcdcefd-9e32-4fe2-9020-817f1700c39a", + "disabled": true, + "name": "Force Field", + "reference": "B47", + "cost_type": "percentage", + "cost": 20, + "affects": "total" + }, + { + "type": "modifier", + "id": "667e8c04-8847-45d7-895f-9d9c9aaaad70", + "disabled": true, + "name": "Hardened", + "reference": "B47", + "cost_type": "percentage", + "cost": 20, + "affects": "total", + "levels": 1 + }, + { + "type": "modifier", + "id": "3235a663-5714-415a-8ed9-be8852fda12c", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 80, + "affects": "total", + "notes": "Enhances @Trait@" + }, + { + "type": "modifier", + "id": "4b1ab52d-657f-4cd2-a15f-7849d7a32192", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 80, + "affects": "total", + "notes": "Healing only" + }, + { + "type": "modifier", + "id": "d7d90c56-ad77-4bfd-b886-cdeb3f6e6cc6", + "disabled": true, + "name": "Absorption", + "reference": "B46", + "cost_type": "percentage", + "cost": 100, + "affects": "total", + "notes": "Enhances any trait" + }, + { + "type": "modifier", + "id": "fdb337e3-c349-4872-93b5-a61b0415e8a4", + "disabled": true, + "name": "Reflection", + "reference": "B47", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + }, + { + "type": "modifier", + "id": "3dea70b0-4619-4a89-995f-d3d0ee2d2fad", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "points", + "cost": -1, + "affects": "total", + "notes": "@Rare@" + }, + { + "type": "modifier", + "id": "74f1086a-fad3-4300-913e-1ad13d1dd1f0", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -5, + "affects": "total", + "notes": "@Occasional@" + }, + { + "type": "modifier", + "id": "c77f555c-e3fa-40e6-ba3f-2f39a04e2750", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -10, + "affects": "total", + "notes": "@Common@" + }, + { + "type": "modifier", + "id": "1407cd27-8040-4916-bead-5f50951dc52b", + "disabled": true, + "name": "Bane", + "reference": "H14", + "cost_type": "percentage", + "cost": -15, + "affects": "total", + "notes": "@Very Common@" + }, + { + "type": "modifier", + "id": "1b373af5-efeb-4649-b1da-6891b23d1a0c", + "disabled": true, + "name": "Directional", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "Front" + }, + { + "type": "modifier", + "id": "598db107-65db-407d-8af9-dce2f931f544", + "disabled": true, + "name": "Flexible", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": "715971a0-f481-431b-b716-70aa916a6106", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "@Very Common Attack Form@" + }, + { + "type": "modifier", + "id": "1520df15-db86-466e-bdaa-78efd8065518", + "disabled": true, + "name": "Semi-Ablative", + "reference": "B47", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": "68b8c611-7871-4b66-9301-381e0cdb8f4e", + "disabled": true, + "name": "Can't wear armor", + "reference": "B47", + "cost_type": "percentage", + "cost": -40, + "affects": "total" + }, + { + "type": "modifier", + "id": "23948b84-7b55-435c-afad-2778156eb7c1", + "disabled": true, + "name": "Directional", + "reference": "B47", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "@Direction: Back, Right, Left, Top or Underside@" + }, + { + "type": "modifier", + "id": "2a996856-3e07-4252-a434-d3a027c835b1", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "@Common Attack Form@" + }, + { + "type": "modifier", + "id": "7a621257-40ab-4aaf-b868-f0b95e32b401", + "name": "Tough Skin", + "cost_type": "percentage", + "cost": -40, + "affects": "total", + "notes": "Effects that just require skin contact or a scratch ignore this DR" + }, + { + "type": "modifier", + "id": "d8726708-0183-489a-afff-9f994fe001f1", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -60, + "affects": "total", + "notes": "@Occasional Attack Form@" + }, + { + "type": "modifier", + "id": "82c2b11f-5e83-4e97-a0b5-e9a11c81dc8f", + "disabled": true, + "name": "Ablative", + "reference": "B47", + "cost_type": "percentage", + "cost": -80, + "affects": "total" + }, + { + "type": "modifier", + "id": "faa4b7bc-dcfa-4149-9c0e-9cbf526172e5", + "disabled": true, + "name": "Limited", + "reference": "B46", + "cost_type": "percentage", + "cost": -80, + "affects": "total", + "notes": "@Rare Attack Form@" + }, + { + "type": "modifier", + "id": "a49d7eda-ed2d-4689-b5a1-87eafe784488", + "disabled": true, + "name": "Laminate", + "reference": "RSWL18", + "cost_type": "percentage", + "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "2b6bd632-8758-41d0-bf68-efcfe48e3e3a", + "disabled": true, + "name": "Malediction-Proof", + "reference": "PSI14", + "cost_type": "percentage", + "cost": 50, + "affects": "total" + }, + { + "type": "modifier", + "id": "5a0218d6-e20a-4586-a05e-d72a5981fe37", + "disabled": true, + "name": "Maledictions Only", + "reference": "PSI14", + "cost_type": "percentage", + "cost": 0, + "affects": "total" + }, + { + "type": "modifier", + "id": "fbe81778-9f8f-4076-957d-aa23e6b6b761", + "disabled": true, + "name": "Partial (@Location, 1 level per -1 Per Hit Modifier, Torso is -10% thus level 1@)", + "reference": "B47", + "cost_type": "percentage", + "cost": -10, + "affects": "total" + } + ], + "reference": "B47,P45,MA43,PSI14", + "calc": { + "points": 6 + }, + "features": [ + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "skull" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "face" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "neck" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "groin" + }, + { + "type": "dr_bonus", + "amount": 1, + "per_level": true, + "location": "arm" + }, + { + "type": "dr_bonus", + "amount": 1, + 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+ "cost": 10, + "affects": "total" + }, + { + "type": "modifier", + "id": "cd28aff7-c407-4133-9fb9-502a80faf375", + "name": "Melee Attack", + "reference": "B112,P103", + "cost_type": "percentage", + "cost": -30, + "affects": "total", + "notes": "Reach C" + } + ], + "reference": "B35,P39,PSI13", + "calc": { + "points": 17 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "217d245a-f017-44c6-961b-3d1c0c0b64dc", + "name": "Dislikes sunlight", + "physical": true, + "base_points": -1, + "reference": "B164", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "0aa5f559-76ec-48dd-9f4b-f1f9875576f8", + "name": "Sharp Claws", + "physical": true, + "base_points": 5, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "thr", + "base": "-1" + }, + "usage": "Slash", + "reach": "C", + "parry": "0", + "block": "No", + "calc": { + "level": 15, + "parry": "10", + "block": "No", + "damage": "1d cut" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "block": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "No", + "damage": "1d+1 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + } + ] + } + ], + "reference": "B42", + "calc": { + "points": 5 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage_container", + "id": "5bdc8dc1-3d91-4c78-bca6-1bd7f629122d", + "name": "Meta-trait (Intact Undead)", + "reference": "F133", + "calc": { + "points": 85 + }, + "open": true, + "children": [ + { + "type": "advantage", + "id": "9bd0c4de-1c71-45cb-a352-703f59d15c96", + "name": "Doesn't Breathe", + "physical": true, + "exotic": true, + "base_points": 20, + "reference": "B49", + "calc": { + "points": 20 + } + }, + { + "type": "advantage", + "id": "12f2fb1d-a75b-4ed1-9633-4ce3bac9b950", + "name": "Feature (Sterile)", + "physical": true, + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "b58d6483-89ea-44b0-a3a4-e8051e490f7d", + "name": "Injury Tolerance (No Blood)", + "physical": true, + "exotic": true, + "base_points": 5, + "reference": "B61", + "calc": { + "points": 5 + } + }, + { + "type": "advantage", + "id": "9d3d7cf4-6225-45d7-9643-0937e002fd78", + "name": "Injury Tolerance (Unliving)", + "physical": true, + "exotic": true, + "base_points": 20, + "reference": "B61", + "calc": { + "points": 20 + } + }, + { + "type": "advantage", + "id": "f4f594fb-4e7c-491a-9351-d7db334737d8", + "name": "Resistant (Immune to Metabolic Hazards)", + "physical": true, + "base_points": 30, + "reference": "B81", + "calc": { + "points": 30 + } + }, + { + "type": "advantage", + "id": "81c6dbf7-9e44-4ab6-b414-4a425ebe0691", + "name": "Supernatural Features (No Body Heat)", + "physical": true, + "supernatural": true, + "base_points": -5, + "reference": "B157", + "calc": { + "points": -5 + } + }, + { + "type": "advantage", + "id": "71a15c4e-d8c7-4883-8b66-de86c43d527e", + "name": "Supernatural Features (Pallor)", + "physical": true, + "supernatural": true, + "base_points": -10, + "reference": "B157", + "calc": { + "points": -10 + } + }, + { + "type": "advantage", + "id": "3e6377cd-31cf-4994-9d53-6dd78f22a939", + "name": "Temperature Tolerance", + "physical": true, + "levels": "10", + "points_per_level": 1, + "reference": "B93", + "calc": { + "points": 10 + } + }, + { + "type": "advantage", + "id": "13816754-ff15-4158-9f3f-be1f80a878d0", + "name": "Unaging", + "physical": true, + "exotic": true, + "base_points": 15, + "reference": "B95", + "calc": { + "points": 15 + } + } + ] + }, + { + "type": "advantage", + "id": "b30998fc-d2cd-40ff-8ab4-5c33a46ef92f", + "name": "Hard to Subdue", + "physical": true, + "levels": "2", + "points_per_level": 2, + "reference": "B59", + "calc": { + "points": 4 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 1, + "per_level": true, + "situation": "to any HT roll to avoid unconsciousness" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "e2859a82-3230-4300-91d8-27dc5e4018dd", + "name": "Supernatural Durability", + "physical": true, + "supernatural": true, + "base_points": 150, + "reference": "B89", + "calc": { + "points": 150 + }, + "notes": "Vulnerable to silver", + "categories": [ + "Advantage" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "d49b1f07-1b65-4a14-87f8-6d79c7dccdbe", + "name": "Brawling", + "reference": "B182,MA55", + "difficulty": "dx/e", + "points": 4, + "calc": { + "level": 15, + "rsl": "DX+2" + }, + "features": [ + { + "type": "weapon_bonus", + "amount": 1, + "per_level": true, + "selection_type": "weapons_with_required_skill", + "name": { + "compare": "is", + "qualifier": "Brawling" + }, + "level": { + "compare": "at_least", + "qualifier": 2 + } + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "d5b710b6-f668-42fc-be3e-342eb2066136", + "name": "Stealth", + "reference": "B222", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Spy" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "9acf6e1b-0353-44f9-8a6f-fe0b98282ddc", + "equipped": true, + "quantity": 1, + "description": "Mail, Heavy Torso Armor", + "tech_level": "2", + "legality_class": "3", + "value": "1200", + "weight": "18 lb", + "reference": "LTIA5", + "calc": { + "extended_value": "1200", + "extended_weight": "18 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 5, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 5, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 5, + "location": "groin" + } + ], + "notes": "Don: 15 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.", + "categories": [ + "Body Armor" + ] + } + ], + "calc": { + "swing": "2d", + "thrust": "1d", + "basic_lift": "39 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 9, + 8, + 7, + 6, + 5 + ], + "dodge_bonus": 0, + "block_bonus": 0, + "parry_bonus": 0 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Yngvildr the Navigator.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Yngvildr the Navigator.gcs new file mode 100644 index 000000000..46516ea0d --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Yngvildr the Navigator.gcs @@ -0,0 +1,2749 @@ +{ + "type": "character", + "version": 2, + "id": "904efee1-e1b9-40ec-b278-d855d941ae28", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 2 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 0 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 0 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 1 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + } + ] + } + }, + "created_date": "May 30, 2022, 2:51 PM", + "modified_date": "May 31, 2022, 10:17 PM", + "profile": { + "name": "Yngvildr the Navigator", + "age": "26", + "birthday": "March 1", + "eyes": "Blue", + "hair": "Blonde", + "skin": "Pale", + "handedness": "Right", + "height": "5' 7\"", + "weight": "131 lb", + "gender": "Female", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "dx", + "adj": 3, + "calc": { + "value": 13, + "points": 60 + } + }, + { + "attr_id": "iq", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "ht", + "adj": 3, + "calc": { + "value": 13, + "points": 30 + } + }, + { + "attr_id": "will", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6.5, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 13, + "current": 13, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 1, + "damage": 0, + "calc": { + "value": 11, + "current": 11, + "points": 2 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "82c062fa-5f91-4497-9c0a-633ced00c5af", + "name": "Treasures her fur cloak, given to her by her foster mom", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "20d94bd1-6244-4de8-9e6f-93dc99a3b0a8", + "name": "Believes bathing in the sea makes her lucky", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "a3190acc-1644-4f83-9a69-0e313b7c84bd", + "name": "Curious", + "mental": true, + "base_points": -5, + "cr": 9, + "reference": "B129", + "calc": { + "points": -7 + }, + "notes": "Make a self-control roll when presented with an interesting item or situation", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "bfc87418-81d7-4c51-b8e1-32d27a94aee6", + "name": "Fascinated by Christianity", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "61e84582-1609-461b-8c2a-c0ab0b6daf0b", + "name": "Flexibility", + "physical": true, + "base_points": 5, + "reference": "B56,MA44", + "calc": { + "points": 5 + }, + "features": [ + { + "type": "skill_bonus", + "amount": 3, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "climbing" + } + }, + { + "type": "skill_bonus", + "amount": 3, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "escape" + } + }, + { + "type": "skill_bonus", + "amount": 3, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "erotic art" + } + }, + { + "type": "conditional_modifier", + "amount": -3, + "situation": "in penalties may be ignored when due to close quarters" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "6b104917-35a6-4b2b-af16-80b3b1605268", + "name": "Greed", + "mental": true, + "base_points": -15, + "cr": 12, + "reference": "B137", + "calc": { + "points": -15 + }, + "notes": "Make a self-control roll any time riches are offered – as payment for fair work, gains from adventure, spoils of crime, or just bait. If you fail, you do whatever it takes to get the payoff.", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "aafca20f-3555-4a39-9d34-7a90e8193838", + "name": "Higher Purpose", + "mental": true, + "exotic": true, + "base_points": 5, + "reference": "B59", + "calc": { + "points": 5 + }, + "notes": "Discover the strange and unknown", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "e05f1e46-a357-4516-baa8-51eefdc2b066", + "name": "Language: English", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "c9e01111-6df4-47b1-914a-72e2ba46015a", + "disabled": true, + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "3228b2d8-9e3d-4ed8-9037-7dcae33ca1a5", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "ea1afddd-4356-4c04-8093-a4afd138b86b", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "932d8efc-e951-4229-9eb7-141da4522b68", + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "aedbd578-1e86-412d-b49c-a10bd295ef09", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "f4096de9-6953-4ae8-930b-5f4bf9fe8cc7", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "ecc3d745-5670-4805-9a8e-7210e85f2e8e", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "6e6729e3-90a2-47fb-afdd-b514891c3c24", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "b3e542e4-a8c2-4769-b25f-5b0ffce559ca", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 3 + }, + "categories": [ + "Advantage", + "Language" + ] + }, + { + "type": "advantage", + "id": "1ff57d92-36dc-4fe9-9bd7-2667b9142055", + "name": "Language: Norse", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "b4ef366f-f2dc-4e5b-8175-9d11d6498a1c", + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "d584347d-c833-4f83-905a-08ed4f6d3fbf", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "a2ca3e8f-cc7c-412e-9dbf-ee3dec6c533d", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "b32ee0a7-64cd-440a-812e-603bbcdedfdc", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "b4da0f65-bccc-40a7-b6f1-11eaab23d821", + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "b752acbf-7079-4993-a7fd-4ed10186bc2e", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "a2e2999b-f676-4639-82cc-3e10ad1460a3", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "8095973a-568a-4abe-be61-f2de333d564c", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "de4ebf36-55e3-430a-b0f7-08c21ee80589", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 0 + }, + "categories": [ + "Advantage", + "Language" + ] + }, + { + "type": "advantage", + "id": "6bb94495-4669-433b-8352-89ea7882d3ee", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 13, + "parry": "No", + "block": "No", + "damage": "1d-3 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 13, + "parry": "9", + "block": "", + "damage": "1d-3 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 11, + "parry": "No", + "block": "", + "damage": "1d-2 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "96a15f82-6130-4f19-b5a5-31897aca8874", + "name": "Night Vision", + "physical": true, + "levels": "2", + "points_per_level": 1, + "reference": "B71,P87", + "calc": { + "points": 2 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "c3a7af96-45ea-4b8d-8cf3-4e8813861635", + "name": "Overconfident whenever on a boat", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "7c7fb8c4-754c-4da5-8f35-0cd4a499ddf8", + "round_down": true, + "name": "Reputation", + "social": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "28cb8ecf-d00c-41f2-9399-9ba7818ccab6", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 1, + "notes": "Almost everyone" + }, + { + "type": "modifier", + "id": "bdc7bbe0-63e8-46f9-a39d-50fe63242c4b", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.67, + "notes": "Almost everyone except @large class of people@" + }, + { + "type": "modifier", + "id": "ce02c86c-1138-4612-859e-8988e0da475c", + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.5, + "notes": "Vikings" + }, + { + "type": "modifier", + "id": "1242c83c-131f-4415-b4b1-b23924b3030a", + "disabled": true, + "name": "People Affected", + "reference": "B27", + "cost_type": "multiplier", + "cost": 0.33, + "notes": "@Small class of people@" + }, + { + "type": "modifier", + "id": "7b4fc03f-a71f-4969-8329-d401ec392059", + "disabled": true, + "name": "Recognized all the time", + "reference": "B28", + "cost_type": "multiplier", + "cost": 1 + }, + { + "type": "modifier", + "id": "4be1e13e-6f19-4778-995c-3ef06ca2fc6e", + "name": "Recognized sometimes", + "reference": "B28", + "cost_type": "multiplier", + "cost": 0.5, + "notes": "10-" + }, + { + "type": "modifier", + "id": "83c027ed-bad4-4f73-81f4-2b45950eae04", + "disabled": true, + "name": "Recognized occasionally", + "reference": "B28", + "cost_type": "multiplier", + "cost": 0.33, + "notes": "7-" + } + ], + "reference": "B26,MA54", + "calc": { + "points": 2 + }, + "notes": "Lucky mariner", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "fb5ae81c-3f75-4295-8f7a-8d94aef83621", + "name": "Delights that people think she knows Völva magic", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "01c47b40-b00b-4742-a302-8e145361dabc", + "name": "Social Stigma (Outcast)", + "social": true, + "base_points": -10, + "reference": "B155", + "calc": { + "points": -10 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": -2, + "situation": "from others" + } + ], + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "d6a4e0a3-8113-4d17-a22e-ae04bc260787", + "name": "Struggling", + "social": true, + "base_points": -10, + "reference": "B25", + "calc": { + "points": -10 + }, + "notes": "Starting wealth is ½ normal", + "categories": [ + "Disadvantage", + "Wealth" + ] + }, + { + "type": "advantage", + "id": "6293b0f0-e8d3-4be3-8cdb-c2484b476949", + "name": "Talent (Born Sailor)", + "mental": true, + "levels": "2", + "points_per_level": 5, + "modifiers": [ + { + "type": "modifier", + "id": "d99a5760-70ac-4da5-9f84-6a79018e9583", + "disabled": true, + "name": "Alternative Cost", + "cost_type": "points", + "cost": 1, + "affects": "levels_only" + } + ], + "reference": "PU3:13", + "calc": { + "points": 10 + }, + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "advantage_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "Talent (Mariner)" + } + } + ] + }, + "features": [ + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Boating" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Knot-Tying" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Meteorology" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "specialization": { + "compare": "is", + "qualifier": "Sea" + }, + "name": { + "compare": "is", + "qualifier": "Navigation" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Seamanship" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Shiphandling" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "Weather Sense" + } + }, + { + "type": "reaction_bonus", + "amount": 1, + "per_level": true, + "situation": "From sailors." + }, + { + "type": "conditional_modifier", + "amount": 1, + "per_level": true, + "situation": "Bonus to resist seasickness and reduce unfamiliarity penalties for system on an appropriate boat or ship" + } + ], + "categories": [ + "Advantage", + "Talent" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "430bf087-fffa-4388-9643-71db4fc88ce9", + "name": "Area Knowledge", + "reference": "B176", + "specialization": "North Sea", + "difficulty": "iq/e", + "points": 1, + "calc": { + "level": 12, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "skill", + "name": "Geography", + "modifier": -3 + } + ], + "notes": "General nature of its settlements and towns, political allegiances, leaders, and most citizens of Status 5+", + "categories": [ + "Everyman", + "Knowledge" + ] + }, + { + "type": "skill", + "id": "0794f6c9-8c3b-4e9c-a2b4-87e258502d2c", + "name": "Axe/Mace", + "reference": "B208", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 13, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "1a28194b-3f08-4ab3-86a0-3541282961a8", + "name": "Boating", + "reference": "B180", + "specialization": "Sailboat", + "tech_level": "3", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 15, + "rsl": "DX+2" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Large Powerboat", + "modifier": -4 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Motorboat", + "modifier": -3 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Unpowered", + "modifier": -3 + } + ], + "categories": [ + "Vehicle" + ] + }, + { + "type": "skill", + "id": "185b7035-9522-4243-ba15-c4c572c8cb51", + "name": "Boating", + "reference": "B180", + "specialization": "Unpowered", + "tech_level": "3", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "skill", + "name": "Boating", + 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+ ], + "equipment": [ + { + "type": "equipment", + "id": "389a04b1-bcf6-49cf-85ed-ad5ab0c1f95c", + "equipped": true, + "quantity": 1, + "description": "Shoes ", + "tech_level": "1", + "value": "40", + "weight": "2 lb", + "reference": "LTIA16", + "calc": { + "extended_value": "40", + "extended_weight": "2 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 1, + "location": "foot" + } + ], + "notes": "Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.", + "categories": [ + "Footwear" + ] + }, + { + "type": "equipment", + "id": "37cc79b8-7d2b-4034-9d00-1ebcee36bedc", + "equipped": true, + "quantity": 1, + "description": "Scramasax", + "tech_level": "2", + "value": "600", + "weight": "3 lb", + "reference": "LT55", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "1" + }, + "strength": "10", + "usage": "Swing", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 14, + "parry": "10", + "block": "No", + "damage": "1d+1 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Broadsword" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "2" + }, + "strength": "10", + "usage": "Thrust", + "reach": "1", + "parry": "0", + "block": "No", + "calc": { + "level": 14, + "parry": "10", + "block": "No", + "damage": "1d imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Broadsword" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + } + ] + } + ], + "modifiers": [ + { + "type": "eqp_modifier", + "id": "d388c339-e990-4e45-872e-75d24d2ba4d7", + "name": "Cheap", + "reference": "LT59", + "cost_type": "to_base_cost", + "cost": "-0.6 CF", + "tech_level": "0" + } + ], + "calc": { + "extended_value": "240", + "extended_weight": "3 lb" + }, + "categories": [ + "Melee Weapon" + ] + }, + { + "type": "equipment", + "id": "9626ae22-2df8-452f-ab1c-276f84a56f1d", + "equipped": true, + "quantity": 1, + "description": "Wool and fur cloak", + "tech_level": "0", + "value": "90", + "weight": "3 lb", + "reference": "LT99", + "calc": { + "extended_value": "90", + "extended_weight": "3 lb" + }, + "categories": [ + "Clothing" + ] + }, + { + "type": "equipment", + "id": "fb027dc2-1397-41f1-8072-cdaf9d7253cf", + "equipped": true, + "quantity": 1, + "description": "Large Knife", + "tech_level": "0", + "value": "40", + "weight": "1 lb", + "reference": "LT58", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "-2" + }, + "strength": "6", + "usage": "Swung", + "reach": "C,1", + "parry": "-1", + "block": "No", + "calc": { + "level": 13, + "parry": "8", + "block": "No", + "damage": "1d-2 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr" + }, + "strength": "6", + "usage": "Thrust", + "reach": "C", + "parry": "-1", + "block": "No", + "calc": { + "level": 13, + "parry": "8", + "block": "No", + "damage": "1d-2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr" + }, + "strength": "6", + "usage": "Thrown", + "accuracy": "0", + "range": "x0.8/x1.5", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-2", + "calc": { + "level": 9, + "range": "8/15", + "damage": "1d-2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Knife" + } + ] + } + ], + "calc": { + "extended_value": "40", + "extended_weight": "1 lb" + }, + "categories": [ + "Melee Weapon", + "Missile Weapon" + ] + }, + { + "type": "equipment", + "id": "195b050b-8796-4fae-8401-8f211c84997d", + "equipped": true, + "quantity": 1, + "description": "Personal Basics", + "tech_level": "0", + "value": "5", + "weight": "1 lb", + "reference": "B288", + "calc": { + "extended_value": "5", + "extended_weight": "1 lb" + }, + "notes": "Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.", + "categories": [ + "Camping and Survival Gear" + ] + }, + { + "type": "equipment", + "id": "6e36f097-d7c5-45df-9e1d-7b4912ddb2e6", + "equipped": true, + "quantity": 1, + "description": "Gloves, Cloth ", + "tech_level": "1", + "legality_class": "5", + "value": "15", + "weight": "0.5 lb", + "reference": "LTIA15", + "calc": { + "extended_value": "15", + "extended_weight": "0.5 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 0, + "location": "hand" + } + ], + "notes": "Don: 10 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting; Enclosedmittens andgloves protectvs.cold,heat,contactpoison,etc.,but giveBadGrip1(p.B123); Gives Ham-Fisted 1 (p. B138).", + "categories": [ + "Gloves" + ] + } + ], + "calc": { + "swing": "1d", + "thrust": "1d-2", + "basic_lift": "20 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 9, + 8, + 7, + 6, + 5 + ], + "dodge_bonus": 0, + "block_bonus": 0, + "parry_bonus": 0 + } +} diff --git a/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Young Haldor.gcs b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Young Haldor.gcs new file mode 100644 index 000000000..e52236dc1 --- /dev/null +++ b/Library/1shotadventures/Characters/The Final Voyage of Draengr Thar/Young Haldor.gcs @@ -0,0 +1,3028 @@ +{ + "type": "character", + "version": 2, + "id": "b504e6df-b195-457b-b69a-a9a160e87478", + "settings": { + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "use_multiplicative_modifiers": false, + "use_modifying_dice_plus_adds": false, + "damage_progression": "basic_set", + "use_simple_metric_conversions": true, + "show_college_in_sheet_spells": false, + "show_difficulty": false, + "show_advantage_modifier_adj": false, + "show_equipment_modifier_adj": false, + "show_spell_adj": true, + "use_title_in_footer": false, + "page": { + "paper_size": "na-letter", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in", + "orientation": "portrait" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "advantages skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "attribute_base": "10", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "attribute_base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "full_name": "", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "full_name": "", + "attribute_base": "$will", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "attribute_base": "$iq", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste & Smell", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "full_name": "", + "attribute_base": "$per", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "full_name": "", + "attribute_base": "($dx+$ht)/4", + "cost_per_point": 20, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "full_name": "", + "attribute_base": "floor($basic_speed)", + "cost_per_point": 5, + "cost_adj_percent_per_sm": 0 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "attribute_base": "$ht", + "cost_per_point": 3, + "cost_adj_percent_per_sm": 0, + "thresholds": [ + { + "state": "Unconscious", + "explanation": "", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "explanation": "Move, Dodge and ST are halved (B426)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Rested", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "attribute_base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "explanation": "", + "multiplier": -5, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -4, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -3, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -2, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": -1, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)", + "multiplier": 0, + "divisor": 1, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "explanation": "Move and Dodge are halved (B419)", + "multiplier": 1, + "divisor": 3, + "addition": 0, + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": -1, + "ops": [ + + ] + }, + { + "state": "Healthy", + "explanation": "", + "multiplier": 1, + "divisor": 1, + "addition": 0, + "ops": [ + + ] + } + ] + } + ], + "hit_locations": { + "id": "humanoid", + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "slots": 0, + "hit_penalty": -9, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding modifier is x4. Knockdown rolls are at -10. Critical hits use the Critical Head Blow Table (B556). Exception: These special effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 4 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Jaw, cheeks, nose, ears, etc. If the target has an open-faced helmet, ignore its DR. Knockdown rolls are at -5. Critical hits use the Critical Head Blow Table (B556). Corrosion (cor) damage gets a x1½ wounding modifier, and if it inflicts a major wound, it also blinds one eye (both eyes on damage over full HP). Random attacks from behind hit the skull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 3 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "hit_penalty": 0, + "dr_bonus": 0, + "description": "", + "calc": { + "roll_range": "9-10", + "dr": { + "all": 3 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Human males and the males of similar species suffer double shock from crushing (cr) damage, and get -5 to knockdown rolls. Otherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 3 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost. If holding a shield, double the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 3 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ½ HP from one blow) cripples the limb. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "If holding a shield, double the penalty to hit: -8 for shield hand instead of -4. Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "dr_bonus": 0, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge piercing (pi++), and impaling (imp) damage to x1. Any major wound (loss of over ⅓ HP from one blow) cripples the extremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 2 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Neck and throat. Increase the wounding multiplier of crushing (cr) and corrosion (cor) attacks to x1½, and that of cutting (cut) damage to x2. At the GM’s option, anyone killed by a cutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "slots": 0, + "hit_penalty": -3, + "dr_bonus": 0, + "description": "An attack that misses by 1 hits the torso instead. Heart, lungs, kidneys, etc. Increase the wounding modifier for an impaling (imp) or any piercing (pi-, pi, pi+, pi++) attack to x3. Increase the wounding modifier for a tight-beam burning (burn) attack to x2. Other attacks cannot target the vitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 3 + } + } + } + ] + } + }, + "created_date": "May 29, 2022, 3:54 PM", + "modified_date": "May 29, 2022, 10:59 PM", + "profile": { + "name": "Young Haldor", + "age": "19", + "birthday": "January 12", + "eyes": "Blue", + "hair": "Black", + "skin": "Pale", + "handedness": "Right", + "height": "5' 10\"", + "weight": "171 lb", + "gender": "Male", + "tech_level": "3" + }, + "attributes": [ + { + "attr_id": "st", + "adj": 2, + "calc": { + "value": 12, + "points": 20 + } + }, + { + "attr_id": "dx", + "adj": 2, + "calc": { + "value": 12, + "points": 40 + } + }, + { + "attr_id": "iq", + "adj": 1, + "calc": { + "value": 11, + "points": 20 + } + }, + { + "attr_id": "ht", + "adj": 2, + "calc": { + "value": 12, + "points": 20 + } + }, + { + "attr_id": "will", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 11, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 1, + "calc": { + "value": 12, + "points": 5 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 14, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 12, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 6, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "damage": 0, + "calc": { + "value": 12, + "current": 12, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "damage": 0, + "calc": { + "value": 12, + "current": 12, + "points": 0 + } + } + ], + "total_points": 150, + "advantages": [ + { + "type": "advantage", + "id": "e8e31ccd-9de0-41fa-9873-2125100e1924", + "name": "Acute Vision", + "physical": true, + "levels": "2", + "points_per_level": 2, + "reference": "B35", + "calc": { + "points": 4 + }, + "features": [ + { + "type": "attribute_bonus", + "amount": 1, + "per_level": true, + "attribute": "vision" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "6509f8f1-5280-4b7c-b959-6e4e5a78be76", + "name": "Always misplaces his sword", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "7790e234-c195-4399-a09d-327acd3e2094", + "name": "Appearance", + "physical": true, + "modifiers": [ + { + "type": "modifier", + "id": "e031be85-3e8a-4850-96a0-3e5c2b379150", + "name": "Attractive", + "reference": "B21", + "cost_type": "points", + "cost": 4, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 1, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": 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"cost_type": "points", + "cost": 12, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 3, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "1b59b497-dab7-46af-b8a0-18ca6911fffd", + "disabled": true, + "name": "Hideous", + "reference": "B21", + "cost_type": "points", + "cost": -16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "8ccf774f-ed18-4202-a406-a68d0a2f7c13", + "disabled": true, + "name": "Horrific", + "reference": "B21", + "cost_type": "points", + "cost": -24, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -6, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "87a910cb-edcf-4cdf-9c85-07d655634c2b", + "disabled": true, + "name": "Impressive", + "reference": "B21", + "cost_type": "points", + "cost": 0, + "affects": "total" + }, + { + "type": "modifier", + "id": "ff312d4e-4612-4d7c-84b4-14a2328d9f1e", + "disabled": true, + "name": "Monstrous", + "reference": "B21", + "cost_type": "points", + "cost": -20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -5, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "9044b0d3-88f2-4d14-953f-1b56943ff15a", + "disabled": true, + "name": "Off-the-Shelf Looks", + "reference": "B21", + "cost_type": "percentage", + "cost": -50, + "affects": "total", + "notes": "Halves the usual reaction bonus - adjust manually" + }, + { + "type": "modifier", + "id": "16872c74-2586-4555-890b-5216c5a9efa2", + "disabled": true, + "name": "Transcendent", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 8, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "3cd831c0-fedd-4981-add9-e04b911b096b", + "disabled": true, + "name": "Transcendent (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 5, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "51a82734-2bd8-44d1-8054-2c1ffe2b8c73", + "disabled": true, + "name": "Transcendent (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 20, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 5, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "eea4c898-5c84-450b-85b8-7ff61300a87b", + "disabled": true, + "name": "Ugly", + "reference": "B21", + "cost_type": "points", + "cost": -8, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -2, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "c4529445-9d7a-4536-922d-2525ffb22cc3", + "disabled": true, + "name": "Unattractive", + "reference": "B21", + "cost_type": "points", + "cost": -4, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": -1, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "419b036b-817b-47ff-9efb-5320dfbe7463", + "disabled": true, + "name": "Universal", + "reference": "B21", + "cost_type": "percentage", + "cost": 25, + "affects": "total" + }, + { + "type": "modifier", + "id": "e26321e8-431a-4660-9214-9cd7d74c62c5", + "disabled": true, + "name": "Very Beautiful", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 6, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "6b757c2d-49ee-4cd8-a763-2e57773be833", + "disabled": true, + "name": "Very Beautiful (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "87de66d6-47b0-4961-a5cd-babacc7a0f30", + "disabled": true, + "name": "Very Beautiful (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "3473006d-9197-4a72-acbd-3699d6471820", + "disabled": true, + "name": "Very Handsome", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 6, + "situation": "from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead." + } + ] + }, + { + "type": "modifier", + "id": "6f52ebff-3938-492f-b07a-f9a6c6f93f82", + "disabled": true, + "name": "Very Handsome (Androgynous)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + }, + { + "type": "modifier", + "id": "f189f1a6-5d05-471e-914b-57f0ef377d9f", + "disabled": true, + "name": "Very Handsome (Impressive)", + "reference": "B21", + "cost_type": "points", + "cost": 16, + "affects": "total", + "features": [ + { + "type": "reaction_bonus", + "amount": 4, + "situation": "from others" + } + ] + } + ], + "reference": "B21", + "calc": { + "points": 4 + }, + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "61bed5f9-43e2-4fe0-b77e-4506019c70a0", + "name": "Charisma", + "mental": true, + "levels": "1", + "points_per_level": 5, + "reference": "B41", + "calc": { + "points": 5 + }, + "features": [ + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "fortune-telling" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "leadership" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "panhandling" + } + }, + { + "type": "skill_bonus", + "amount": 1, + "per_level": true, + "selection_type": "skills_with_name", + "name": { + "compare": "is", + "qualifier": "public speaking" + } + }, + { + "type": "reaction_bonus", + "amount": 1, + "per_level": true, + "situation": "from sapient being with whom you actively interact (converse, lecture, etc.)" + }, + { + "type": "reaction_bonus", + "amount": 1, + "per_level": true, + "situation": "to Influence rolls" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "8ba3358f-a9f5-40ef-9199-53ff19533320", + "name": "Code of Honor (Viking's)", + "mental": true, + "levels": "0", + "base_points": -10, + "reference": "B163,MA53", + "calc": { + "points": -10 + }, + "notes": "Be courageous, true to your word, hospitable, and cheerful", + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "2a64674a-d7c0-4a0c-a4ff-28e916a332a7", + "name": "Curious", + "mental": true, + "base_points": -5, + "cr": 12, + "reference": "B129", + "calc": { + "points": -5 + }, + "notes": "Make a self-control roll when presented with an interesting item or situation", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "0c9613e9-85dd-4d94-a1db-decd84d0bf2d", + "name": "Daredevil", + "mental": true, + "base_points": 15, + "reference": "B47", + "calc": { + "points": 15 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 1, + "situation": "to skill rolls any time you take an unnecessary risk (in the GM’s opinion)" + } + ], + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "fc2e7b47-dd78-4066-a6db-9a8176d28fdf", + "name": "Early riser", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "602d4f8f-97e9-4bf3-8389-3abf51646803", + "name": "Enjoys performing tricks for children", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "b858a911-5ebc-4203-b085-bf9221d049a8", + "name": "Fit", + "physical": true, + "base_points": 5, + "reference": "B55", + "calc": { + "points": 5 + }, + "features": [ + { + "type": "conditional_modifier", + "amount": 1, + "situation": "to all HT rolls to stay conscious, avoid death, resist disease, or resist poison" + } + ], + "notes": "Recover FP at twice the normal rate (but not FP spent for spells or psi powers)", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "1911c1a3-5f78-4880-bae8-865946fe5a93", + "name": "Language: Norse", + "mental": true, + "modifiers": [ + { + "type": "modifier", + "id": "3022bb67-1c5f-4062-9dc6-460a02e9d0ff", + "name": "Native", + "reference": "B23", + "cost_type": "points", + "cost": -6, + "affects": "total" + }, + { + "type": "modifier", + "id": "ff0910bc-84b9-4bf1-bc7c-b1990341afcd", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "57c700db-1cd5-47c0-a6eb-b7a740342a3d", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "01cbb4cc-6e54-4b87-8a01-d7bc1efb6f2a", + "disabled": true, + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "b59a5c20-6b1f-43cd-b313-67147416c4b8", + "name": "Spoken", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + }, + { + "type": "modifier", + "id": "7e411400-e60c-4437-9646-961a4e53e36d", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 0, + "affects": "total", + "notes": "None" + }, + { + "type": "modifier", + "id": "66efdb87-9257-4473-ba27-6f854b3f18cd", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 1, + "affects": "total", + "notes": "Broken" + }, + { + "type": "modifier", + "id": "aead5985-3bea-4736-96a3-346dbdd124c5", + "disabled": true, + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 2, + "affects": "total", + "notes": "Accented" + }, + { + "type": "modifier", + "id": "7b6c89d1-4622-4f9b-87b3-ac151e97e6f8", + "name": "Written", + "reference": "B24", + "cost_type": "points", + "cost": 3, + "affects": "total", + "notes": "Native" + } + ], + "reference": "B24", + "calc": { + "points": 0 + }, + "categories": [ + "Advantage", + "Language" + ] + }, + { + "type": "advantage", + "id": "fcbf9f3f-4d11-4cd0-9571-a927101fae06", + "name": "Loves cooking rabbit", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "e59d2420-2334-4053-94f5-91fcecebe773", + "name": "Luck", + "mental": true, + "base_points": 15, + "modifiers": [ + { + "type": "modifier", + "id": "7e096bd1-17f9-43ef-818c-9cd61df112d4", + "disabled": true, + "name": "Active", + "reference": "B66", + "cost_type": "percentage", + "cost": -40, + "affects": "total" + }, + { + "type": "modifier", + "id": "80be162b-ec36-4244-82fd-34ef29d1665b", + "disabled": true, + "name": "Aspected", + "reference": "B66", + "cost_type": "percentage", + "cost": -20, + "affects": "total", + "notes": "@Aspect@" + }, + { + "type": "modifier", + "id": "f5917c40-6976-4db7-8c67-75f404319ad7", + "name": "Defensive", + "reference": "B66", + "cost_type": "percentage", + "cost": -20, + "affects": "total" + }, + { + "type": "modifier", + "id": "6725461b-2577-4ddd-8fc2-8e7c37caa86d", + "disabled": true, + "name": "Wishing", + "reference": "P59", + "cost_type": "percentage", + "cost": 100, + "affects": "total" + } + ], + "reference": "B66,P59", + "calc": { + "points": 12 + }, + "notes": "Usable once per hour of play", + "categories": [ + "Advantage" + ] + }, + { + "type": "advantage", + "id": "2f5a4c0b-79c6-4b3d-9485-8222d992483a", + "name": "Natural Attacks", + "physical": true, + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "parry": "No", + "block": "No", + "calc": { + "level": 12, + "parry": "No", + "block": "No", + "damage": "1d-2 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "calc": { + "level": 12, + "parry": "11", + "block": "", + "damage": "1d-2 cr" + }, + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "parry": "No", + "calc": { + "level": 10, + "parry": "No", + "block": "", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ] + } + ], + "reference": "B271", + "calc": { + "points": 0 + } + }, + { + "type": "advantage", + "id": "d83fa695-1d79-40b9-9ca3-111e444d58a1", + "name": "Obsession", + "mental": true, + "cr": 12, + "modifiers": [ + { + "type": "modifier", + "id": "ae9b7263-a3c3-4b04-a5b2-6a4947ea75cf", + "disabled": true, + "name": "Short term", + "reference": "B146", + "cost_type": "points", + "cost": -5, + "affects": "total" + }, + { + "type": "modifier", + "id": "01a03236-d9ed-4241-98bc-e850cb3d1c26", + "name": "Long term", + "reference": "B146", + "cost_type": "points", + "cost": -10, + "affects": "total" + } + ], + "reference": "B146", + "calc": { + "points": -10 + }, + "notes": "Become renowned; Make a self-control roll whenever it would be wise to deviate from your goal. If you fail, you continue to pursue your Obsession, regardless of the consequences.", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "4b7e0ace-9875-4e52-b48a-762c83d8c78b", + "name": "Overconfidence", + "mental": true, + "base_points": -5, + "cr": 12, + "reference": "B148", + "calc": { + "points": -5 + }, + "features": [ + { + "type": "reaction_bonus", + "amount": 2, + "situation": "from young or naive individuals who believe you are as good as you say you are" + }, + { + "type": "reaction_bonus", + "amount": -2, + "situation": "from experienced NPCs" + } + ], + "notes": "You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!", + "categories": [ + "Disadvantage" + ] + }, + { + "type": "advantage", + "id": "e4982a38-7a8a-473d-b0c5-ad1949962a97", + "name": "Quick to make others laugh", + "mental": true, + "base_points": -1, + "reference": "B162", + "calc": { + "points": -1 + }, + "categories": [ + "Quirk" + ] + }, + { + "type": "advantage", + "id": "66218d4e-6543-4da2-ac8a-67db4d3d1dc3", + "name": "Status", + "social": true, + "levels": "1", + "points_per_level": 5, + "reference": "B28", + "calc": { + "points": 5 + }, + "notes": "Nephew of the Jarl of Bjørgvin", + "categories": [ + "Advantage" + ] + } + ], + "skills": [ + { + "type": "skill", + "id": "c1878845-6437-4273-90b7-4f198040a8e2", + "name": "Armoury", + "reference": "B178", + "specialization": "Melee Weapons", + "tech_level": "3", + "difficulty": "iq/a", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "IQ-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Engineer", + "specialization": "Melee Weapons", + "modifier": -4 + } + ], + "categories": [ + "Military", + "Repair/Maintainance" + ] + }, + { + "type": "skill", + "id": "67fd84c3-56eb-405e-a6a5-33f1d77dafd3", + "name": "Armoury", + "reference": "B178", + "specialization": "Missile Weapons", + "tech_level": "3", + "difficulty": "iq/a", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "IQ-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Engineer", + "specialization": "Missile Weapons", + "modifier": -4 + } + ], + "categories": [ + "Military", + "Repair/Maintainance" + ] + }, + { + "type": "skill", + "id": "70191f34-e09e-445b-b0b3-4bffd88b07df", + "name": "Axe/Mace", + "reference": "B208", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "c40e70f0-42f9-4199-8fa6-e9ff634d434a", + "name": "Boating", + "reference": "B180", + "specialization": "Sailboat", + "tech_level": "3", + "difficulty": "dx/a", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Large Powerboat", + "modifier": -4 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Motorboat", + "modifier": -3 + }, + { + "type": "skill", + "name": "Boating", + "specialization": "Unpowered", + "modifier": -3 + } + ], + "categories": [ + "Vehicle" + ] + }, + { + "type": "skill", + "id": "4adaff5a-5d34-4242-8dd8-8dc5504c4809", + "name": "Bow", + "reference": "B182", + "difficulty": "dx/a", + "points": 4, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 13, + "rsl": "DX+1" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Combat/Weapon", + "Ranged Combat" + ] + }, + { + "type": "skill", + "id": "04949156-62f8-4d56-83db-28de8d0b02cd", + "name": "Broadsword", + "reference": "B208", + "difficulty": "dx/a", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "skill", + "name": "Force Sword", + "modifier": -4 + }, + { + "type": "skill", + "name": "Rapier", + "modifier": -4 + }, + { + "type": "skill", + "name": "Saber", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -2 + }, + { + "type": "skill", + "name": "Two-Handed Sword", + "modifier": -4 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "117cf891-5f17-4746-8c90-8f4160f342c5", + "name": "Climbing", + "reference": "B183", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 9, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Athletic", + "Criminal/Street", + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "fc52fcd5-fe94-4802-abda-fac479fb1ba5", + "name": "Cooking", + "reference": "B185", + "difficulty": "iq/a", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "IQ-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Housekeeping", + "modifier": -5 + } + ], + "categories": [ + "Everyman" + ] + }, + { + "type": "skill", + "id": "1a02b7bf-69c6-478d-876c-497f5d989468", + "name": "Diplomacy", + "reference": "B187", + "difficulty": "iq/h", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -6, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 9, + "rsl": "IQ-2" + }, + "defaults": [ + { + "type": "iq", + "modifier": -6 + }, + { + "type": "skill", + "name": "Politics", + "modifier": -6 + } + ], + "categories": [ + "Business", + "Police", + "Social" + ] + }, + { + "type": "skill", + "id": "3da72ec3-0b68-444f-9da2-a57cbf42ef55", + "name": "Fast-Draw", + "reference": "B194,MA56", + "specialization": "Arrow", + "difficulty": "dx/e", + "points": 1, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "categories": [ + "Combat/Weapon", + "Ranged Combat" + ] + }, + { + "type": "skill", + "id": "d0567708-4e26-4e9c-932c-17a045e39887", + "name": "Navigation", + "reference": "B211", + "specialization": "Land", + "tech_level": "3", + "difficulty": "iq/a", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "IQ-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Cartography", + "modifier": -4 + }, + { + "type": "skill", + "name": "Mathematics", + "specialization": "Surveying", + "modifier": -4 + }, + { + "type": "skill", + "name": "Navigation", + "specialization": "Air", + "modifier": -2 + }, + { + "type": "skill", + "name": "Navigation", + "specialization": "Sea", + "modifier": -2 + } + ], + "categories": [ + "Outdoor/Exploration", + "Technical", + "Vehicle" + ] + }, + { + "type": "skill", + "id": "02bd87f6-acc2-40e9-9eea-3ac33a23ea8f", + "name": "Running", + "reference": "B218", + "difficulty": "ht/a", + "points": 4, + "defaulted_from": { + "type": "ht", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 13, + "rsl": "HT+1" + }, + "defaults": [ + { + "type": "ht", + "modifier": -5 + } + ], + "categories": [ + "Athletic" + ] + }, + { + "type": "skill", + "id": "5ca12af8-8e97-4b91-a81e-4d1bda30c9c5", + "name": "Savoir-Faire", + "reference": "B218,MA59", + "specialization": "High Society", + "difficulty": "iq/e", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "IQ+0" + }, + "defaults": [ + { + "type": "iq", + "modifier": -4 + }, + { + "type": "skill", + "name": "Savoir-Faire", + "specialization": "Servant", + "modifier": -2 + } + ], + "categories": [ + "Business", + "Knowledge", + "Social" + ] + }, + { + "type": "skill", + "id": "d20f5716-145e-4f84-8e66-c66b30eacf5a", + "name": "Sex Appeal", + "reference": "B219", + "difficulty": "ht/a", + "points": 1, + "defaulted_from": { + "type": "ht", + "modifier": -3, + "level": 9, + "adjusted_level": 9, + "points": -9 + }, + "calc": { + "level": 11, + "rsl": "HT-1" + }, + "defaults": [ + { + "type": "ht", + "modifier": -3 + } + ], + "categories": [ + "Social" + ] + }, + { + "type": "skill", + "id": "531bde81-9f48-4434-9f90-9c35973aef7e", + "name": "Shield", + "reference": "B220", + "specialization": "Shield", + "difficulty": "dx/e", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 12, + "rsl": "DX+0" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + } + ], + "categories": [ + "Combat/Weapon", + "Melee Combat" + ] + }, + { + "type": "skill", + "id": "94ec1f81-f1ff-462b-836a-9264bd9e26c3", + "name": "Sleight of Hand", + "reference": "B221", + "difficulty": "dx/h", + "points": 2, + "calc": { + "level": 11, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "skill", + "name": "Filch", + "modifier": -5 + } + ], + "categories": [ + "Arts/Entertainment", + "Criminal/Street" + ] + }, + { + "type": "skill", + "id": "8de2ffd3-9a80-4d64-b70f-a4a51ef0a2b9", + "name": "Stealth", + "reference": "B222", + "encumbrance_penalty_multiplier": 1, + "difficulty": "dx/a", + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 9, + "rsl": "DX-1" + }, + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "dx", + "modifier": -5 + } + ], + "categories": [ + "Criminal/Street", + "Police", + "Spy" + ] + }, + { + "type": "skill", + "id": "5e181879-c402-4d70-bd0d-7a4ca565c9e6", + "name": "Survival", + "reference": "B223", + "specialization": "Woodlands", + "difficulty": "per/a", + "points": 2, + "defaulted_from": { + "type": "per", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 12, + "rsl": "Per+0" + }, + "defaults": [ + { + "type": "per", + "modifier": -5 + }, + { + "type": "skill", + "name": "Naturalist", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Arctic", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Desert", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Island/Beach", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Jungle", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Mountain", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Plains", + "modifier": -3 + }, + { + "type": "skill", + "name": "Survival", + "specialization": "Swampland", + "modifier": -3 + } + ], + "categories": [ + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "2666bce3-cbb9-4cb0-ab61-f13e5e573146", + "name": "Swimming", + "reference": "B224", + "encumbrance_penalty_multiplier": 2, + "difficulty": "ht/e", + "points": 1, + "defaulted_from": { + "type": "ht", + "modifier": -4, + "level": 8, + "adjusted_level": 8, + "points": -8 + }, + "calc": { + "level": 8, + "rsl": "HT+0" + }, + "defaults": [ + { + "type": "ht", + "modifier": -4 + } + ], + "categories": [ + "Athletic", + "Outdoor/Exploration" + ] + }, + { + "type": "skill", + "id": "abac208e-6fcd-4bf7-9712-56ae6a091ca6", + "name": "Tracking", + "reference": "B226", + "difficulty": "per/a", + "points": 1, + "defaulted_from": { + "type": "per", + "modifier": -5, + "level": 7, + "adjusted_level": 7, + "points": -7 + }, + "calc": { + "level": 11, + "rsl": "Per-1" + }, + "defaults": [ + { + "type": "per", + "modifier": -5 + }, + { + "type": "skill", + "name": "Naturalist", + "modifier": -5 + } + ], + "categories": [ + "Outdoor/Exploration" + ] + } + ], + "equipment": [ + { + "type": "equipment", + "id": "08215bcf-5552-4632-bf03-48ba57898bab", + "equipped": true, + "quantity": 1, + "description": "Axe", + "tech_level": "0", + "value": "50", + "weight": "4 lb", + "reference": "LT54", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "2" + }, + "strength": "11", + "usage": "Swing", + "reach": "1", + "parry": "0U", + "block": "No", + "calc": { + "level": 12, + "parry": "11U", + "block": "No", + "damage": "1d+4 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Axe/Mace" + }, + { + "type": "skill", + "name": "Flail", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace", + "modifier": -3 + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "3" + }, + "strength": "10†", + "usage": "Swing - two handed", + "reach": "1", + "parry": "0U", + "block": "No", + "calc": { + "level": 9, + "parry": "9U", + "block": "No", + "damage": "1d+5 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Two-Handed Axe/Mace" + }, + { + "type": "skill", + "name": "Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Flail", + "modifier": -4 + } + ] + } + ], + "calc": { + "extended_value": "50", + "extended_weight": "4 lb" + }, + "categories": [ + "Melee Weapon" + ] + }, + { + "type": "equipment", + "id": "f8cbe0a6-6266-402c-aa68-5380306f148d", + "equipped": true, + "quantity": 1, + "description": "Boots, Leather ", + "tech_level": "1", + "value": "80", + "weight": "3 lb", + "reference": "LTIA16", + "calc": { + "extended_value": "80", + "extended_weight": "3 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 2, + "location": "foot" + } + ], + "notes": "Don: 6 secs; Holdout: -4; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.", + "categories": [ + "Footwear" + ] + }, + { + "type": "equipment", + "id": "a5281047-d4d1-405d-9ce2-7b30745eb551", + "equipped": true, + "quantity": 1, + "description": "Layered Leather, Light Pot Helm", + "tech_level": "1", + "value": "24", + "weight": "3 lb", + "reference": "LTIA13", + "calc": { + "extended_value": "24", + "extended_weight": "3 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 2, + "location": "skull" + } + ], + "notes": "Don: 4 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)", + "categories": [ + "Pot Helm" + ] + }, + { + "type": "equipment", + "id": "57257191-42da-41ea-aadb-dd71ba051d8c", + "equipped": true, + "quantity": 1, + "description": "Layered Leather, Medium Arm Armor", + "tech_level": "1", + "value": "110", + "weight": "13 lb", + "reference": "LTIA7", + "calc": { + "extended_value": "110", + "extended_weight": "13 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 3, + "location": "arm" + } + ], + "notes": "Don: 15 secs; Holdout: -2; Reaction Pen.-1", + "categories": [ + "Limb Armor" + ] + }, + { + "type": "equipment", + "id": "b425a85d-7893-42fa-af6e-e0eae95b8abf", + "equipped": true, + "quantity": 1, + "description": "Layered Leather, Medium Torso Armor", + "tech_level": "1", + "value": "220", + "weight": "26 lb", + "reference": "LTIA5", + "calc": { + "extended_value": "220", + "extended_weight": "26 lb" + }, + "features": [ + { + "type": "dr_bonus", + "amount": 3, + "location": "torso" + }, + { + "type": "dr_bonus", + "amount": 3, + "location": "vitals" + }, + { + "type": "dr_bonus", + "amount": 3, + "location": "groin" + } + ], + "notes": "Don: 30 secs; Holdout: -2; Reaction Pen.-2", + "categories": [ + "Body Armor" + ] + }, + { + "type": "equipment", + "id": "85d13fea-a227-4c85-81ba-6ff9a4204475", + "equipped": true, + "quantity": 1, + "description": "Medium Shield", + "tech_level": "1", + "value": "60", + "weight": "15 lb", + "reference": "B287", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cr", + "st": "thr" + }, + "strength": "0", + "usage": "Shield Bash", + "reach": "1", + "parry": "No", + "block": "+0", + "calc": { + "level": 12, + "parry": "No", + "block": "11", + "damage": "1d-1 cr" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Shield", + "specialization": "Buckler" + }, + { + "type": "skill", + "name": "Shield", + "specialization": "Force Shield" + }, + { + "type": "skill", + "name": "Shield", + "specialization": "Shield" + } + ] + } + ], + "calc": { + "extended_value": "60", + "extended_weight": "15 lb" + }, + "features": [ + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "dodge" + }, + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "parry" + }, + { + "type": "attribute_bonus", + "amount": 2, + "attribute": "block" + } + ], + "categories": [ + "Shield" + ] + }, + { + "type": "equipment", + "id": "c8d1cdee-6934-4827-8687-dc8520c13f41", + "equipped": true, + "quantity": 1, + "description": "Personal Basics", + "tech_level": "0", + "value": "5", + "weight": "1 lb", + "reference": "B288", + "calc": { + "extended_value": "5", + "extended_weight": "1 lb" + }, + "notes": "Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.", + "categories": [ + "Camping and Survival Gear" + ] + }, + { + "type": "equipment", + "id": "eccc6656-cec3-4f82-8b61-ce4a3e433620", + "equipped": true, + "quantity": 1, + "description": "Regular Bow", + "tech_level": "0", + "value": "100", + "weight": "2 lb", + "reference": "LT72", + "weapons": [ + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "1" + }, + "strength": "10†", + "usage": "Shoot", + "accuracy": "2", + "range": "x15/x20", + "rate_of_fire": "1", + "shots": "1(2)", + "bulk": "-7", + "calc": { + "level": 13, + "range": "180/240", + "damage": "1d imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Bow" + } + ] + } + ], + "calc": { + "extended_value": "100", + "extended_weight": "2 lb" + }, + "categories": [ + "Missile Weapon", + "UsesAmmoType:Arrow" + ] + }, + { + "type": "equipment_container", + "id": "9e69c70c-3def-410b-8a52-3aa24ded79b7", + "equipped": true, + "description": "Shoulder Quiver", + "tech_level": "0", + "value": "10", + "weight": "0.5 lb", + "reference": "B289", + "calc": { + "extended_value": "34", + "extended_weight": "1.7 lb" + }, + "notes": "Holds 12 arrows or bolts", + "categories": [ + "Weapon and Combat Accessories" + ], + "open": true, + "children": [ + { + "type": "equipment", + "id": "a3885dcd-a5be-4a39-86e7-19aeac740b25", + "equipped": true, + "quantity": 6, + "description": "Arrow", + "tech_level": "0", + "value": "2", + "weight": "0.1 lb", + "reference": "B276", + "calc": { + "extended_value": "12", + "extended_weight": "0.6 lb" + }, + "categories": [ + "AmmoType:Arrow", + "Ammunition", + "Missile Weapon" + ] + }, + { + "type": "equipment", + "id": "d0b04a39-a5de-4b20-86ff-7eeee43cb762", + "equipped": true, + "quantity": 6, + "description": "Arrow, Bodkin", + "tech_level": "3", + "value": "2", + "weight": "0.1 lb", + "reference": "B277", + "calc": { + "extended_value": "12", + "extended_weight": "0.6 lb" + }, + "notes": "Changes damage to piercing with armor divisor of (2).", + "categories": [ + "AmmoType:Arrow", + "Ammunition", + "Missile Weapon" + ] + } + ] + }, + { + "type": "equipment", + "id": "306ab919-a528-423c-b369-b2253fe8dd57", + "equipped": true, + "quantity": 1, + "description": "Small Knife", + "tech_level": "0", + "value": "30", + "weight": "0.5 lb", + "reference": "B272", + "weapons": [ + { + "type": "melee_weapon", + "damage": { + "type": "cut", + "st": "sw", + "base": "-3" + }, + "strength": "5", + "usage": "Swung", + "reach": "C,1", + "parry": "-1", + "block": "No", + "calc": { + "level": 8, + "parry": "8", + "block": "No", + "damage": "1d-1 cut" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Sword!" + } + ] + }, + { + "type": "melee_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "-1" + }, + "strength": "5", + "usage": "Thrust", + "reach": "C", + "parry": "-1", + "block": "No", + "calc": { + "level": 8, + "parry": "8", + "block": "No", + "damage": "1d-2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Knife" + }, + { + "type": "skill", + "name": "Force Sword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Main-Gauche", + "modifier": -3 + }, + { + "type": "skill", + "name": "Shortsword", + "modifier": -3 + }, + { + "type": "skill", + "name": "Sword!" + } + ] + }, + { + "type": "ranged_weapon", + "damage": { + "type": "imp", + "st": "thr", + "base": "-1" + }, + "strength": "5", + "usage": "Thrown", + "accuracy": "+0", + "range": "x0.5/x1", + "rate_of_fire": "1", + "shots": "T(1)", + "bulk": "-1", + "calc": { + "level": 8, + "range": "6/12", + "damage": "1d-2 imp" + }, + "defaults": [ + { + "type": "dx", + "modifier": -4 + }, + { + "type": "skill", + "name": "Thrown Weapon", + "specialization": "Knife" + } + ] + } + ], + "calc": { + "extended_value": "30", + "extended_weight": "0.5 lb" + }, + "categories": [ + "Melee Weapon", + "Missile Weapon" + ] + } + ], + "calc": { + "swing": "1d+2", + "thrust": "1d-1", + "basic_lift": "29 lb", + "lifting_st_bonus": 0, + "striking_st_bonus": 0, + "throwing_st_bonus": 0, + "move": [ + 6, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 11, + 10, + 9, + 8, + 7 + ], + "dodge_bonus": 2, + "block_bonus": 2, + "parry_bonus": 2 + } +}